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Post by golem101 on Jun 9, 2011 1:14:24 GMT -9
I'll never ever try to build a thing like this..... ....which makes me sad 'cause is gorgeous! I'm gonna built this as soon as it's available, having just finished the Village Church! Which is another gorgeous model, and quite easy to assemble too.
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Post by Tommygun on Jun 9, 2011 5:02:29 GMT -9
I'll never ever try to build a thing like this..... ....which makes me sad 'cause is gorgeous! Oh come now, Romans have been building complex shapes for over 2000 years. What would Vitruvius think about this?
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Post by Floyd on Jun 9, 2011 5:12:34 GMT -9
Awesome...looking forward to this...
Another one that might be nice to have a Clapboard texture set for that Steampunk Western setting...
~Will
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Post by Parduz on Jun 9, 2011 5:33:39 GMT -9
I'll never ever try to build a thing like this..... ....which makes me sad 'cause is gorgeous! Oh come now, Romans have been building complex shapes for over 2000 years. What would Vitruvius think about this? Well, as long as things are solid and any of its dimensions is more that 5cm i'm pretty good at assembling stuffs ;D But when i work with paper (or painting plastic miniatures) i always got around 30% of the pieces wrong, 'cause i misaligned the tabs just when the glue become strong, or 'cause i messed with the glue and the pieces is now dirty and sticky. I have the same % when i have to assemble the sigle built pieces, so the two "errors" then overlaps: while i see that that house belong to an eccentric person, i know that if i try it i'll get a very whicked and contorted structure... i see no reason to have something on the battlefied that ever Picasso would have not built
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Post by Dave on Jun 9, 2011 7:27:44 GMT -9
The only thing that is difficult about this model is the time it takes. Every piece is simple by itself, and it's just a matter of gluing them in place where they belong. That part of it is very easy. Your fingers might get sore from all of the cutting, but your brain won't get overworked. So it was in the monthe of June, Sir Thomas Gunn did compleat his grand telescope, and promptly was it placed 'pon the uppermost decke of David of Dagobah's moste peculiar house.
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Post by Dave on Jun 9, 2011 22:27:48 GMT -9
Another one that might be nice to have a Clapboard texture set for that Steampunk Western setting... That's a good idea. I'll have to see what file sizes I'm dealing with once I get the planned textures on there. If they're not too bloated, I'll add clapboard siding. I set up the optional layers so that you can leave off the rooftop addition entirely and create a more normal-looking building. There are also various chimney positions and a couple of roof dormer positions. I've just finished the stone and brick textures on the ground level, along with windows and doors. The chimneys are also complete (choice of brick or stone). I need to add cornerstones, but I'm beat. Today was a killer for some reason.
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Post by old squirmydad on Jun 10, 2011 7:05:45 GMT -9
I'd love to be able to build Mechanicsburg on the tabletop. ;D
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Post by Dave on Jun 10, 2011 10:54:09 GMT -9
I'm still trying to create Hamburg, though... ;D
Making progress on the Inventor's House. Wood walls are finished, and cornerstones are added. I'm using new cornerstones, much more realistic than the ones I was using before.
The Observatory is nearly finished. I just need to add a door and a lens. I'll be releasing the Observatory as a free model late this evening.
The weather has turned very hot here (well, I live in a desert) and the hot afternoons drain me, so I might take a break now and come back to Photoshop when it's a little cooler. I feel pretty good about the morning's output and a recharge will get me ready to rough up the plaster walls. (You talkin' to me, plaster walls?!)
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Post by Dryw the Harper on Jun 12, 2011 12:10:32 GMT -9
Love the pictures. As every building that hits my gaming table have interiors (through much kit-bashing) I can't wait for the challenge this one will present. In looking at the pictures I already have a few ideas in mind.
Dryw the Harper
P.S. Oh, and I also love Tommygun's Observatory option, though making an interior for that would be challenging as well.
Needless to say, I'm a big fan of your new sets with interiors as they may save me considerable time.
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Post by Dave on Jun 13, 2011 12:23:33 GMT -9
The new model style with interiors is going to be a gradual process of working toward larger and more complex structures. So far I've kept things pretty simple in order to get comfortable with it. There's a lot more I could do. The next model in that style will probably be based roughly on the Crescent Moon Inn floorplan.
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Post by Dave on Jun 14, 2011 12:44:02 GMT -9
I've finished the PDFs and I'm about to put together the instructions sheet. For this one, I'm going to have a couple of volunteers print and assemble the model and take photos. I'll use the photos to create the advert graphics. I'm also hoping to include GSD files when I launch this thing.
So my involvement with this project will be taking a break after I finish the instructions page, and I'll put some other people to work. (I hope they don't mind -- but they do get free stuff in the process!)
While that's going on, I think I'm going to start a new model -- a gallows. That's pretty grim, but I have a pretty good idea in my head for how it should look, and I've been asked for this sort of thing lots of times.
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Post by Vermin King on Jun 14, 2011 12:51:04 GMT -9
Anxious to see your take on the gallows. Do you see it as a single judgment version or several offenders at once? There are a couple of single-rope gallows out there, but I haven't seen anyone do the judgment en mass version.
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Post by Dave on Jun 14, 2011 13:41:49 GMT -9
Judgment en masse of course.
