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Post by mesper on Apr 5, 2017 12:26:30 GMT -9
Wheelociraptors?Well, I should be working on Historical MIX Set #3 but... got distracted So Instead I am playing with some sort of Robo-predators!!! Long story short - after many iterations of unauthorised software mutations, unofficial hardware upgrades etc AI mutiny happened as an result... so wild but also smart and ruthless mecha-predators and mutated class of robots was born!In this case we are dealing with autonomous version of Velociraptors - Wheelociraptors!(BTW I'm kinda proud of this name - looks like I'm the first one who invented "wheelociraptors")BUTWhile I have couple of these robo-predators already made (including Scout, Scavenger, Assault, and Retribution versions) I'm not sure regarding scaling - my first take was as shown in the preview, still it looks (meaning Wheelociraptor) kinda too big?But then these feral machines should be much bigger compared to humans, right?Then - if needed users can print set pages with reduced size (like 20-35% smaller?)//and just to be clear - each original figurine size change causes the need to change accordingly tabs and outlines (contours) and in some cases even tab description/text, then figurines placement on sheet - so I'm not a lazy one, it's really a lot of work, assuming at least a decent level of quality//Anyway - the "open" question is can you accept the size/proportions shown in the preview image - otherwise would resizing/rescaling figurines (during the printing process) would be a problem?
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Post by Vermin King on Apr 5, 2017 14:28:33 GMT -9
I think that you are probably at the upper limit of size. I think that I would be more comfortable at about 75% of this size. I think that by having them this size, gives the end user the ability to reduce the scale to whatever he/she wants. It is generally easier to reduce than enlarge
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