Ok, so since I do the majority of artwork for Sanity Studios, I guess I had better let everyone know what we are working on.
We have some real exciting stuff on the way. First off we are going to be soon releasing the Monster Pack which will contain a few of the typical large monsters that one might expect to see in many war games. e.g. Griffin, dragon, wyvern, etc. It is made for Bellicose Fantasy Battles, but they can be used for whatever.
Also I am going to be working directly with Jim to work on the Fantasy armies, starting with Orcs. I am really excited about that one.
In addition you can expect to see additions to the races page at sanitystudios.com/bellicose. I have done some artwork for some of the races of Bellicose, but I still need to get more done for at least the races that are presented in the rule book.
No timeline yet for releases. We will get things done as quickly as we can. Just keep an eye out for these things and more down the pipeline in the future.
Who want's a preview? This is the body and left wing of the wyvern I just finished
Post by cowboyleland on Sept 17, 2010 18:41:49 GMT -9
I've started a kitbash of Jim's 2.5d dragon from the MMiP days with the head from the 2.5 dragon Jordan Peacock did for Triple Ace Games. I'm on a mission to get more people thinking 2.5d. Maybe the revolution can begin at Sanity Studios.
On the other hand, maybe it's the herd that is crazy.
Post by josedominguez on Sept 18, 2010 8:10:32 GMT -9
I've been trying to find out more info on Bellicose, but your forum is very quiet..... would bringing it over here work? This forum is really active and I think the whole idea of a game designed around paper armies would galvanise a lot of posters to create something.... maybe a future forum hoard could be all about a new army?
Post by josedominguez on Sept 18, 2010 8:18:30 GMT -9
I'm enjoying my WFB creations, but I'd prefer something fresher, none of the current massed battle games have the 'official' feel for competitive games, this could be the one.... and maybe I'd get something new done instead of re-hashin warhammer stuff
Post by nikloveland on Sept 18, 2010 8:54:15 GMT -9
Yeah, we were originally only doing top-down views of the models needed to play Bellicose but when we saw Onemonk's work we knew this is the way to go. Really he inspired us to be better. So now that is exactly what we are trying to do. This system is planned to have a complete line of paper miniatures to support it. That's why we did the Hoard and Faerie armies the way we did. We have at least one model for every type of creature in those armies.
Yes, our forums are... on life support. We will be moving our discussions over into this area (we actually already have since we are updating here instead of there). I want to tweak the combat a bit since I think it needs to be faster. It's a good system right now that plays the laws of averages, but the laws of averages can be a bit slow. I also want to playtest adding flank and rear-attack rules.
[Side note: If anyone is watching that has the book and wants to try it out: -1 Melee when being attacked from the side; -1 Parry and -1 Melee when being attacked from the rear. That shouldn't make things too much more complicated.]
We were going for an intro-style table-top war game so we made the rules as simple as we could while still maintaining the feel of a mass-combat game. So with an intro style game you make compromises. Don't get me wrong, the book includes campaign style play and we like to win, but we were focusing more on fun and the low learning curve (Beating-around the-bush-warning: Read that as follows- It may not hold up to heavy scrutiny by super competitive players. For the humor in that statement see here).
I'm most likely going to write up a sample game turn or even make a video. I've got so many things to do it's not even funny (but it is still fun). That's just one more to add to the list .
I am pleased to announce that all of the artwork is now finished for the Monster Pack. It took me a while, but it's finally done. It will still be a short time before release, but not too long. We just have to format, do cut files, and photograph the finished models prior to release, but the most difficult part is over (at least for me). Now I hand it over to my right hand man Nik to take care of the business end of things.
The monster pack has been a fun project. I started off strong and whipped out a bunch of drawings, but then as usual I dinked around for months and didn't get much done. Then when Jim sold One Monk to us it got me going and I finished it off. I don't think I have the option to be sluggish with this stuff anymore.
Speaking of slugs, has anyone ever seen a grizzly slug before? They run rampant on the world of Bellicose. Get your Grizzly Slugs Field Guide today, and learn the secrets of surviving a grizzly slug attack. Put this valuable book in your library right next to your favorite cookbook: 101 Ways to Cook a Snolligoster.
Ok, it's the middle of the night and I am freakin' tired. Time for a nap yo!
wyvern: surfduke: You should be able to post links to any files or images already on a website somewhere by just adding the URL when you set-up a post using the full "Create Post" Forum post editor (i.e. NOT the "Quick Reply" version).
May 27, 2020 10:20:28 GMT -9
wyvern: I've found Photos loading the first image slowly every time I've switched on the computer in recent times. It's been OK after that, but seems like it can't quite remember how to do it just after it's been woken up...
May 27, 2020 10:17:36 GMT -9
surfduke: Do you want a preview pdf of the Jupiter 2 here? If so how do I post it.
May 27, 2020 0:39:56 GMT -9
Vermin King: That would explain why 'Photos' loaded slower this weekend. It was 'improved'
May 26, 2020 8:07:25 GMT -9
wyvern: It wasn't some fresh Windows "improvement" then... I noticed the icon for the MS image viewer, "Photos", changed a few days back as well. Doesn't seem to have changed the app, as far as I can tell. Yet.
May 26, 2020 4:26:25 GMT -9
lightning: Glad that only a restart was involved. I wouldn't have the energy to much more today :-)
May 26, 2020 3:01:39 GMT -9
Vermin King: I had a scare and a half. Went to open a pdf for the first time today and nothing happened. Checked All Programs and saw that Reader updated on 05/23. Restarting fixed it. Whew
May 25, 2020 10:56:44 GMT -9
Vermin King: His eyes must not be as old as mine
May 21, 2020 11:12:39 GMT -9
cowboyleland: I always thought Tirick was a little mad.
May 21, 2020 7:11:40 GMT -9
Vermin King: Really worn out tonight, so when I'm like that I just look for things I used to have, but don't any more. I got the Zippy models and am rebuilding my Tirick/TCF Gaming folder. How the heck would anyone build his 1/1000 Battletech mechs without enlarging
May 20, 2020 17:12:58 GMT -9
Toman: yea I have been. pretty cool project. I've done a few scratch builds like that but not as large. cutting individual stones or carving stones in foam sucks.
May 19, 2020 16:50:41 GMT -9
Vermin King: Anybody else following Mauther's home-made Playmobile castle build? Looks really good so far
May 18, 2020 18:13:38 GMT -9
cowboyleland: Good point. Maybe make the wing feathers seperately so that the wind could get through them?
May 14, 2020 6:10:23 GMT -9
squirmydad: We had two operators for the hawk though, one to carry the weight and the other to flap the wings.
May 13, 2020 11:02:25 GMT -9
squirmydad: Probably silk and dowels. I assisted in the construction of a giant hawk puppet for an indoor show, probably about the same size as that pegasus.
May 13, 2020 11:01:49 GMT -9
Vermin King: It's got to be really light. The article dealt with parade puppets. I don't think I'd want to be trying to control that in a stiff wind
May 13, 2020 4:21:20 GMT -9
lightning: that's a nice pegasus!
May 13, 2020 4:10:32 GMT -9
shep: Will it fly, if you move the wings fast enough?
May 13, 2020 1:10:51 GMT -9