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Post by lordmanimal on Oct 9, 2009 4:22:21 GMT -9
My focus has been warhammer for the past few years, although I've done God Save the Queen, Warhammer Ancients and some others. But it seems as though some of Jims sets here are themed for a game that I'm unaware of, like Mel's figures are themed for his Guncrawl. What rulesets are you guys using these for?
I made the elf army (have like 5 stands of each now) for Warhammer Fantasy, and I recently robo-ized all the skeletons, but they don't quite match anything I'm playing right now, except perhaps tomb kings for warhammer fantasy.
I'm thinking that the Terra force can sub in for lots of Imperial Guard, but I need some rulesets to expand my mind. ;-D
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Post by draggah on Oct 9, 2009 4:52:26 GMT -9
Savage Worlds: Showdown is fun, customizeable, and FREE!! I like it, when I'm not playing 40K. ;D Edit: Doh! Their website is here: www.peginc.com/
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Post by kane on Oct 9, 2009 6:18:04 GMT -9
So far, the only game I've got to play using Jim's minis is Song of Blades and Heroes. Most of my minis friends are a bit elitist about paper-minis.
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Post by glennwilliams on Oct 9, 2009 7:26:55 GMT -9
AT-43, Urban War, and the old Warzone. I figure fluff is less important than rules.
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Post by tonsha on Oct 10, 2009 1:10:28 GMT -9
I was a WarEngine junkie for a long time. Good for Sci Fi skirmishing and very VERY fast. Available free on the internet: warengine.darktortoise.com/index.php?title=Main_PageI've also played Te Wapen! which is another freebie available at YahooGroups (jjust search for the group). This is a massed battles type of game based on the Memoir44/BattleLore rule mechanics. Looks darn impressive on the table (hundreds of figures) but is still simple to play. Combat is a simple roll to beat a 'to hit' value. Hex-based movement. BUTOver the last year or so i've been playing the Song of Blades and heroes based games & expansions. Great for fantasy skirmishes (SBH, SWW, SGD & SAM) - simple rules, fast play (Faster than WarEngine!!). Only 2 stats to worry about, so games typically play in an hour. Which means you can get a mini-campaign played in an evening. Mutants and Death Ray Guns (MDRG) is the post-apocalyptic sci-fi version which is a stand alone ruleset with lethal ranged weapons. I've not tried Songs of Drums and Shakos (Napoleonic skirmish) or Fear and faith (Buffy style Horror skirmish). These are all commercial rulesets. Price is cheap. Support is available in the yahoogroup mailing lists, and there are loads of expansions - some commercial, some as free downloads in the yahoogroup. Ganesha Games main page is here: ganeshagames.blogspot.com/Have fun exploring! ;D DaveA
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Post by Sirrob01 on Oct 10, 2009 12:54:38 GMT -9
Defiance - vital ground No Quarter No Limits
and some of the ones others have listed above
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Post by Adam Souza on Oct 30, 2009 11:23:26 GMT -9
All Things Zombie, by Two Hour Wargames.
Guncrawl guys work well for military. Darkmook's got Zombies and survivors covered. Evil Cultists as Gang members
For the November Horde Im going to try and make Cultists all armed with modern firearms choices from ATZ.
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Post by stevelortz on Oct 30, 2009 18:08:56 GMT -9
I've been making up my own rules since 1975. I've got a set of skirmish rules that uses saving throws instead of hit points. It's streamlined enough that we can run mass battles with it. It's sort of like Warhammer, but it pre-dates those rules by about eight years. We usually use this for fantasy, though it can also be used for medieval and ancient historicals.
The other rules I use a lot is another skirmish set of skirmish rules that uses hit points, with a saving throw against passing out from shock. Most of the characters are rendered hors de combat by unconsciousness rather than death. I mostly use this to run Scurvey Dawrgs!, my pirate game.
I've been fiddling around with something for sci-fi, but I'm not completely happy with it yet. I cut my sci-fi eye teeth on John McEwan's StarGuard, now published by Reviresco.
Have fun! Steve
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