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Post by redgravewriter on Jul 6, 2009 5:57:16 GMT -9
Is there a good way to do vector tracing with gimp (or it's various add on applets), or is there a good stand alone (kinda) program that works?
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Post by squirmydad on Jul 6, 2009 14:28:03 GMT -9
I don't know that GIMP does vector tracing??? I know Inkscape does, and does it very well. JIM
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Post by redgravewriter on Jul 6, 2009 19:18:38 GMT -9
Thanks
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Post by ciabs on Jan 16, 2010 2:23:15 GMT -9
first post from a long-time lurker; hi to all, I've got some questions about vector graphics; main thing is: why would vectors be considered so important..? I mean, I read Jim's ghoul tutorial, and the most I managed to gather about the "vectorize" step is that it's done in order to rotate and scale the scanned images, am I right..? or is it there some other reason for vectorializing (except maybe if one wants to produce big, huge or gargantuan models of the same mini)..? I ask this because I'd like to give it a try at mini design, just for fun, and since I'll be using a macbook pro with Inklet and a Pogo Sketch, I could just do all of my drawings into photoshop, with the grid as dimension and rotation reference; so, if vectorizing is just a tool to get rotation and scale in the proper place, I could skip the step altogether... by the way, assuming I'll need to use Inkscape nonetheless, the point is to auto-trace the image, rotate and scale it and then rasterize it before exporting it into photoshop for coloring, am I right..? in Jim's tutorial it isn't SO clear about what to do... thanks in advance for the infos anyway..!
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Post by squirmydad on Jan 16, 2010 7:09:10 GMT -9
My way of doing things is the my way. I just made a tutorial about the methods I like to use. All that really matters is the end result, no matter how you get there.
I prefer the vector format because I prefer working with objects as opposed to layers. Especially with multiple part designs. I also color faster using vector, although I see that coloring can be just as fast with photoshop.
MY goal was to show other designers how I broke down the various steps, and for you to decide what you like or don't like. The important things are the details, like the tabs, trimming outlines, and small things like that.
So ,it's really up to you, there is no right way. only the final design is what counts.I look forward to seeing what you make. If you start and keep up with multiple projects, I have no problem creating your own board to keep them organized here. JIM
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Post by ciabs on Jan 16, 2010 7:34:05 GMT -9
thanks for the quick answer Jim, I think I'll try something and see where it leads me... as for my projects, I hope to get something together in the next few days (as soon as my pogo sketch is delivered to me, that is ;D ), and if I won't be totally ashamed of my poor results I'll be sure to post it...
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Post by audrey on Jan 18, 2010 10:54:24 GMT -9
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Post by docryder on Jan 26, 2010 19:46:46 GMT -9
Thanks, Audrey! I will definitely give the Mac version a try!
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