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Post by old squirmydad on Feb 9, 2010 23:31:52 GMT -9
Just a quick little thing, I was modding the Terra Force Veterans to have Urban Ops Colors and my usual technique is to start with a de-saturation layer over the originals and then create new color layers above that so you get something like this; As I was playing with colors though I wondered what t would look like if I ran the saturation layer adjustment slider all the way to the right for a change to create an over-saturated version; Same colors, just a saturation adjustment on the base version, and you have Safety Troops! Invading a construction site near you.
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Post by ciabs on Feb 9, 2010 23:54:39 GMT -9
uhm... talk me some more about this layer saturation and such things... how do you select the section to be changed? wand tool or what..? I'd like to try something like that myself, as it sounds as a quick way to recolor an already finished mini, do you care to share your expertise..?
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Post by Floyd on Feb 10, 2010 5:44:40 GMT -9
The hyper colored figures remind me of the Nerf Gun game that ran on the old Unreal Engine. :Thumbs up:
~F
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Post by old squirmydad on Feb 10, 2010 10:54:53 GMT -9
Heh, Nerf. I should paint their guns orange. ;D Desaturation technique- Not the best way, just a way I enjoy tinkering with. Okay, it works like this in Photoshop; 1) Here's the original TF:Veteran- I use this image as my base layer and then duplicate it. Turn off the duplicate, you'll use it later. 2) Create an adjustment layer to de-saturate your base image layer like so- 3) I created a layer called Armor and then started painting over all the areas on the image that fit that description with a color I liked- 4) I used the wand to select all of the color fills on the armor layer, selected the original non-de-saturated layer, and deleted all of the armor areas on that layer. 5) Then I just set the blending mode of the Armor layer to Color Burn to get the look I want, and the new armor color blends with the desturated layer like so; All that said, there are easier ways to do re-color jobs. A simpler method is to just create a new layer over the original image that has it's blending mode set to overlay or multiply and paint away! If the color looks to heavy, like it's blotting out details, just reduce the opacity or fill levels. *I don't know GIMP but I understand it has all the same capabilities as Photoshop, just with different terminology.
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Post by ciabs on Feb 10, 2010 12:27:01 GMT -9
thanks squirmy, that was helpful, I'll be sure to fiddle around with these settings when I'm going to change some colors..!
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Post by old squirmydad on Feb 12, 2010 14:00:32 GMT -9
And some Urban Marines; Not sure about the red version, seems more appropriate to a video game setting.
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