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Post by Dryw the Harper on Jan 23, 2011 14:12:35 GMT -9
Long before there were Imperfect People, I was busy making cardboard scenery. One of my projects about a decade ago was creating a desert city with stackable components that could be rearranged in many different ways and could collapse for storage. I dug it out the other day and took some pictures today populating it with various Imperfect Desert Folk. Oh, and these buildings have interiors and furnishings. The City of Sharris Harrah A Caravan arrives The Gathered Crowd Watches Dancers in the Market A Snake Charmer at work Hassassins waiting for their prey Children at play by a fountain Wealthy Merchant relaxing More views of the City Hope you enjoy the pics. Dryw the Harper
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Post by Vermin King on Jan 23, 2011 15:45:53 GMT -9
That is REALLY nice. Modular AND Stackable. Lots of interesting bits to draw interest and give the city life.
Looks great. How long did it take you to do that project? It looks like you put some serious thought into it.
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Post by okumarts on Jan 23, 2011 15:57:26 GMT -9
I love seeing images like this. I really like how everything stacks and fits together. Must be a bear to store, however. You must be an awesome GM for sure. Your work fits so seamlessly into the setting it's great!
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Post by Parduz on Jan 23, 2011 16:15:42 GMT -9
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Post by Tommygun on Jan 23, 2011 16:56:22 GMT -9
That's great looking scenery.
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Post by cowboyleland on Jan 23, 2011 17:58:03 GMT -9
Yep, I think you'll have to share your building plans now. Please
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Post by glennwilliams on Jan 24, 2011 7:29:05 GMT -9
I particularly like the way you did the domes. Very nice work all the way around.
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Post by pblade on Jan 24, 2011 12:19:17 GMT -9
That looks like a great place to visit. And I am another that would love to see the plans.
Your stuff may be imperfect, but it *is* very good.
- Pb
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Post by grendelsmother64 on Jan 24, 2011 15:47:33 GMT -9
Wow. So that would be a little bit of Invisible Tape holding the buildings together... Nice trick.
Shawn
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Post by Dryw the Harper on Jan 24, 2011 16:05:07 GMT -9
No tape. Actually the double-sided walls of a building are tabbed in one corner (and hold securely with a bobby-pin), with tabs that run along the bottom of the walls that fold inward, and the floor piece is dropped in to make the room keep its shape. The roof piece holds the building above it as a second floor. Take out the floors and remove the bobby-pins, and the entire building can be flattened for storage, including the roof piece. Not the stairs pieces, however. I don't know if that makes sense to anybody. Dryw the Harper
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Post by Vermin King on Jan 24, 2011 16:16:24 GMT -9
Do you have a pic of the tabbed corners? How the second story nests into the first?
I was thinking bobby pins, but that only solves part of the puzzle.
nice work
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Post by Tommygun on Jan 24, 2011 16:27:03 GMT -9
I would be curious to see it too. I'm thinking about doing a small modular set up of that "Habitat 67" building and I need a way to hook it all together. Attachments:
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Post by afet on Jan 24, 2011 17:03:45 GMT -9
This is beautiful, Dryw. Would you be willing to share the files for these buildings?
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Post by emergencyoverride on Jan 24, 2011 17:26:47 GMT -9
Nice! Very nice! I love the look of the buildings and the modularity is a great feature also. ;D
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Post by MemeLordJerry on Jan 24, 2011 19:49:19 GMT -9
Was this for Al Qadim or something else like GURPS Arabian Adventures?
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Post by Dryw the Harper on Jan 24, 2011 21:30:34 GMT -9
Stephengroy: Actually, I use a modified set of Savage World rules, with my own campaign world, writing original adventures every week (yes, I am that crazy, once upon a time, before Imperfect People, before I made cardboard scenery, I wrote adventures for FASA's Earthdawn so actually I'm a writer or storyteller at heart). These buildings were needed to represent the settlements in the Osari Desert on my own world.
Verminking: Oh, and the second floor of the building is simply made identical or smaller to the first, and if you look at the roofs, the second floor simply rests on the roof of the first floor, if that makes any sense. The roof even has an abstract grid made of what appears to be missing tiles.
Dryw the Harper
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Post by Mike H "Chugosh" on Jan 24, 2011 21:40:32 GMT -9
So very impressive! I loe the spirit evoked by the scene. I can almost smell exotic spices.
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Post by paladin on Jan 31, 2011 6:34:06 GMT -9
Yes, you're right, chugosh. And I've heard snake charming flute tunes and little boys' laughter instantly. Crazy. That's the best proof, that simple color and forms could be very alife and expressive. I want to lighten this scene with micro-bulbs and flashlights at night as I did with my toys when I was a child, moving the pieces and viewing it from all different angles and distances. Fantastic stuff, Dryw !
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Post by Dryw the Harper on Jan 31, 2011 8:18:26 GMT -9
Thank you all. I had to break out this scenery again as the characters in my game have decided to head into the desert again, so there may be more pictures to follow in a few weeks. If I take more pictures, I'll probably show a few of how they break down and how they stack up.
By the by, to put these plans together for others, I need to know how to layer PDFs so I don't need a seperate page for each color change, so any help would be appreciated. The basic structure with roof, floor, and interiors, along with one set of stairs would take up 5 pages, but could be used to create a variety of different buildings. The smaller rooms/buildings would take up less, but without layering it would be 5 pages for each color choice on the different buildings.
Dryw the Harper
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Post by Vermin King on Jan 31, 2011 9:05:58 GMT -9
I wish I knew how ... sorry
There was an article on it here somewhere. I know Rob used it on his dunebuggy. You might ask him
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Post by Dominic on Jan 31, 2011 11:01:16 GMT -9
For all I know the only real solution is Adobe's rather expensive software. Scribus, the open source variant, doesn't do layers the way it should, at least not yet...
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Post by cowboyleland on Jan 31, 2011 18:00:03 GMT -9
Hey Drew, How about de-colourising and letting people colour them before they print. You can't print in layers anyway.
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Post by gilius on Feb 11, 2011 15:58:11 GMT -9
Simply beautiful. All those details on each building, and things like the water pouring on the tank or the flame on that lamp/torch!
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