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Post by ridgeview on May 30, 2019 1:32:57 GMT -9
Hello, I'm planning to start a local wargaming group and am making my final preparations for it. I need to create some terrain pieces, but unfortunately I ruled out 3D paper models due to space and transportation issues. I decided to try making bird's eye view 2D cut outs to represent building roofs, tree tops, etc. I would like to know if anyone has any good tutorials online for how to do this well. Thanks.
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shep
Eternal Member
Red Alert! Shields up! LENS FLARE!!!
Posts: 1,260
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Post by shep on May 30, 2019 2:53:39 GMT -9
If your only issue against 3D paper models is the ability to store them, you might perhaps want to consider fold-flat variants that can basically be stored a dozen and more in a shoe box. These buildings usually consist of a roof that comes off and can be folded down, and collapsible walls, so that they are as well flat, when disassembled. We have various such terrain and buildings here in the forum, for example in some of the hoards. However, if you rather want to make use of tiles, and want to make them yourself, there is not really a tutorial needed. Just go ahead like this: (1) If you're working for your own personal use, it is okay to browse the internet for material. Just Google image search what you need, setting the search for large images and adding "top-down" or "top down" to your search parameters. You can also star your search in the forums of the mapmaking software Dundjinni ( www.dundjinni.com/forums/default.asp?C=4) where you will find thousands of design elements from the dundjinni community. All that stuff is free to use (even, if you want to sell your tile creations). However, should you plan to sell your tiles, you'd best draw/create what you need yourself, so you won't infringe anyone's copyrights. (2) Open a graphics editor of your choice. If you don't want to pay for such software, I strongly recommend GIMP ( www.gimp.org/downloads/) which gives you about as much power as Photoshop would. Then create the base layer by drawing a circle and covering it with a teture pattern of your choice (grass, sand, wetlands, etc.). Import the image of your desired item (top-down roof, furniture, foliage, etc.) and place it ontop of your base layer, staying inside the boundaries of said base. Keep the desired scale in mind (using one of the minis) and scale your object accordingly. Save your image and color print it. (3) Glue your print to chipboard, foamcore, or another sturdy material. Cut it out along the border of your base, and you end up with a sturdy tile that you can use over and over again, especially, if you finish it with a clear coat of matte spray varnish. I hope this is kind of helpful...
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Post by tonsha on May 30, 2019 12:25:34 GMT -9
Hello, I'm planning to start a local wargaming group and am making my final preparations for it. I need to create some terrain pieces, but unfortunately I ruled out 3D paper models due to space and transportation issues. I decided to try making bird's eye view 2D cut outs to represent building roofs, tree tops, etc. I would like to know if anyone has any good tutorials online for how to do this well. Thanks. If you truly want to make fold-flat 3D terrain I would highly recommend The Manoeuvre Group's products on Drivethru. They are the past masters of creating fold-flat terrain, and you can use your own textures to improve on their templates. Here's a link on the forum showing my texturing of one of their hills: cardboard-warriors.proboards.com/thread/1390/benefits-paper-terrain-scratch-builtBut there are plenty of threads on the forum showing fold-flat techniques. OldSchoolDM has done some brilliant stuff. Just search for threads with the phrase 'fold flat'. (That's what i did to find that link above). DaveA
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