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Post by jamesthegeek on Nov 19, 2011 11:45:22 GMT -9
I've gotten my Cameo and been using it successfully with my Fat Dragon and World Works terrain and parts. However, I have a whole slew of great paper Minis from Arion Games. Of course, no GSD files.
So, I'm working through making my own. Of course, cutting out the minis as rectangles is easy. However, I really like having them cut closer to the image. One Monk's (and most around here) are bigger, slightly less detailed, and have a great black border. Arion's don't.
I've tried a few things such as manually tracing the miniatures in Silhouette, and using the Trace feature (don't bother), but it really doesn't turn out right. It's almost easier to cut them out by hand. But it sure would be great to get it done so I could have them print and cut on the Robo! It would make the armies go faster!
So, anyone with suggestions?
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Post by Sirrob01 on Nov 19, 2011 12:05:12 GMT -9
I haven't made an outline yet using the studio software, under the old robo software you would make a plain one colour mask layer (saved as BMP) of the miniatures then import and trace this in the robo software, as it's one colour the software gets less confused. Squirmydad did a quick PDF here on the process (pg 8-10 has some pics): cardboard-warriors.proboards.com/index.cgi?board=micro&action=display&thread=2913If you need a few pics or example xcf/psd file just yell, I can probably also dredge up a copy of the old Robo software if you want to try tracing in there. I think Nik uses the trace function in the new software without any problems.
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Post by nikloveland on Nov 19, 2011 12:22:30 GMT -9
I did use the Silhouette Studio's tracing functions when I first started using the program but I don't any more. It's easier for me to make a mask (as you were talking about) of the page using Photoshop (I've heard Gimp can do it too). The selection tools in Photoshop are much easier to work with. Don't forget the corner marks (as mentioned in the tutorial Sirrob suggested). I then open the PSD in Illustrator and use the auto trace functionality (see the attached photo). After that, you MUST UNGROUP the various pieces and export to dxf (autocad exchange file). That file opens in Silhouette Studio and you can move the elements around on a TIFF image export of the PDF (but it should already match if you got the corner dots). I like to do only the fronts and then mirror the cut lines for the backs in Silhouette Studio. That way I know it matches exactly. That's a very 'high level' overview of my process making cut files. Maybe someday when I don't have so much going on I can make a tutorial (the older tutorial points you in the right direction and works fine). Attachments:
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Post by jamesthegeek on Nov 19, 2011 15:18:22 GMT -9
Thanks for the suggestions gang! That worked great! I used a black marker to do some internal edging/coloring before gluing them together and they look pretty good! A also used a 2 point cut line around them, in black, to give them some edging as well. Because Arion's minis aren't drawn with the intent of cutting them out like this they don't quite line up as nicely as One Monk's and others around here, but this technique worked acceptably!
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