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Post by davec64 on May 9, 2023 1:48:41 GMT -9
I logged in just to say I like this. I always thought one could include the ground texture between the legs, but I didn't know how to implement it. You definitely cracked that nut. AND the thought that it might be easier to glue together a few easy to cut pieces rather than cut one complicated piece is a useful insight. I hope it catches on! Cheers.
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Post by davec64 on May 4, 2023 5:30:41 GMT -9
Hi again,
I always say this, but it has been a while since I last posted. The new Orc Grunt Chariot has really kept me out of mischief for a bit, but it’s ready, and you can download it for free by following the links below.
Click here at: printandplayfantasy.com/the-black-land-orcs-army-codex-fantasy-orcs/ and then click on the ‘Orc Grunt Chariots’.
Here are some more pictures of the new chariot model.
I have included several new techniques in this new model, which I plan on using from now on. I may even rework some of the Orc print sheets to include these new methods.
For a long time, I have wanted to cut out my backgrounds on the prints, but with 15mm scale models, if I gave them a black line around them, the black dominates the model and at this scale can blot out other details of the figure. Plus, as a rule, I never use black in my work. However, with this new model, I have experimented. I have come up with something I call ‘Bleeding’. The idea is to have the dark lines run off the model and not end, to allow the model maker to cut as near to the figure as possible without them having to include the black line around the model, background or the empty space on the final cut.
Moving on. With 15mm scale models, we will undoubtedly be looking down at them from the tabletop, at least at a 45° angle or higher, and we would expect to see the model’s base from that position through their legs. So why not just include the base image, for instance, the grass or dirt, between their legs in the first place? This technique, at a distance, combined with the player’s high vantage point, creates the allusion of the figure standing on the ground with the floor behind them without any messing cut marks. Underneath, you can see where I have used this new technique with the Zags (the Crocodilian-like steeds).
Lastly, I have started to break up the figures into modules for the model maker to stick together rather than completely cut out from one piece of card. From now on, I will try to break the models into easier cuts and cut out the fiddly bits as much as possible. Looking at the Archer, I think this has worked rather well.
By the way, I have a new Google Phone, so that is why the close-up pictures of the model have come out the way they have. I rather like it. Much better than the old pixelated shots I used to take using my old Samsun.
Well, that’s it from me for now. Thanks for popping by
Dave
Website: printandplayfantasy.com/
Patron: www.patreon.com/DaveTheWargamer
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Post by davec64 on Nov 22, 2022 3:43:44 GMT -9
Hi there,
I’m back with just a little update about the next model I’m working on – updating the old Orc Chariot, which you can see above. In keeping with the Orc update, Zags are replacing Horses as the model’s steeds, and as the average Orc Warrior has nearly doubled in size, the entire model will have to do likewise, quite substantially.
So out came my craft knife, and underneath is the results of my manic carvings.
Above is my first attempt. All I did was blow up the old model and add a new shaft. The model’s size was about right, but the whole thing looked flat and lifeless.
My second attempt looked a bit better. I removed the model’s flatness by bulking it out and creating some add-ons, such as the chariot scythes and the monster skull at the front. Although, I thought the model was too boxy, and the wheels looked messy.
Finally, I added some curves to the model by swapping the rectangle shaft for a long cylinder, with a point at its end, representing a tree crudely attached to the Chariot by the Orcs. I also gave the cockpit a rounded front, which looked better. I added cladding to the wheels, which cleaned them up visually and fitted with the whole Orc shambolic feel I’m going for. So I will settle for this basic frame with a few tweaks.
The next job is adding texture to the model’s different parts to bring the Chariot to life. I also plan on including quite a few add-ons in this kit, which will allow for plenty of customisation and diversity of models on the battlefield
As for the Orc Chariot’s stats, it will be a real monster on the battlefield. Each one will have 4 attacks from their Crocodile-like steeds. The Orc crew will have three attacks from the crew and +3 for their psychology frenzy. Giving his gaming piece a total of T10 attacks! Plus, not to mention the Chariot’s impact hits from a charge! The piece will have a toughness of 4 and resilience of 1 and could have 6 to 8 life points, depending on play testing, making it hard to put out of action too.
Well, that’s it from me for now. Thanks for popping by
Dave
Patron: www.patreon.com/DaveTheWargamer
Twitter: @davethewargamer
Website: printandplayfantasy.com/
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Post by davec64 on Oct 12, 2022 6:40:39 GMT -9
Hello once more,
For those who were waiting for the Orc Archers, sorry it has taken so long. I will have to figure out a way of turning over models more quickly. The modular thing seemed like a good idea at the time, but it has not made things quicker.
Anyway, I’ve just finished the Orc Archers! The new models come in 15 and 35mm and four different colours. As for their special rules, due to their size and strength and after watching a video by Shadiversity on YouTube, each Orc Archer and Slinger will work a little bit like a mini boult thrower on the gaming board. We have already game-tested this mechanic, and it works well in the game.
