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Post by Vermin King on Oct 10, 2016 13:08:10 GMT -9
Will you be able to offer these again on your own, once you get set up?
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Post by Punkrabbitt on Oct 10, 2016 13:14:50 GMT -9
I haven't been involved with Worldworks Games in any official capacity for years. And we respect that situation
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Post by Christopher Roe on Oct 10, 2016 14:36:22 GMT -9
Vermin King: I'm not sure. I'll have to find out.
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Post by wyvern on Oct 11, 2016 12:24:51 GMT -9
I haven't been involved with Worldworks Games in any official capacity for years. By the looks of things, has anybody?
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Post by Punkrabbitt on Oct 11, 2016 13:36:23 GMT -9
I haven't been involved with Worldworks Games in any official capacity for years. By the looks of things, has anybody? I was one of the last two active official forum moderators. Akmor pushed out the last kitbashes while the forum had it's brief revival. Matt Lyon gave us a one week only download opportunity for a mostly finished Necroblock set. But that was it.
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Post by squirmydad on Oct 11, 2016 15:35:44 GMT -9
By the looks of things, has anybody? I was one of the last two active official forum moderators. Akmor pushed out the last kitbashes while the forum had it's brief revival. Matt Lyon gave us a one week only download opportunity for a mostly finished Necroblock set. But that was it. Mostly finished Necroblock set? Pics please!
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Post by okumarts on Oct 11, 2016 16:03:03 GMT -9
I will admit I use WW stuff most every week with my gaming group. I loved the variety and modularity of the sets. The "our way or the highway" attitude sometimes became tiresome and I think it's the same here. It's something that lost its sense of fun after a while and the bitterness spilled over into the forum from time to time. The product was always top notch, but became less whimsical and fun as they went along and became more desperate to make money with it than simply enjoy it. Like Holden Caulfield said, "Goddam money. It always ends up making you blue as hell."
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Post by Christopher Roe on Oct 11, 2016 16:53:06 GMT -9
Okumarts: Yeah, that Caulfield quote is spot on. Speaking for myself, and myself only, I find that when money enters the equation as a primary motivating factor, things become significantly less fun. Or rather, more complicated, to the point where it gets in the way of just having fun doing things.
There's a lot of baggage that comes to the table...infrastructure, overhead, customer support, stuff like that. If you're depending on sales to keep the lights on and make sure everybody's paid and all that, it's easy to get into a sort of funk where it all feels pointless because it's impossible to keep all of the people happy all the time, and sometimes the stuff people want enough to spend money on isn't the stuff you actually enjoy doing, but you have to do it anyway because that's what keeps the lights on.
Plus, you're using the same skills that are worth a lot more money in other lines of work, so at some point, you start wondering why you're overworking yourself for a pittance when you could use these same skills in a better paying job with shorter hours.
Again, I'm not trying to speak for WWG or anyone else, just sharing my own experience, so don't take this as anything more than that.
Back in the early 2000s, that was pretty much the golden age of commercial gaming papercraft as far as the big players were concerned. There wasn't anywhere to go but up, and then things grew to the point where the big players were running full-time businesses rather than it being a side thing. Near the end of the decade, the bottom fell out of the market and it never really recovered. I saw the writing on the wall as soon as 2009 and diversified into graphic design and web development to pay the bills by 2010, and then the impact seemed to have caught up with the rest of the industry within a couple years of that.
Some weathered it pretty well (Fat Dragon comes to mind), and I don't think it affected the smaller publishers as much because they weren't doing it full time. The smaller publishers who were doing it full time had structured things so it worked out just fine for them (Dave Graffam described his own scenario a while back here, if memory serves).
