|
Post by Vermin King on Jul 9, 2021 8:56:59 GMT -9
Mike at another forum posted this  I think it would still be buildable after reducing and could be quite an interesting piece to have on a Near Future table. You can get it at nrwstr.com/3d-van-to-the-future
|
|
|
Post by glennwilliams on Jul 10, 2021 7:24:47 GMT -9
Very cool model. Interesting way of doing wheels. I might steal.
|
|
|
Post by Vermin King on Jul 10, 2021 9:44:23 GMT -9
Very cool model. Interesting way of doing wheels. I might steal. Probably should have gone darker in between unless it has gray ground effects lighting, but I thought it was a good concept
|
|
|
Post by Punkrabbitt on Jul 12, 2021 14:03:10 GMT -9
The pictures show a prototype, there are a few changes in the final pdf, including that white band underneath being black. To use with 28mm miniatures, I suggest 55% scaling. Both pages will fit on a single sheet at that size. I've got it ready, but not yet printed.
|
|
|
Post by bluecloud2k2 on Sept 1, 2022 13:23:24 GMT -9
could be quite an interesting piece to have on a Near Future table. Or in a Super-Heroes game could be something a Tinker built (I've been reading too much Worm Fanfic, so I've started to think in PRT Power Classification terms  The pictures show a prototype, there are a few changes in the final pdf, including that white band underneath being black. To use with 28mm miniatures, I suggest 55% scaling. Both pages will fit on a single sheet at that size. I've got it ready, but not yet printed. I appreciate you doing the scaling. Did it turn out you were right? Looking at using this for my upcoming Supers game I'll be running for my son.
|
|
|
Post by Vermin King on Sept 1, 2022 14:37:05 GMT -9
I might have to play with this. Never got around to it earlier
|
|
|
Post by Punkrabbitt on Sept 2, 2022 19:43:15 GMT -9
I appreciate you doing the scaling. Did it turn out you were right? Looking at using this for my upcoming Supers game I'll be running for my son. I printed it, it looked good, but I never built it.
|
|
|
Post by Vermin King on Sept 3, 2022 5:52:50 GMT -9
Well the Vanagon T3, which I think the base model would be has a wheelbase of around 97.6 inches. For 25mm at 300 dpi, 25mm to eyeline on a 6 foot tall person, I am using 5.5 feet, so 1 inch would be 300 pixels or 5.5 feet, or one foot would be 54.5454... pixels. Divide that to get inches -- 4.5454... pixels to the inch. 97.6 X 4.5454... = 439.54 pixels. Divide that by 300 to get back to inches, and the wheelbase should be 1.465 inches.
The model wheelbase is 1011 pixels or 3.37 inches. So it should be reduced to 43.4 %. I think I would still do it at 50%, though, since who knows what the dimensions would be on a Near Future Vanagon would be. Also, it wouldn't be as fiddly to build
|
|
|
Post by bluecloud2k2 on Sept 3, 2022 11:57:58 GMT -9
Well the Vanagon T3, which I think the base model would be has a wheelbase of around 97.6 inches. For 25mm at 300 dpi, 25mm to eyeline on a 6 foot tall person, I am using 5.5 feet, so 1 inch would be 300 pixels or 5.5 feet, or one foot would be 54.5454... pixels. Divide that to get inches -- 4.5454... pixels to the inch. 97.6 X 4.5454... = 439.54 pixels. Divide that by 300 to get back to inches, and the wheelbase should be 1.465 inches. The model wheelbase is 1011 pixels or 3.37 inches. So it should be reduced to 43.4 %. I think I would still do it at 50%, though, since who knows what the dimensions would be on a Near Future Vanagon would be. Also, it wouldn't be as fiddly to build Well I have no intention on building the interior - just the exterior lol
I'm going to be running a Super Heroes game for my son, and there are a couple of minor villains from the Worm Webserial that I can see driving around in a van made up to look like Doc Brown's time machine. So now I have to convert Uber and Leet to OkumArts Save the Day 
EDIT: I play at 28mm scale and use 1:43 model cars where possible, so the 55% reduced scaling will be fine for me.
|
|