You can download them from printandplayfantasy.com/the-black-land-orcs-army-codex-fantasy-orcs/ under ‘Orc Archers with and without Light Armour’. Enjoy.
Next, it’s back to working on the Orc War Chariot, which I’m hoping should not take as long this time. I’ve already created their Zags (the chariot’s steeds), and I have the old base chariot model to work from. I plan to blow up the old model by one-third or double and update its graphics.
Well, that’s it from me for now. Thanks for popping by
Dave
Website: printandplayfantasy.com/
Patron: www.patreon.com/DaveTheWargamer
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Post by davec64 on May 19, 2022 4:02:39 GMT -9
Hi all once again,
I have finished the Orc War Netters, both with Light Armour and without. The new models come in two different scales, 15mm and 35mm, and in four different colours, Green, Blue, Orange and Brown.
You can download the new models from printandplayfantasy.com/the-black-land-orcs-army-codex-fantasy-orcs/ and click on ‘Orc Grunts armed with Clubs and War Nets’ or ‘Armoued Orc Grunts armed with Clubs and War Nets’.
With these new models done, that has finished off the last of the basic Orc infantry. Now I can start working on updating some of the other models, such as the Orc Saws, Trolls or Orc Chariots.
As the new Orcs are much bigger, nearly twice the size now, which makes them nearly the same size as the Trolls, the revamped Trolls will have to be much bigger to make them stand out from their Orc Beast Masters. However, I am considering cutting out the Trolls altogether, as they do roughly the same job as the Orc Grunts on the battlefield.
Perhaps I should shelve that question for now and instead move on to the Orc War Chariots, which I have a much clearer picture of in my mind’s eye. One, they are going to be massive. Instead of 30X60mm, the new Orc Chariots will be 40X80mm instead and pulled into battle by the new Zags, replacing horses.
Zags are Crocodile-horses, but they will be much bigger, about seven or eight feet from the shoulder. Part of my inspiration for these beasts came from the ancient crocodilian family, some of which were land dwellers.
I’m working on a new bit of art filler for the new rulebook, as shown underneath, and it’s what I imagine a Zag will look like.
The Rulebook As for the main rulebook, it’s nearly done, and I’m hoping to get my proofreader to give it a final look over this weekend.
After that, it’s just referencing the page numbers and filling it up with art. It will also need the front cover revamping.
Here are some of the art filler I have been working on underneath.
And as they say, that’s it from me for now. Thanks for popping by
Patron: www.patreon.com/DaveTheWargamer
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Post by davec64 on Mar 24, 2022 6:02:32 GMT -9
Hi all,
Well, I wanted to get these models out last week, but my car failed its MOT. In the UK, that basically means, no car. May my car rest in pieces, in the knackers’ yard. Being without a car has caused me no end of issues. The good news is that I’m back on the road again, which has freed up more time to work on these new models underneath for you.
The Orc Hammers that come with and without armour are in 4 different colours. To download them, visit printandplayfantasy.com/the-black-land-orcs-army-codex-fantasy-orcs and click on ‘Orc Grunts with Great Hammers’ or ‘Armoured Orc Grunts with Great Hammers’.
Next, I will start working on the Orc Netters, which will be a good unit for fighting Elfs (that spelling btw is to do with the lore of the game), as agility is a big part of their save.
Also, a big thank you to my Patrons, past and present, I know things getting tight at the moment with the cost of living, so I really appreciate your support. Again thank you.
My Patrons
Michael Greenhill
Laurence O’Brien
Giorgio
Andrew Tippman
LordKena
Thomas Grant
Brian Quirt
Luciano Molina
Cheers
Dave
printandplayfantasy.com/
Patron: www.patreon.com/DaveTheWargamer
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Post by davec64 on Mar 18, 2022 11:27:04 GMT -9
cowboyleland agreed! Another reason I love this community so much. Keep up the great work davec64! I like the chonky look your orcs have going on. Cheers Tried to do something different with my fantasy Orcs. Now it is my turn to say something maybe "weird" but this little exchange made my heart lighter. The world needs more of people enjoying each others work. Well lord knows I don't do it for the money It's great when people appreciate your work, that is award enough for me really and playing my game with my mates. Well, i just want to say that this is the best forum ever. A bunch of dreamers and creators enjoying the hobby and helping each other! And, i am also learning english here hahahaha Best regards to everyone Totally second that! And I'm still stuck on my first language, English. So you're leagues ahead of me
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Post by davec64 on Mar 15, 2022 12:17:58 GMT -9
ooooh hahahha maybe this is going to be something weird but, man, i reaally enjoyed your videos! And i can tell you, i started my youtube channel because i got a lot of inspiration from you! I am also trying to make my own games, rules and try to fil a kind of battle reports but, yeah, lot of time consuming! Well, i am so glad to have find you here in the forum, my best regards and just keep it going with your projects! You have a fan right here! Cheers, that's really kind of you to say and best of luck with it all! I checked out your channel and gave you a sub, and I'm looking forwards to seeing more of your videos (and games too). love the energy and enthusiasm you put in each one of them.
