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Post by okumarts on Jun 15, 2024 17:30:40 GMT -9
okumarts, I don't really know what dailydot is, but if I either find images on my computer or can get Wayback Machine to pull it up, would you mind me putting your photos back in this thread? That'd be fine.
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Post by okumarts on Jun 15, 2024 17:36:45 GMT -9
Yeah, this was a bad time. People kept passing away and the pandemic really knocked me for a loop. Things got even worse in 2021 and then it took a while for life to settle. I would say it's better now but there are a whole new slew of things to deal with. At least people are healthy this time. I'm catching up and feeling pretty good about getting stuff out the door. I wish it would go faster, really. I know I bit off more than I could chew with the Kickstarters but I've always been up to the challenge. I just didn't expect life to be so stressful and for people to need me as much as they did during that time. The main thing I learned is to crowd fund a game not a game line. I think I just got a bit over excited with the stretch goals as well. Sigh. Anyway, as I said, I'm feeling like I am making progress on things and that's a good thing.
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Post by Vermin King on Jun 15, 2024 18:05:47 GMT -9
You are extremely productive, sir. I have a tendency to over-extend, too, so I can't give you good advice
But you are correct about making progress. Unfortunately, progress is rarely a straight line
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Post by okumarts on Jun 15, 2024 18:09:50 GMT -9
I am just grateful for some positive movement.
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Post by wyvern on Jun 16, 2024 5:30:10 GMT -9
When the original Darkfast Dungeons Kickstarter happened, I think we were all still pretty green as to what worked and what didn't with such crowdfunding campaigns. Lord ZseZse Works ran into even worse problems with their papercraft terrain KS, and had to abandon the later stretch goals entirely. Other papercraft crowdfunders ended up being cancelled, and never even got to funding, so for such an "early days" project, DD hasn't done that badly. And now, delays of "only" six months to a year or two have become increasingly common for other crowdfunded projects outside the papercraft arena, post-pandemic, something that seems not to be improving, especially when shipping from the Far East to Europe is involved.
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Post by okumarts on Jun 16, 2024 10:52:35 GMT -9
When the original Darkfast Dungeons Kickstarter happened, I think we were all still pretty green as to what worked and what didn't with such crowdfunding campaigns. Lord ZseZse Works ran into even worse problems with their papercraft terrain KS, and had to abandon the later stretch goals entirely. Other papercraft crowdfunders ended up being cancelled, and never even got to funding, so for such an "early days" project, DD hasn't done that badly. And now, delays of "only" six months to a year or two have become increasingly common for other crowdfunded projects outside the papercraft arena, post-pandemic, something that seems not to be improving, especially when shipping from the Far East to Europe is involved. That means a lot. Thanks. I am very motivated and committed to get this stuff out the door. It's fun again. Does that make any sense? It's like playing again and I'm grateful for that.
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Post by Punkrabbitt on Jun 16, 2024 11:43:03 GMT -9
It's fun again. Does that make any sense? It's like playing again and I'm grateful for that. That makes all the sense in the world. Way back in history, when I started to do stuff for Dark Age Games, it was suggested to me to stop doing it when it stopped being fun. Best advice I ever got. I am so happy it is fun again for you!
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Post by Vermin King on Jun 16, 2024 16:47:42 GMT -9
okumarts, did you put images in? I don't think I was seeing all these. All I put in was the gif
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Post by WaspeaterDan on Jun 17, 2024 6:14:19 GMT -9
Yeah, this was a bad time. People kept passing away and the pandemic really knocked me for a loop. Things got even worse in 2021 and then it took a while for life to settle. I would say it's better now but there are a whole new slew of things to deal with. At least people are healthy this time. I'm catching up and feeling pretty good about getting stuff out the door. I wish it would go faster, really. I know I bit off more than I could chew with the Kickstarters but I've always been up to the challenge. I just didn't expect life to be so stressful and for people to need me as much as they did during that time. The main thing I learned is to crowd fund a game not a game line. I think I just got a bit over excited with the stretch goals as well. Sigh. Anyway, as I said, I'm feeling like I am making progress on things and that's a good thing. The enforced isolation from the pandemic lockdowns followed by losing my Dad really exacerbated existing mental health issues for me, I don't have any advice for the business side of things, but any day with progress should be celebrated as a victory and you have my sympathies (for whatever that's worth).
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