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Post by Dominic on Jul 6, 2011 0:28:49 GMT -9
There is one thing I usually find my gaming sessions lack - a soundtrack. Well, I don't have the time to actually cobble something together to fit each adventure, nor the skill to compose, but there are two things I would like to have, and I have not made much progress with either: 1: different playlists for different "moods", say "battle", "tense", "tavern" and "relaxed" - this isn't the problem, with so many great movie soundtracks around, but what I'd like is a way of easily switching between them - one click to switch from a random "tense"-track to a random "battle"-track. Having to load a new playlist, locating the file etc... well, I could do it that way, but it would be a distraction (granted, this one falls in the 'nice to have' category, not a dealbreaker as such). 2: a soundboard, some interface with common sound effects, like a beast growling, a monster's scream, a creaking door, a siege engine, generic magic etc. We'd also need the Wilhelm and the jeopardy tune. Cool would be to have some run as loops, I have some nice ambient loops for forest, city, cavern etc (taken from the Overlord 2 folder, for those who own this great game). Any ideas, existing software or a way for someone with moderate programming skills and little time to create something workable?
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Post by Parduz on Jul 6, 2011 0:53:48 GMT -9
D&D Sampler: dl.dropbox.com/u/2651363/%3D%20ICEXUICK%20D%26D%20Sampler%20%3D.zip * It's a flash file: the zip contains it and a HTML page just to run it in a browser, if you don't have the Flash Player. Author of this is ICEXUICK. Its site: www.ixstudios.nl/dd/but all is "dead" (the link to its original file as well). * I'd ask if someone could re upload it somewhere else and write the address here.... i'd need that DropBox space soon and so this link will die
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Post by Parduz on Jul 6, 2011 1:00:48 GMT -9
....a way for someone with moderate programming skills and little time to create something workable? What i see is that it needs to be OS-independant, so a Java, Flash, or Javascript. I may do something only with the latter, as i know almost nothing about the others (and no, i'm not willing to learn my 10th programming language right now ). But Javascipts (and/or HTML5? dunno) are not the best tools for a thing like this. Anyway (just reasoning aloud) while tedious to do (making useful UI is booooooring) it should not be a difficult task. It is basically an "asynchronous multitrack sound-player".
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Post by imnntt on Jul 6, 2011 6:12:56 GMT -9
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Post by Dominic on Jul 6, 2011 6:15:07 GMT -9
Thanks parduz, the Sampler looks great, close to what I imagined. I'll need to get a bigger screen (right now I'm using a netbook as support computer at the table), but with the keys things should work out even without it. I took the liberty of uploading it to my webspace, avaliable now at www.satrek.de/temp/D&D_Sampler_by_ICEXUICK.zip (don't worry about it being temp, I usually don't delete anything up there. As for "asynchronous multitrack sound-player"... Sounds good, but it's been a while since I programmed anything, and back then it was PHP... I think I'll make due with the Sampler, and it looks like Flash would be a newt way to go, too, although I don't know how much actual programming there is behind the GUI... A lot, I guess... @imnnt: I'll give it a look, thanks for the pointer.
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Post by dcbradshaw on Jul 6, 2011 9:11:12 GMT -9
Check this out, it might fill your needs: www.rpgsoundmixer.com/main/index.phpIt's a programmable music/sound FX player, optimized for gaming. Been a while since I've messed with it, but from what I can remember, you can get pretty elaborate with it, and set up playlists and sound chains, custom mixing, some interesting stuff. Looks like it's freeware sort of with what appears to be a fully-enabled demo, but you can "buy" the full-on version and get support and future updates. And actually, from what little Flash programming I remember from a couple of community college classes I took a couple of winters ago, building a multi-track media player in Flash wouldn't be that difficult. The buttons and selectors are pretty much pre-built, and there are command strings for almost any situation you can think of.
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Post by Dominic on Jul 6, 2011 11:08:10 GMT -9
Thanks - that looks like another chunk of gold, although it might need a little more time to master - although there appear to be many pre-set sound libraries... so much to dig into... Come to think of it, I should have known that gamers ran into this problem before and tackled it - vrom several angles, and good. Edit: well, the Soundmixer looks great, the demo had me convinced... only to find out that it does not work properly under Win7, and that there have been no lifesigns from the creators as of late. Aso, the demo is actually limited and cannot load or save, and buying it - I've tried, does not work, due to a security code feature acting up. Thing is, when I tried to use the contact form to tell them about the bug, I can't due to the same bug. Mailing the webmaster also failed because the server rejected my mail...
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