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Post by davec64 on Mar 10, 2022 13:26:50 GMT -9
Hi at first let me tell you that i like so much your work! I would like to ask you if you are the person behind a youtube channel called playfantasy... I followed this channel for many years, looks like cancel or something. My best regards blopa, from factoria tabletop Thanks Blopa, and I do have a channel called PlayandPlayFantasy at www.youtube.com/channel/UCFba4lfYa0HeXgFV53999jA. However, I haven't uploaded a video for years now, just don't get the time like I did before.
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Post by davec64 on Mar 2, 2022 6:46:13 GMT -9
Hi all, It’s me again and I return with more new Orc models. It’s been over a month since my last post, but I have created both the Orc Great Blades and Hammers. That’s said, I will only be releasing the Orc Great Blades today, as I have yet to set the Hammers to print, which I’m hoping to get done next week or maybe the week after. You can download the new models at printandplayfantasy.com/the-black-land-orcs-army-cod... and click on ‘Armoured Orc Grunts with Great Blades’ or ‘Armoured Orc Grunts with Great Weapons’ depending on which models you want. Enjoy and thanks for popping by Dave
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Post by davec64 on Jan 5, 2022 3:43:51 GMT -9
Happy New Year Everyone!
I’m back with a short post, just letting you know about the release of the Armoured Orcs with Spears and Shields, which you can see underneath:
You can download the models at printandplayfantasy.com/the-black-land-orcs-army-cod... and click on ‘Armoured Orc Grunts with Spears and Shields’.
If it was not for Christmas, I would have had them ready last week. So the new system for knocking the models together faster works quite well.
My next job is to create the Orcs armed with Two-Handed Weapons, such as the Great Blades and Hammers. That should take a bit longer, as I have to create these new weapons from scratch.
Thanks and that’s it for now, have a great New Year and see you again soon
Dave
printandplayfantasy.com/
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Post by davec64 on Dec 15, 2021 5:15:38 GMT -9
Hi everyone,
I’m back with an update and this time it’s the Orcs armed Spears’ turn to be released.
As you can see above, I have created these new models in 4 different colours (Green, Orange, Brown and Blue), in different scales 15mm 35mm and in many different variants.
You can download them for free at: (https://printandplayfantasy.com/the-black-land-orcs-army-codex-fantasy-orcs/) and click on the ‘Orc Grunts with Spears and Shields’.
With all the new units I create, I’ve also thrown in a new musician set to go with the unit, which you can see underneath.
My next job will be to add on armour to these new models, which I’m hoping shouldn’t take that long, as I have thought up a new and more efficient system to create them quicker. Although, you never can tell with the holidays just around the corner when they will be ready.
Ok that’s it from me for now, have a great Charismas Holiday everyone, see you next year
Dave
printandplayfantasy.com/
P.S. Before I go on my merry way, I just want to say a big thank you to all my Patrons, new and old alike for their support, thanks again!
My Patrons: Steven Ewing Laurence O'Brien Giorgio Andrew Tippman Greg LordKena Thomas Grant Brian Quirt Luciano Molina
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Post by davec64 on Nov 10, 2021 5:06:23 GMT -9
Hi all,
I’m back with the next set of models for the Orc’s rostra of infantry, which are the Lightly Armoured Grunts, carrying Hand Weapons and Shields.
You can download these new models at printandplayfantasy.com/the-black-land-orcs-army-codex-fantasy-orcs/ and click on ‘Orc Grunts with Hand Weapons and Shield with Metal’.
Here are some pictures from our last game test, Herlanceians vs the Orcs. I played as the Orcs and got my ass kicked, sorry boyz. Tom played as the Herlanceians and took the pictures, thanks, Tom.
You don’t see too much of the new Orcs but the Men of Crack and Corn and Jigors are looking really good if I do say so myself.
There were a few things to take away from the battle, one of which is the Orc grunts are generally underpriced. ‘Soft Infantry’ needs reworking, which I have done and replaced with ‘Heroic Charges’. Oh, and Orcs aren’t too keen on War Hammers lol.
I have also started updating the Orcs’ rules and lore, to accommodate their new models. Here’s a new piece of art I’m working on, which gives you a taste of Orc’s society
You don’t see too much of the new Orcs but the Men of Crack and Corn and Jigors are looking really good if I do say so myself.
There were a few things to take away from the battle, one of which is the Orc grunts are generally underpriced. ‘Soft Infantry’ needs reworking, which I have done and replaced with ‘Heroic Charges’. Oh, and Orcs aren’t too keen on War Hammers lol.