For me, the biggest issue today is that I'm one of the people that are expected to deliver commercial quality work after having built up a reputation for it over nearly a decade, even if I were to do it for free. That level of work isn't quick or cheap (for several reasons, not just artwork quality or whatever), so it is something of an expensive hobby for me. I think monetizing this kind of content should evolve past the old "products in a shopping cart" paradigm and be something that's fun for both the creator and customer and worthwhile for both. What that is, I don't know yet, but I know I'm not quitting my day job this time, and fun has to come first. *grin*
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Post by Punkrabbitt on Oct 11, 2016 17:10:36 GMT -9
I was one of the last two active official forum moderators. Akmor pushed out the last kitbashes while the forum had it's brief revival. Matt Lyon gave us a one week only download opportunity for a mostly finished Necroblock set. But that was it. Mostly finished Necroblock set? Pics please! I didn't build it. I just downloaded it. Matt had the link up for a week for the free download. The forum is gone, the company page is gone, it was a free download, so what the hell. Here you go: www.dropbox.com/sh/1yagbm3nqhggixx/AAAPsH55H9GEIGeDv_CY36xta?dl=0BTW if it isn't cool to post this, I will happily remove it if any actual current WWG employees ask me to do so.
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Post by squirmydad on Oct 11, 2016 17:39:36 GMT -9
I liked the Swiftscenics line. I never knew what Necroblock really was until now; Art deco/retro future ruins will definitely get some tabletop time. Thanks, and I hope this doesn't land you in any legal hot water with the ghosts of WWG.
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Post by sunraven01 on Oct 12, 2016 5:02:02 GMT -9
If the website doesn't come back up, I might be "looking for" the Pharaoh's Descent set. It's the only one of the fantasy-themed TLX sets that I don't own, and I really dig the WWG textures over some other companies.
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Post by Punkrabbitt on Oct 12, 2016 9:31:38 GMT -9
sunraven01: Yeah, Pharaoh's Descent is the best. I hate TLX, so I rendered all the walls as traditional foldovers in 6" and 3" flavors.
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Post by cowboycentaur on Oct 12, 2016 10:02:46 GMT -9
Lol! I love TLX and have been trying to convert most of my fat dragon stuff over to it. Different strokes I guess.
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Post by sunraven01 on Oct 12, 2016 10:18:27 GMT -9
I did a bunch of work converting TLX walls to be magnetized so I could do away with the posts; now I'm considering the move to a 2.5D dungeon tile style instead, using WWG textures.
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Post by Punkrabbitt on Oct 12, 2016 10:56:07 GMT -9
I did a bunch of work converting TLX walls to be magnetized so I could do away with the posts; now I'm considering the move to a 2.5D dungeon tile style instead, using WWG textures. I remember you posting about that on the WWG forum.
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Post by oldschooldm on Oct 13, 2016 9:16:31 GMT -9
Time is running out... Domain Name: WORLDWORKSGAMES.COM Registrar: NETWORK SOLUTIONS, LLC. Sponsoring Registrar IANA ID: 2 Whois Server: whois.networksolutions.com Referral URL: networksolutions.comName Server: NS1.WORLDWORKSGAMES.COM Name Server: NS2.WORLDWORKSGAMES.COM Status: clientTransferProhibited icann.org/epp#clientTransferProhibitedUpdated Date: 27-oct-2014 Creation Date: 04-nov-2002 Expiration Date: 04-nov-2016
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Post by wisdomknight on Oct 13, 2016 9:30:35 GMT -9
Its a real shame these guys never came back. they were the best in the paper terrain genre! Incredible talent, incredible paper systems too.
Heck I bought so many Terraclip sets, just in the nick of time too! I cant believe that system died too.
I wonder if Kickstarter was around during theyre reign if anything would have been different?
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Post by mproteau (Paper Realms) on Oct 13, 2016 9:56:46 GMT -9
I talked to one of the Ungers (the one who doesn't actually have the final say) about buying them out. They wanted an order of magnitude more for their assets than I was willing to dive into, especially since they weren't willing to show any numbers to back up their valuation. I offered one solution which would be for me to offload the accounting and maintenance from them, letting them retain ownership of everything. I just wanted the ability to be able to publish new materials at my discretion. They'd continue to get whatever revenue stream they claimed they were getting, all the other artists would continue to get paid, and maybe some of the product lines could have lived on. They really weren't respectful of my time, and so it felt like trying to do business with them would be a bad move for me.
I've worked out my own templates for making completely compatible walls/posts/tiles, but I haven't had the time/energy to see them through. This was supposed to be the year I'd put the finishing touches on them, but my family comes first, and the timing wasn't right. I'm thinking next year, however, I'll try to do more in that space and see if I can't get a small, inexpensive compatible set released.
