Post by bluecloud2k2 on Sept 24, 2015 19:07:38 GMT -9
First of all let me say I love the tileset that comes with guncrawl. I've printed off a set and love using it, not only for space-base/starship interiors, but also for Super-Villain lairs for super-hero gaming.
My only beef with them is that they aren't perfectly modular (all conform to a unifying grid system).
Now, I have found image files Here that were made from the textures used for Guncrawl, and my Inkscape and Gimp skills aren't horrible (just not very good), but I am thinking of using the texture files to basically re-create the Guncrawl Tiles in a way they all conform to a 3-inch grid system as proposed by The DMG.info
Before I begin in this endeavor, however, I wanted to know if anyone else has done this so I might save myself some time.
And if not, would Chris be interested in going over my work, doing any touch-ups needed (because he is a far better artist than I could ever hope to be), and offer them as free downloads on his site?
Please let me know either way.
And if you don't know what I mean by Modular 3-inch grid, basically it means all tiles are made up of 3-inch square sections.
So a corridor would be 3 inches wide (including the walls), and X times 3 inches long (at most 9 inches due to printer limitations).
A T-Junction would be 9 inches wide and 6 inches tall, with a 3x3 square cut out of two corners. An alternative would be a single 3x3 inch tile with the walls and corners in the appropriate places.
A 4way intersection would technically occupy a 9x9 inch space, but would need to be printed in two segments. An Alternative would be a single 3x3 inch tile with corners in the appropriate places.
All rooms would be in 3 inch increments (6x6 inches, 6x9 inches, 9x9 inches printed on two pages, and so on). Really large rooms could be made from 6x6 inch sections (tiles would consist of combinations of a Corner, a single-wall tile, a single-wall tile with entrance, and a wall-less tile).
I hope I am not being too technical here, but that is a summary of what I am wanting to do. This would be a long-term winter project for me, and wanted to find out some information before I run with it.
My only beef with them is that they aren't perfectly modular (all conform to a unifying grid system).
Now, I have found image files Here that were made from the textures used for Guncrawl, and my Inkscape and Gimp skills aren't horrible (just not very good), but I am thinking of using the texture files to basically re-create the Guncrawl Tiles in a way they all conform to a 3-inch grid system as proposed by The DMG.info
Before I begin in this endeavor, however, I wanted to know if anyone else has done this so I might save myself some time.
And if not, would Chris be interested in going over my work, doing any touch-ups needed (because he is a far better artist than I could ever hope to be), and offer them as free downloads on his site?
Please let me know either way.
And if you don't know what I mean by Modular 3-inch grid, basically it means all tiles are made up of 3-inch square sections.
So a corridor would be 3 inches wide (including the walls), and X times 3 inches long (at most 9 inches due to printer limitations).
A T-Junction would be 9 inches wide and 6 inches tall, with a 3x3 square cut out of two corners. An alternative would be a single 3x3 inch tile with the walls and corners in the appropriate places.
A 4way intersection would technically occupy a 9x9 inch space, but would need to be printed in two segments. An Alternative would be a single 3x3 inch tile with corners in the appropriate places.
All rooms would be in 3 inch increments (6x6 inches, 6x9 inches, 9x9 inches printed on two pages, and so on). Really large rooms could be made from 6x6 inch sections (tiles would consist of combinations of a Corner, a single-wall tile, a single-wall tile with entrance, and a wall-less tile).
I hope I am not being too technical here, but that is a summary of what I am wanting to do. This would be a long-term winter project for me, and wanted to find out some information before I run with it.