I have also started updating the Orcs’ rules and lore, to accommodate their new models. Here’s a new piece of art I’m working on, which gives you a taste of Orc’s society
I did wonder if I really needed to sensor the Iron Maiden, as they don’t produce milk and so don’t have breasts but just in case I have.
Next, I’m going to start working on Orcs with Spears and Shields, which should take a bit longer, as I have to create these new weapons and with each new infantry unit, I always create a new pair of Bannermun and Musician.
Ok then, thanks for popping by and hopefully I will see you next time, all safe and well
Dave
printandplayfantasy.com/
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Post by davec64 on Nov 1, 2021 3:09:12 GMT -9
Just joined your patreon, looks like an awesome project and happy to be on board! Thanks ewing9593 and glad to have you =) !
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Post by davec64 on Oct 21, 2021 3:51:07 GMT -9
Hi again,
Just a quick post letting you know that the New Orc Grunts with Hand Weapon and Shields are out and ready to download at the link below:
Link: printandplayfantasy.com/the-black-land-orcs-army-codex-fantasy-orcs (Click on ‘Orc Grunts with Hand Weapons and Shields’)
On a personal note, my productivity has slowed with my Dad being ill with Parkinson’s disease and suffering from a Water Infection. The good news is that Dad’s condition improved to the point where we could move him out of the nursing home and into supported living. That was great for Dad, but it fell upon me to sort it all out. So that’s why I have been a little slow lately.
Hopefully, now Dad’s sorted, things should start speeding up again.
The next group of models I will be working on is these figures ‘Armoured’ variant. Their armour parts have been created already, so they should not take that long.
Thanks for popping round
Dave
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Post by davec64 on Aug 5, 2021 1:13:02 GMT -9
Hi again, Just a quick post. I have added the ‘Light Armour’ variant to the Two-handed Orcs models. Enjoy. You can download them from here,: printandplayfantasy.com/the-black-land-orcs-army-codex-fantasy-orcs/ click on ‘Orc Grunts with two Hand Weapons with Metal’. Right then, I will get cracking on the Orcs with Shields and Hand Weapons now. Cheers Dave
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Post by davec64 on Jul 4, 2021 8:53:22 GMT -9
Great set, Dave. Compliments! No probs and thanks
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Post by davec64 on Jul 4, 2021 7:16:35 GMT -9
Hi everyone,
Oh boy, working on the new Orc Template took a lot longer than I first thought it would, but I have finally fished, and here they are.
These Orcs with Two Hand Weapons come in two scales, 15mm and 35mm and four different colours, Green, Blue, Brown and Orange. I know the ‘Orange’ is an odd choice, but that colour is really from a failed brown skin, which I thought I might as well include anyway.
I would have included a light armour variant of the Orcs with Two Hand Weapons, but that would take another week or so. However, the good news is the Armour is done and just needs adding to the models. So that’s the next set of figures I’m going to release.
As their hand weapons are done already, after that, I will add shields to the Orc template, allowing me to create Orcs with Hand Weapons and Shields fairly quickly. In fact, I have decided to stick on the Orcs for a while and update all their models, which should keep me out of trouble for a bit.
If you want to download these new models, you can for free at: printandplayfantasy.com/the-black-land-orcs-army-codex-fantasy-orcs/ click on the link ‘Orc Grunts with two Hand Weapons’ to download them.
Well, that’s it for now, and as ever, thanks for popping by
Dave
printandplayfantasy.com/
P.S. Also, a special thank you Patrons for hanging in there
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Post by davec64 on May 10, 2021 7:58:32 GMT -9
Hi everyone,
Just a quick update today on my progress. For those who read my last post about my Dad, he is doing well at the moment.
The New Orc Model’s Progress As you can see underneath, I have just about finished the front parts of the Models for the Orcs.
I have lightened up the model by adding a light yellow tint to the Orcs.
Also, looking back over the model and how their different parts fit together looks like I have a few fixes to make, which I will do tomorrow. For instance, I’m not quite happy with that banner, and I may lighten up the Orcs even more. Otherwise, they are on track and should be finished by the time I post again, where you can download them for free.
The Main Rules As for my progress on updating the main rules, I’m at the stage of getting them proofread, which is, of course, one of the final stages to go before Three Plains 3.10 is released.
At the moment, we are up to page 80. I’m hoping to complete this process in the next 3 to 4 weeks, but my proofreader, Emma, is doing this for free and has a busy schedule, so she can only manage about 20 or so pages at a time. Emma, you’re a star btw!
The Outcasts As for the new Outcasts, Three Plains’ version of the Undead faction, game testing is going really well for them, and they are starting to feel more and more like War Hammer Fantasy Undead, which is what we are going for with this faction. So the Outcast is a horde of all manners of reanimated monstrosities, all working together in one force.
In my last game test with Tom, he fielded a Vampire Lord, a Necromancer mounted upon a Black Wagon, Shadow Swarms – Undead Bats, Meek – Crappy Skeletons, Scared Bones – undead Skeleton Warriors and Mounted Writhes.
