|
Post by wisdomknight on Dec 17, 2013 4:14:35 GMT -9
I really wanted to get into Malifaux, sadly its only a two player war game. Does anyone know of a cool terrain/miniature based war game similar to Malifaux but allows 4+ player games?
|
|
|
Post by josedominguez on Dec 17, 2013 9:13:02 GMT -9
Mordheimworks really well, all rules are free too
|
|
|
Post by spaceranger42 on Dec 17, 2013 12:20:44 GMT -9
You can play a four corner game of Malifaux it just gets a little tetchy. Hordes/Warmachine is a pretty good game. Mordheim is not bad though it is a GW product which is not supported anymore, there are a lot of fan sites. I think highly of both Song of Blades and Heroes and All Purpose Miniature Rules.
|
|
|
Post by aaron on Dec 17, 2013 12:21:36 GMT -9
well I'm in the process of making a game called Temporum Oblitus it will be like warhammer 40k / war machine that sort of thing.... not really character based but their is character elements to each army. 4 people can easily play it. I was hoping to be done with it by now but it's still in the production phase and I'm working on the rule book as I type this ... well not really as I'm typing this and not working on the rules but as soon as I get done here I will be going back to the rules .... then there is play testing ... then I have to set up the site to sell it at and all that good goings on sooo it probably won't be done till mid 2014 ... * sigh * .... back to work.
|
|
|
Post by cowboyleland on Dec 17, 2013 13:08:34 GMT -9
Keep going Aaron! Do not reply to this, just keep going!!!
|
|
|
Post by wisdomknight on Dec 17, 2013 13:17:58 GMT -9
nice Aaron, looking forward to it!
Thanks for the other suggestions guys, ill check them out
|
|
|
Post by sproutchu on Feb 6, 2014 7:37:05 GMT -9
I'm no miniature gaming expert, but I did a lot of digging in the recent months and stumbled upon a few good prospects.
Havoc : Total miniature warfare : though little known, seems very complete and flexible enough to make your own scenarios. Read it once, but since I'm new to miniature wargaming and had no way to playtest it, I'm keeping it on the shelf for now.
Chain Reaction 3 and its little brother, CR3 Swordplay : same thing as Havoc, meaning they are not restricted to a specific brand of miniatures. Thing is though, these two are FREE! Yeah! Reading the rules right now, the reaction system is very interesting. The folks who wrote these, 2 Hour Wargames, also made All Things Zombie : Final Fade Out, a zombie survival derivation of their rules (not free, though) and a bucketload of others, from horror to SciFi.
Finally, and this one is more for fun : BrikWars. A bit specific on the "minis" to use, but for anyone with a good sense of humour, can get both out of control and hilarious. There's the 2005 rules and the 2010 rules. Good thing, they are free, and there is a "light" version of the rules to get comfortable. If you have, or know someone who has plenty of constructions bricks lying around, give it a try. And kids can play too !
|
|
|
Post by Parduz on Feb 7, 2014 4:03:05 GMT -9
Havoc : Total miniature warfare : though little known, seems very complete and flexible enough to make your own scenarios. Read it once, but since I'm new to miniature wargaming and had no way to playtest it, I'm keeping it on the shelf for now. Chain Reaction 3 and its little brother, CR3 Swordplay : same thing as Havoc, meaning they are not restricted to a specific brand of miniatures. Thing is though, these two are FREE! Yeah! Reading the rules right now, the reaction system is very interesting. The folks who wrote these, 2 Hour Wargames, also made All Things Zombie : Final Fade Out, a zombie survival derivation of their rules (not free, though) and a bucketload of others, from horror to SciFi. Ok, about Havoc; first, a little comparison with SBH, HEREThen: i own the modern counterpart, called "The Battlefield". For what i know, the mechanics are the same. If this is true, then Havec/The Battlefiled are one of the best ruleset i've seen (and my gamin friends agree). It's a bit more "videogamish" than the usual miniature game, but it works, it's fun, it's fast and allows for any number of players. About Chain Reaction: i tried the free version and then bought 5150:Star Army. I have to say that the latter modifies a bit some rules that otherwise felt not good. The game is good but i find that the "enemy generation system" is a bit too cumbersome (yes, you can play co-op and let the enemies AI do the opponents). Too much tables for me (but i know is just a matter of tastes). I've played also Sammo's "In to the frey" with four players (two per side) and it's another very good game with some unique ideas.
|
|
|
Post by gilius on Feb 7, 2014 4:38:44 GMT -9
Ok, about Havoc; first, a little comparison with SBH, HEREThen: i own the modern counterpart, called "The Battlefield". For what i know, the mechanics are the same. If this is true, then Havec/The Battlefiled are one of the best ruleset i've seen (and my gamin friends agree). It's a bit more "videogamish" than the usual miniature game, but it works, it's fun, it's fast and allows for any number of players. About Chain Reaction: i tried the free version and then bought 5150:Star Army. I have to say that the latter modifies a bit some rules that otherwise felt not good. The game is good but i find that the "enemy generation system" is a bit too cumbersome (yes, you can play co-op and let the enemies AI do the opponents). Too much tables for me (but i know is just a matter of tastes). I've played also Sammo's "In to the frey" with four players (two per side) and it's another very good game with some unique ideas. I might be wrong but I think that the more recent Mayhem, not Havoc, uses the overdrive system also present in The Battlefield. Also, I am not sure how easy it would be to adapt the momentum rule from Havoc for games with more than two independent players. I'd add another vote for Sammo's game, which seems to have been designed to be able to support more than two players.