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Post by wisdomknight on Oct 13, 2016 10:05:32 GMT -9
What a shame. looking forward to seeing your compatible tiles. Ive been out of the paper terrain for awhile now, but getting the urge again as its so easy and fast to get things to the table.
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Post by mproteau (Paper Realms) on Oct 13, 2016 11:19:26 GMT -9
I'm hoping to have a 3d printer by the end of the year, so I'll be playing with FDG terrain - the stuff looks very nice. But, I love paper, too, so I'll continue playing around in that space!
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Post by wisdomknight on Oct 13, 2016 11:28:53 GMT -9
The best is a combination of the two
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Post by wisdomknight on Oct 13, 2016 11:34:54 GMT -9
after 3d printing for almost a half year, I miss the fast results I used to get with paper terrain. Not knocking 3d terrain at all. But each has its positives as well as nnegatives
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Post by mproteau (Paper Realms) on Oct 13, 2016 12:06:41 GMT -9
I really want to experiment with combining the two
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Post by oldschooldm on Oct 13, 2016 13:21:16 GMT -9
I really want to experiment with combining the two I'm curious what you are up to... Papercraft on-top is a no brainer (I've posted lots of these) - so that isn't it. Then there's paper as negative space filler (usually ground): If it's not either of those, I'm really intrigued.
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Post by andrax2000 on Oct 13, 2016 14:36:36 GMT -9
I've worked out my own templates for making completely compatible walls/posts/tiles, but I haven't had the time/energy to see them through. This was supposed to be the year I'd put the finishing touches on them, but my family comes first, and the timing wasn't right. I'm thinking next year, however, I'll try to do more in that space and see if I can't get a small, inexpensive compatible set released. I've done some trial runs using the OpenGround stuff (http://opengroundterrain.tumblr.com/) with TLX. I've adapted a tile set from LordZseZseWorks tiles (http://cardboard-warriors.proboards.com/thread/7590/zsezse-works-astral-plane-ground) and I even designed a TLX to OpenGround tile adapter. I'd love to see what you've come up with for compatibility, and wonder if you'd be willing to roll some of it into OpenGround.
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Post by weasle on Nov 14, 2016 0:25:22 GMT -9
There seems to be some news concerning WWG on Facebook:
"Ok so here's what I hope will be my final update on the server issues. We sent a request for domain migration away from Network Solutions (which took 5 days should have been 3). Once we had the authorization code I was able to give the appropriate information over to our host. So according to the host we're now looking at a 7-day process until the migration is complete and the site is officially back online (So the 20th?). Again, sincere apologies for all of this. We will be hosting a sale when the site is back online, so if you could do us a big favor and let your friends know that would be great. I'll let you know if anything else comes up."
So perhaps there is hope for a final download of your sets...
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Post by whisper31 on Nov 14, 2016 4:04:44 GMT -9
There seems to be some news concerning WWG on Facebook: "Ok so here's what I hope will be my final update on the server issues. We sent a request for domain migration away from Network Solutions (which took 5 days should have been 3). Once we had the authorization code I was able to give the appropriate information over to our host. So according to the host we're now looking at a 7-day process until the migration is complete and the site is officially back online (So the 20th?). Again, sincere apologies for all of this. We will be hosting a sale when the site is back online, so if you could do us a big favor and let your friends know that would be great. I'll let you know if anything else comes up." So perhaps there is hope for a final download of your sets... Mind if I quote you on BGG?
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Post by weasle on Nov 14, 2016 23:51:23 GMT -9
You may do so, if you like... I've copied the info directly from the facebook account of WWG...
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Post by whisper31 on Nov 15, 2016 4:11:18 GMT -9
You may do so, if you like... I've copied the info directly from the facebook account of WWG... Thanks. I thought it would be polite to ask first, though.
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Post by Punkrabbitt on Nov 15, 2016 23:05:19 GMT -9
I don't know why they even keep teasing about it... let us know when it is up, if it ever is. Every posted delay just destroys a little more of the remaining faith of the fans.
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