Even though I lost the game (just outplayed by Tom), I was quite pleased with the feel and performance of the Three Plains’ version of the Undead. They are starting to shape up quite nicely. I’m really going to have start carrying more magic weapons that can deal with spirit!
The Outcast codex is still incredibly rough at the moment, but if you want to take a look at it, you can at printandplayfantasy.com/Forums/topic/the-outcasts-necromancers/. Version 0.003 is coming soon btw.
Well, that’s it for now, and as ever, thanks for popping by
Dave
By printandplayfantasy.com/
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Post by davec64 on Apr 10, 2021 5:36:45 GMT -9
Hi everyone,
I know my posts are few and far between, but this time, there was a much bigger gap. So I would like to thank my patrons for hanging in there during my radio silence.
The reason for my disappearance was due to my father’s illness coming to a head. Dad suffers from Parkinson’s disease, and he had a bad fall caused by a Water Infection.
Dad had done remarkably well coping by himself until now. However, after his fall, it soon became clear that he needed around the clock care. So I had to move in with him to look after him until we could move him to a nursing home.
The good news is Dad is better and doing well and now lives in a good home, and I’m back, mostly, as it’s fallen to me to sort everything out for my old man.
Back to the Update – The New Orc Models Before it all hit the fan, I was about to post my progress on the new Orc models, which you can see underneath.
I have chosen to create the new Orc base model using a modular system, which will save time in the long run, as I can just add on extra weapons, armour and limbs when needed to get a new set of models when needed.
The Three Plains Rulebook Even though most things went on the back burner whilst looking after Dad, I managed to find some time to continue working on 3P’s Rulebook.
I’m happy to report that all spell checking and grammar is done. There are a few rules which need streamlining and then it’s off to be proofread. After that, it needs number referencing and then it’s pretty much done, apart from art filler.
Well, that’s it for now. Again thanks to my Patrons for sticking by me and see you again soon.
Dave
printandplayfantasy.com/
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Post by davec64 on Jan 19, 2021 10:13:31 GMT -9
awesome bro!!!!! they are a great work!!!!! my d**k approves too :3 lol Thanks Fella
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Post by davec64 on Jan 14, 2021 12:14:40 GMT -9
Well, the El and Elf Sorceresses are ready, and as a late Christmas present, they are free to download and enjoy at your leisure.
The print sheets contain 4 different Sorceress models, in 6 different colours, and have 4 different backgrounds and come in two different scales, 15mm for the game and 35mm for general use.
The new models come in a PDF file as normal, but I have used ‘Layers’ to save space on the file. You will need a good PDF reader to access all the different layer options on the file. The best PDF viewer is ‘Adobe Acrobat Reader’, which you can download for free here: get.adobe.com/uk/reader/otherversions/
I have also included plenty of add-ons with the models as well, so you can really get creative with them.
You can download the new Sorceresses models at printandplayfantasy.com/the-imperial-elves-the-golde...
My next Model Project Updating the Orcs will be my next model project. I’m going to resize them. At the moment in the game, they are roughly the same height and built as a Human, but I want to make them much stockier and put one figure on a 20x20mm base, instead of two and have them stand about two heads higher than a man.
Working on this model should allow me to update most of the Orc gaming pieces, as they are an infantry army. Now that I have finished the Sorceresses, I can get cracking on updating the Orcs after the weekend.
The Outcasts I have released the first draft of the Outcast Codex, which is really ‘Rough’ and most likely full of mistakes, but still usable for a game and should give you a good feel for how the Outcast will play in a battle.
Thanks to the feedback I got, I’m already currently working on V0.002, which should clean it up a lot. I welcome any commons on this new codex.
If you want to take a look at this First Draft of the Outcast Codex, you can download it at printandplayfantasy.com/Forums/topic/the-outcasts-ne...
Well, that’s about it for now, thanks for reading, and thank you to my Patrons and a late Happy New Year to you all, let’s hope it’s a better one eh!
Take care
Dave
By printandplayfantasy.com/
Patreon: www.patreon.com/DaveTheWargamer
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Post by davec64 on Dec 26, 2020 8:13:12 GMT -9
Happy Christmas everyone,
Just wanted to wish everyone a happy Christmas and whilst I'm here give you a sneak peek at the new and improved El and Elf Sorceresses. So here are the new golden girls:
I have finished their fronts and three of their backs. What's left to do is to give them each six different colours and work on their magical shrouds, which really shouldn't take long at all. So I'm hoping that I should finish this new model next week or maybe a little later.
Also, I just wanted to thank all my patrons, past and current for all of your support over the last year:
Laurence O'Brien Ashley Tattersall Giorgio Andrew Tippman LordKena Greg Thomas Grant Brian Quirt Luciano Molina
Thanks guys!
Ok, that's enough from me; enjoy the rest of your festive season!