|
|
|
Post by sproutchu on Feb 7, 2014 5:05:01 GMT -9
Havoc : Total miniature warfare : though little known, seems very complete and flexible enough to make your own scenarios. Read it once, but since I'm new to miniature wargaming and had no way to playtest it, I'm keeping it on the shelf for now. Chain Reaction 3 and its little brother, CR3 Swordplay : same thing as Havoc, meaning they are not restricted to a specific brand of miniatures. Thing is though, these two are FREE! Yeah! Reading the rules right now, the reaction system is very interesting. The folks who wrote these, 2 Hour Wargames, also made All Things Zombie : Final Fade Out, a zombie survival derivation of their rules (not free, though) and a bucketload of others, from horror to SciFi. Ok, about Havoc; first, a little comparison with SBH, HEREThen: i own the modern counterpart, called "The Battlefield". For what i know, the mechanics are the same. If this is true, then Havec/The Battlefiled are one of the best ruleset i've seen (and my gamin friends agree). It's a bit more "videogamish" than the usual miniature game, but it works, it's fun, it's fast and allows for any number of players. About Chain Reaction: i tried the free version and then bought 5150:Star Army. I have to say that the latter modifies a bit some rules that otherwise felt not good. The game is good but i find that the "enemy generation system" is a bit too cumbersome (yes, you can play co-op and let the enemies AI do the opponents). Too much tables for me (but i know is just a matter of tastes). I've played also Sammo's "In to the frey" with four players (two per side) and it's another very good game with some unique ideas. Good to know about Song of Blades and Heroes, I'll have a look at it this week-end. And seeing so many positive comments on Havoc and other VoodooInk's related rulebooks just makes me want to read them again
|
|
|
Post by sproutchu on Feb 10, 2014 7:17:53 GMT -9
On a side note, had a first game of BrikWars this week-end. Although not paper related, we had a great time. 2 adults and a 10 year old boy, we really laughed hard. Simple 3-way capture the flag (well, the Olympic flame in this case to be thematic). Too bad I didn't take pictures, but my team base had a mounted defensive flamethrower that needed a mini to bend over in order to activate. Subtle, really, but effective
|
|
|
Post by Mike H "Chugosh" on Feb 13, 2014 20:42:46 GMT -9
I would think Showdown could work for you. It is basically boiled down savage worlds, but it is free. It has rules for rogue models on the board as well. Flat Out War looks simple and fun. OversoulGames.com for that one.
|
|
|
Post by aom on Aug 22, 2014 10:11:44 GMT -9
having played Malifaux since the initial playtesting in 2009, I can say it handles multiplayer games just as well as any other game. You might need to tweak a strategy or two (Line in the Sand comes to mind), but that's the case for almost anything. It certainly handles more that 2 players better than WM/H because you are alternating activations per model, instead of being the 4th player who has to wait until 3 other people have activated their entire armies.
|
|
|
Post by aaron on Aug 22, 2014 10:28:37 GMT -9
|
|
|
Post by wildagreenbough on Aug 22, 2014 14:29:47 GMT -9
On a side note, had a first game of BrikWars this week-end. Although not paper related, we had a great time. 2 adults and a 10 year old boy, we really laughed hard. Simple 3-way capture the flag (well, the Olympic flame in this case to be thematic). Too bad I didn't take pictures, but my team base had a mounted defensive flamethrower that needed a mini to bend over in order to activate. Subtle, really, but effective I used to play Brikwars, - it was a lot of fun. Of course there is nothing stopping anyone from playing any game ruleset with minifigs and I've used them for HotT as well as other fantasy rulesets too. Mantic's Kings of War could be worthwhile checking out as it can be played with more than two players and the rules are free to download on Mantic's website.
|
|
shep
Eternal Member
Red Alert! Shields up! LENS FLARE!!!
Posts: 1,260
|
Post by shep on Aug 23, 2014 3:10:49 GMT -9
Freebooter's Fate (http://www.freebooterminiatures.de/en) is typically played one vs. one, but can be played by any number of players above 2, as long as there are factions left and the table is big enough. FF is a swashbuckling skirmish game with (at the moment) 7 factions: Cult, Pirates, Imperial Armada, Goblin Pirates, Amazons, Brotherhood and Mercenaries. Beyond that there are a few websites with more (inofficial) factions and character generators to create your own crew. The really gorgeous minis are sculpted by Werner Klocke, who also sculpts for Reaper Minis. Freebooter Minis is Werner's own company. There are 3 rulebooks and several crew-starter and game-starter deals. A typical game-starter includes the basic rules and the starter-crew of one faction and goes for 60 Euros, a crew-starter is around 30 Euros. Individual minis are about 10 to 12 Euros each. The game itself is played with cards instead of dice. The cards are included in the game-starter deals, but can also be bought separately. I myself started off with a Brotherhood game-starter and an Imperial Armada crew-starter, so that I can always play the game with a friend, even if they don't have anny FF minis of their own...
|
|