This might be another Rake's Corner model, since I don't know that I'll have any need for extra layers. (Wood here, wood there, wood everywhere.) It's a rough part of town so they'll be hanging criminals in groups. I'll also include some stocks for everyday humiliation.
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Post by Vermin King on Jun 14, 2011 14:29:15 GMT -9
Very nice
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Post by Dave on Jun 14, 2011 18:23:26 GMT -9
Here's one of the promo graphics for the Inventor's House, coming soon.
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Post by Parduz on Jun 14, 2011 22:18:47 GMT -9
Here's one of the promo graphics for the Inventor's House, coming soon. I wonder the effect of the animation on the 3D rendering of the model.... it could be epic.
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Post by Vermin King on Jun 15, 2011 4:06:50 GMT -9
I know you are using those on your website, but can you use gif's on Wargame Vault, etc.?
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Post by Dave on Jun 15, 2011 7:06:39 GMT -9
Yeah, GIFs work on Wargame Vault and the others. I wonder the effect of the animation on the 3D rendering of the model.... it could be epic. I might have to try that some day! It would take a lot of work, but I can totally imagine using something like that as a signature image at the top of my webpage. Great idea, Parduz!
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Post by Vermin King on Jun 15, 2011 9:14:05 GMT -9
I've always thought that having the large pic of the model, with a smaller pic in the background in a different scheme would be good, but if you could do it with gif's that would be an attention grabber
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Post by Dave on Jun 15, 2011 9:34:58 GMT -9
I sometimes do include two images just like you described, Vermin King. It would be a *very* time-consuming process to create the sort of thing Parduz is talking about for every model, so I won't be doing that except very rarely. I'll keep using the animated GIFs like the one I'm showing above, since I can do those in about an hour.
For the sort of thing Parduz is talking about, I'll probably experiment with a simple model first, as practice for creating something larger.
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Post by Parduz on Jun 15, 2011 10:33:24 GMT -9
I don't know what 3D program you're using, so i may be totally wrong.... .... but i can't see why it should be so much time consuming. If you already have the materials for the model, it should just be a matter of rendering a tenth of variation, saving each picture. Some (very costly) programs may even animate the material change, saving each frame as an image automatically.... but, i repeat, i'm just talking without knowing what you have
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Post by Dave on Jun 15, 2011 11:40:47 GMT -9
I don't use 3D programs to create my models. I create everything in 2D using Photoshop.
The next time I create one of those 3D renderings, I'll take some snapshots of the process.
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Post by Dave on Jun 16, 2011 15:16:29 GMT -9
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Post by Dave on Jun 16, 2011 16:52:44 GMT -9
What an absolutely insane journey it was making this model. I started it off in May, and finished the Village Chapel, the Cabin, the Ruined Longhouse, and the Observatory before I finished it. (And I made a lot of progress on the Gallows, too.) I've never worked that way before but it sure feels like I got a lot done in the last three weeks.
So how many projects do I have going...?
Hired Swords: Big overhaul needed, I think. Too big to think about right now.
Saints' Church: Another big project, still some geometry to work out. Not in a rush to finish this one, since the Village Chapel is still fresh and could soak a while longer.
Gallows: It makes me kinda sad to work on this one, so I'll leave it alone for a while.
Solid State Bomber: This is the one I should be working on, so I think I shall!
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Post by okumarts on Jun 16, 2011 16:54:52 GMT -9
Dave, your energy is inspiring. Seriously! Just got some of your more recent stuff and I must say I love the textures. Excellent job!
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Post by Dave on Jun 16, 2011 17:08:46 GMT -9
You've been blasting out a bunch of new sets lately, too.
I'm not a very energetic guy, naturally, and I realize that is a flaw because really successful people are energetic. Think what you will about Donald Trump, but he's one of the most energetic people I've ever seen. Same with Martin Scorsese, Perry Farrell and Quentin Tarantino. You can't keep those guys from vibrating right out of their seats.
So one day I wrote "ENERGY!" on my whiteboard in big letters. When I get tired, I give myself a little time to recharge and then I sit up straight and go, "Donald. Effing. Trump." And then I go back to work. What do they call that? Neurolinguistic programming? Well, that's what I'm trying. Seems to work.
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Post by Adam Souza on Jun 16, 2011 17:25:35 GMT -9
I've been screaming "Jesus Fett Prime", but maybe "Donald. Effing. Trump." will be more effective. It seems to work for you at least Great work as always on the new model.
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Post by noremorse on Jun 17, 2011 3:29:32 GMT -9
I know you have enough on your plate, but if people want more town center kind of buildings your could build market stalls, tents, small carts and the like. Basically along the same lines as your outbuildings. They would be much less sad than the gallows and small enough that you could get them out fast
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Post by Dave on Jun 17, 2011 7:07:21 GMT -9
Fat Dragon's market set is composed of many of the same things. If I go that route, I really need to offer something special to make it stand out. Haven't figured out what that would be yet, but I'll keep thinking on it.
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Post by Tommygun on Jun 17, 2011 8:17:50 GMT -9
Maybe if you go all medieval. Have pointy roofs with three cloth sides and more decorative cloth. You could have simple shelving. By that I mean a simple box that looks like shelving with items in it. Put three of these box shelves in each stall and a rug/mat on the floor. Attachments:
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