Dave
By printandplayfantasy.com/
Patreon: www.patreon.com/DaveTheWargamer
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Post by davec64 on Nov 26, 2020 12:26:41 GMT -9
Gorgeous figures like all the latest ones ( and even those before. But I love the latest version in 35 mm. with black borders ). Thanks very much. :-) Tar very much
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Post by davec64 on Nov 26, 2020 5:06:01 GMT -9
Hi once again,
Good news, the Blue Orc Nutters have been finished and can be downloaded underneath. Only available for Patrons at the moment, sorry.
You find the new models on this page: www.patreon.com/posts/28798437
Btw, the models are in six different colours and come in two different scales, 15mm and 35mm.
The Mains Rules Update In other news, I’ve finished the first read-through of the rules and well into the second. At the moment I’m about halfway through rewriting the lore of the Three Plains universe.
Underneath, is the entire universe of the game, which I created to help me write its lore. It’s nowhere near finished yet, but it does give you a good idea how it all works:
The Winner of the Last Poll
As you can see, it was a draw between the Skeleton Horse Riders and updating the Orcs. As this is a draw, I get to choose between the two winners, and I’m going to go with updating the Orc main infantry model.
Redoing that model will mean updating about 80% of the Orc’s figures in one go, as they are an infantry based army. So this will be a huge update for their model roster.
I’m going to cheat a little and use that new Blue Orc Nutters as a starting point, and squish them down to sized and put one figure on a base 20x20mm, instead of having two Orcs on a base that size, which is the standard now.
However, as mentioned in my previous posts, before starting the Orc update, I will be remodelling the Elf Sorceress Model as you can see underneath.
This mini-project should keep me out of mischief for a while.
The Outcasts Well, there’s been a change of plan for the undead, as we have decided to stop working on the Vampire Lords of Evernight, and switch to a more traditional undead faction, a bit like the old undead for Fantasy Warhammer, which we are calling the ‘Outcasts’.
The reason for this is simple; I just bit off a little bit more than I could chew with that faction, as it’s not one, but six. I did play around with the idea to work on just one of the Evernight Vampire Families but save for House Lueking, none of the others is what you could strickly call an undead faction. For instance, house Fray fields living warriors, apart from their vampires, of course.
So I took what I had done so far and streamed it down to the Outcasts, which is a true Necromancer focused codex, with all the typical undead you could want to use in battle, with some new ideas in there to boot.
As for writing the new Outcast’s Codex, all is well, and we have a fully working draft. When this current lockdown is over, we’ll start game testing it properly.
As this post is really about the new Blue Orc Nutter’s release, I will talk a bit more about the Outcasts next time; such as, what undead gaming pieces they will include and how they will play.
Anyway, I think that is enough for today.
As always thanks for popping by
Dave
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Post by davec64 on Oct 1, 2020 8:53:44 GMT -9
I don't play much skirmish but your "Bull Orcs" would make great original looking ogres for RPG's! Thank you very much and if people download them and use them for any game, that's great
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Post by davec64 on Oct 1, 2020 5:38:54 GMT -9
Hello again,
Well here I am again, with another update and I would like you to vote on my next project, but first, let’s take a look at how things are going with the Blue Orc Bulls,
As you can see, not too bad I think. I do have their backs to do yet, but that never takes long.
I’ve gone for a bone and Zag scaly skin armour look for the Blue Orcs, as that would be two of the few materials they would have access to out in the waste of the Black Lands, while they follow their green brothers around.
Main Rules As for the main rules, I have around another 30 pages to go, but once that is done, I have another check to do to weed out anything I missed before; so chugging along really…
Magic Cards At the moment I’m also updating the spell cards, and here’s my progress so far.
Next, after finishing Chaos, as it needs quite a bit of work, I will have a look at White Magic; I’m thinking while puffy clouds, golden rays of sunshine and light blue skies.
Poll Rules Ok then, back to voting. Here are the voting rules:
You can vote twice and change your vote if you want. However, if you are one of my Patrons, then you will get +5 votes, which I will have to add on manually. If you wish to take advantage of this arrangement, please contact me through Patron.
You must be a member of this site to vote. You can join us here at PnPF by clicking on Register under the User Menu and following the instructions from there. I have had Polls fiddled with in the past by people refreshing the page multiple times so that they can keep on re-voting for the model they like, that’s why I would like you to register to stop that from happening. You can register here: printandplayfantasy.com/register/
The Poll will end on the 30th of October 2020. I should have finished the Blue Bull Orcs before then, so in the meantime, I will update the Sorceress model.
You can vote here: printandplayfantasy.com/2020/10/01/what-should-i-wor...
Here are some more details on the models you will be voting on:
Herlanceian Pikemen The Herlanceian Guard makes up the backbone of any Herlanceian legion. They are light, versatile and very capable infantry, and are charged with protecting Herlanceia’s realms and her interests across Many.
