|
Post by hackbarth on Nov 17, 2011 9:35:16 GMT -9
How do you stress your textures? I mean, how you give stone that weathered look, rust the steel, decay the walls and floors of the structures? I want to learn techniques to turn blank gray models in that gritty used future look. tvtropes.org/pmwiki/pmwiki.php/Main/UsedFuture
|
|
|
Post by Sirrob01 on Nov 17, 2011 11:24:17 GMT -9
Nothing easy I've found, I've followed photoshop and Gimp tutorials on weathering, rusting, pitting. One of my posts were I was trying to master chipped paint on metal www.gimptalk.com/index.php?/topic/48472-well-worn-chipped-metal-effect/page__p__368401__hl__sirrob01__fromsearch__1#entry368401Other tricks I've found ~ Use a general grunge brush and just apply black brush strokes over everything then overlay and emboss this layer on top of your model. Fairly quick and gives the illusion of some wear and tear when printed. ~ Chipped paint nothing quick I've found so far..... ~ Rust and grimy streaks paint on various shades of orange and reds mix and match bump maps etc, other thing I've tried is bump mapping to an actual rusted texture. Green slime runs etc very similar. Grey streak and slime etc on stone just do an overlay mask of greys and greens. As Dave's releasing his stuff as PSD files I'd say pick one of those up you can see all Dave's clever layers and learn a fair bit. Same with Fat dragons stuff. Hope those give you some start points . Best I've found id start with Gimp/Photoshop tut's then work on simplifying them down so the effect looks the same but the time taken to replicate across a whole model is cut down. I've found with paper models less/simpler tends to be better as on print out some of finer shading etc tends to be lost.
|
|
|
Post by okumarts on Nov 17, 2011 11:50:16 GMT -9
I use photoshop brushes to weather things. Mainly brushes I've downloaded that are splatters, textures, etc. You can also desaturate the colours.
|
|
|
Post by glennwilliams on Nov 18, 2011 7:34:49 GMT -9
There are quite a few Photoshop grunge brushes and textures available at Daz3d. In addition to using them as brushes to lay down grime, you can use them as erasers to get chipped and scuffed paint (even dents). www.daz3d.com/Use the search the store feature for dust, grime, grunge, rust, scratches, etc. One quick and dirty way to handle chipped edges is to create a copy of the panel (or better yet, a copy of it untextured--as a white), use an inner glow of appropriate size and color, then crank the fill down to zero. Put it above the panel and play with blending options until you like it. Otherwise, I find I need to use dodge and burn (which I really hate for some reason).
|
|