Herlanceia is one of the few nations who invests in a professional standing army, which comes at a great expense to her economy. Therefore, the Herlanceian Guard is never left idle. They can be found fighting all across the world of Many, safeguarding Herlanceia’s interests and expanding her influence. At other times they can be found keeping the peace and guarding her shores against any invaders who dare to set foot on Herlanceian soil.
The Herlanceian Guards are good, reliable and professional troops that the Arcmerit can always count on in times of need.
Skeleton Cavalry I would like to look at creating Skeleton Cavalry or at least make a start on them.
I would most likely work on a light cavalry unit and then use that as my base to build up more elite units from in the future. It would just be a case of adding different weapons and armour to convert it into a different unit. For instance, adding more armour and a lance would turn the unit into an elite undead heavy cavalry unit.
Imperial High Mage and Imperial Magic Handmaiden The Imperial High Mage and Imperial Magic Handmaiden will be two models in one, but I will as include all their mounts upon their model sheet, baring in my I have just finished their Elf Mage mounted on a Roc model.
Imperial High Mage
Imperial High Mage / Imperial Magic Handmaiden 3rd generation female Elves will either become Hand Maidens’ to their Princess Priestess Mothers or study under them to become a High Mage. However, all are expected to become mothers to the next generation of Elves. High Elf Mages are thought of as the working wizards in the Empire. These powerful Mages are constantly at work, only resting to do their bit like a female for the Empire. If they are not at court they will be casting magic for industrial or agricultural assignments. At other times they can be found high up within their towers, studding spells, mixing powerful potions or writing magical scrolls for their Sorceress Mothers. High Elf Mages also lend their arcane abilities to the Golden Empire’s military, where they can be found on the battlefield casting fairly complex and powerful spells at the enemy and defending against their magic. Even though a High Elf Mage is overshadowed by their Sorceress Mothers magical abilities, they still have considerable skills in the arcane arts, which most wizards outside the Empire would be envious of. Unlike their mother’s, High Elf Mages do not generate enough raw magical energy to create a shroud of magical protection around them. Instead, their will focus all of their considerable power into casting powerful spells at the enemy, and ride a steed or beast into battle and heavily rely upon them for their defence. Despite their mediocre status within imperial society, High Mages are not to be underestimated in battle. They are equal to all the other great mortal wizards outside the Empire and have even been known to lead small attachments of soldiers to victory in skirmishes.
Imperial Magic Handmaiden
Under the Imperial High Mages, serve their Magic Hand Maidens, who are usually their own daughters. They are competent magic casters but lack the power of their mothers. That said, some have impressed their betters so much that they have served under Princesses or even the Empress herself. Imperial Magic Hand Maidens are the last in the line of magic casters the Empire will allow serving as wizards. The tint of corruption in their blood becomes too great within later generations of Elves for them to become effective spellcasters of any use to the Golden Empire. On the battlefield, Magic Handmaidens usually accompany small attachments of warriors, bravely serving as the group’s main wizard. In bigger battles they will directly aid and support mages by casting low levels spells to keep their enemies off balance or help their masters to combat their spells.
Updating the Orc Grunts – Changing the Size of their Models
In Three Plains the game and just about all fantasy wargames, and law, the green skins are believed to be generally stronger than Humans and Elves. However, in this game currently, their strength rating is the same as a Human or Elf…
Now if you have read the rules, you might think there is nothing weaker than a Human or Elf in the game, as their single base attack has no modifiers (which is also true for the Black Land Orcs). However, you would be wrong.
Three Plains gets around this problem by simply giving weaker creatures a bigger base. For instance, an Herlanceian Guard model has 2 figures on a 20x20mm base and has 1 attack. Zombies are a little bit weaker than humans are in this game (or not as good in combat at least). Therefore, their model contains 3 zombies on a 30x30mm base instead, which makes them just a little bit weaker in combat than the human spearmen. This is because more humans can cram into combat than zombies.
Returning back to the Black Land Orcs, the reverse is also true and can be applied to my Orcs. For instance, instead of having 2 Orcs on a 20x20mm base, I would like to have just the 1 figure on the same sized base. This would make an Orc as strong or as deadly as 2 averaged humans, which also would have the benefit of not having to change too much in the game.
The new model’s figure would be much fatter and wider and would look something like this underneath.
Since the Black Land Orcs are essentially an infantry army, creating one new core model would affectively be enough to make this update possible and not too hard to do.
This new orc model would have 3 main stances in both blue and green. They, in turn, would have many different attachments of arms, heads, armour and weapons to allow the creation of a wide number of different looking models in a unit. Furthermore, this new model will also allow me to create all the different units in the army, simply by changing its colour or adding or taking away its armour and weapons.
I think on the next poll I will give members a chance to vote on starting this process, which will only be a start. So I will look at creating the basic model to base all the other new ones from. I will not be updating the entire orc army…
Thanks so much for reading and if you want to vote, you can do so by following this link, cheers.
printandplayfantasy.com/2020/10/01/what-should-i-wor...
Dave
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Post by davec64 on Sept 9, 2020 6:58:06 GMT -9
Good day to all,
Well, here I am again, with a nice short post.
Here are the new Base Add-ons, in two different scales, 15mm and 25 to 35mm and 5 different base ground styles.
Download HERE: printandplayfantasy.com/scenery-page/
In the future, I’m sure I will keep on revisiting this Add-on Pack as I continue to generate more art for the game.
Magic In other news, I’m up to the magic in the rulebook, which I have enjoyed updating.
Generally, I have made the spells a little more potent, as more often than not, you usually don’t get that many good spells off during a game, but when you do, you need to feel like it was worth the effort.
I had a new idea for magic, which I’ve been mulling over in my head for a bit now. Each discipline of magic could have a small benefit to using or mastering. So to not mess with the balancing of the game too much, the discipline’s bonuses would not be overpowered. For instance, a wizard who had mastered Dark Magic could gain ‘Life Drain’, where they suck the life force out of mear by models to generate more magic dice.
As for ‘Magic Strikes’, the game’s newest rule, we thought it needed nerfing down to just one automatic hit, as in our last game it generated a lot of salt.
Lastly, I thought it would be nice to update the magic cards by giving them backs now and reviewing some of their cover art.
Next Model Project After posting this short blog update, I will start properly working on the Blue Orc Bulls and completely reworking the Sorceress model, as it really shouldn’t take that long to do.
As you can see above, I have just started on the Blue Bulls and even done some provisional work on the Sorceress model too.
Nevernight Ok, so it’s been a while since we looked at Evernight, which is Three Plains’ Undead faction.
I really don’t know what I was thinking about before, but I was going to do their entire book, which is all six factions, which now I realise would have been a little too much.
In my defence, I was planning to do one codex for all of Evernight with slightly different styles for each Vampire House, but as our ideas progressed, each faction ballooned out of proportion and now looking at them, each one needs their own codex.
So I’m going to concentrate on House Lueking, which will play more like your classic Undead faction, with skeleton warriors, zombies, ghost and ghouls.
Well that’s it for now and as always, thanks for popping by
Dave
By PrintandPlayFantasy.com
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Post by davec64 on Aug 25, 2020 0:11:35 GMT -9
Strangely enough, they weren't that large on Firefox, but they are rather big on Chrome. Not sure why Well least it grabs your attention eh I like the aura idea/prototype as it shows off some of the versatility of the paper medium. Cheers And the great thing about this technique, it allows the creator to do what they want with this model and really personalise it. I plan on providing the user with 3 or 4 base themes for affects of the shroud, such as fire, electric and gas or blue energy and balls of magic. I have done the same with the add-on sheet around what I imaginatively call the ‘Fence Kit’, as you see underneath. That’s where I got the idea for updating the Sorceress in the first place. So it will really be up to the user how the model turns out.
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Post by davec64 on Aug 24, 2020 11:19:42 GMT -9
If I might make a suggestion. She needs to be able to be on a normal base most of the time, but once threatened she would then have the aura base. Whether done by having two figures of her mounted on different bases, or one figure with swappable bases is up to you, but most of the time doing mundane things, I don't think the aura would come into play. The question that comes to mind is whether the aura is somewhat sentient. Does it come at her calling, or does it form even if she is unaware that danger is at hand? EDIT -- I forgot to mention the magical strike idea. I think it makes a whole lot of sense that magical strikes should be available in lieu of spell casting. I know that there are some spells that mimic your description, but to me, this makes total sense. You don't live to a venerable old age by being weak in combat Of course and it's most welcome, good feedback is really hard to find Yeah, and the game testing it just feels right. Now wizards can hold their own in combat, which they really should be able to do given their standing in the lore around games like this. Some might argue there should be the ability to dispel their attacks, but in the lore of Three Plains, the thinking is that the enemy wizards really wouldn't have time to stop the really basic magic used to pick up and tose a few warriors around to kill them, just like there wouldn't be much you can do about an archer releasing an arrow. As for her magical shroud, they are really only active during battles or in times of danger. Just like most fantasy Elf races, she and her kind are 'Glass Cannons'. She only has 1 life point and her magical shroud is her main protection, if she was to drop it during a battle and a stray arrow was to hit her, it would be all over... However, in the game, people who use Sorceresses always give them magic items to boost up their life points. Furthermore, their shrouds also propel them along a wapping 14 inches in the game, which is faster than most steeds. Also when you factor in that Elves hate all life tinted by chaos, which is nearly all life upon the planet, she really does not want it coming anyway near her, she has little reason to come out of her magical bubble. That is why all Three Plain Elves wear masks, as they believe all 'under' them are not worthy to see their golden faces, which just about everyone. The Elves really aren't a nice lot in this game... Btw sorry for the extra-large pictures, I had no idea they would come out that large on this platform.
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