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Post by sirhelnor on Jun 4, 2014 6:57:50 GMT -9
ok, here goes, my first attempt at a mini. It's just a sketch so I didn't bother doing too much cleaning and coloring, I just wanted to take baby steps and try to get some of the basics first. Eventually as I get better and clean him up and make him look nice, he's going to be part of a project I'm calling "Way Out West." I'm a big fan of the idea of wierd west/ east meets west (malifaux, samurai western, sukiyaki western django, afro samurai, that sort of stuff) so that's where I'm trying to pull some inspiration from. I've got a few thumbnail sketches, but I'm pretty sure this is going to be some slow going.
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Post by cowboyleland on Jun 4, 2014 7:52:04 GMT -9
Welcome aboard! You are off to a really great start. One thing: his elbows are tending toward hyper extension. It might be the way his jacket fits, but it makes him look a little un-natural.
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Post by sirhelnor on Jun 4, 2014 9:13:36 GMT -9
I see what you mean, i think reworking the angle of his arms a little bit could help, also maybe giving his limbs a little more definition, right now they almost seem like bendy tubes.
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Post by Vermin King on Jun 4, 2014 9:44:55 GMT -9
I see what Cowboy is referring to, but I think that it will be fine with color and texture. I wouldn't change it too much yet
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Post by sirhelnor on Jun 4, 2014 11:00:16 GMT -9
I did a quick color job and was reminded of why I love livepaint in illustrator. I hit two walls, any tips on shading and faces?
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Post by squirmydad on Jun 4, 2014 14:30:18 GMT -9
Have you looked at the ruleset Fistful of Kung Fu? It's a cinematic skirmish game and it's the first thing I thought of when I saw your figures. You might find some inspiration in it if you don't already have them.
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Post by mesper on Jun 4, 2014 14:46:27 GMT -9
ok, here goes, my first attempt at a mini. It's just a sketch so I didn't bother doing too much cleaning and coloring, I just wanted to take baby steps and try to get some of the basics first. Like it - both dynamic posing and overall "manga-style" character!
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Post by sirhelnor on Jun 5, 2014 6:25:21 GMT -9
mesper - Thank you! Have you looked at the ruleset Fistful of Kung Fu? It's a cinematic skirmish game and it's the first thing I thought of when I saw your figures. You might find some inspiration in it if you don't already have them. I hadn't heard of them before, they look right up my alley though, I'll have to pick up the pdf and check it out when I get the chance I think I've just about wrapped up the mini, tried out some shading and many face styles before choosing this one, I was trying to keep with the aggressive pose of the model. let me know what you think!
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Post by Vermin King on Jun 5, 2014 6:29:10 GMT -9
I expected the shading to take care of the billowing of the shirt and it looks very good. Do you want to hear quibbles? I only have two and they aren't that big a deal
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Post by sirhelnor on Jun 5, 2014 6:32:09 GMT -9
go for it, I'm always open to criticism!
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Post by mproteau (Paper Realms) on Jun 5, 2014 6:35:50 GMT -9
I love this guy! I'm afraid that his face will not show up well when printed. I can find out for sure soon enough, if you haven't already gone through the process.
The only thing I can think of to critique, and I always remind people that my contribution to the forums has only been a single Halloween-themed mushroom... The shading on the back of the raised left leg seems to be on the wrong side of the leg. That is, the shading is on the top of the leg, and I'd have expected it to be under the leg.
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Post by Vermin King on Jun 5, 2014 7:06:33 GMT -9
What mproteau said and then the position of his thumbs. I would think his thumbs would be wrapping around rather than cocked downwards. Both of these are very minor quibbles. A useable figure as is.
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Post by sirhelnor on Jun 5, 2014 7:20:50 GMT -9
What mproteau said and then the position of his thumbs. I would think his thumbs would be wrapping around rather than cocked downwards. Both of these are very minor quibbles. A useable figure as is. and mproteau (Paper Realms)Thanks for pointing that out, I'm going to try re-working the shadow, I'll pay more attention to thumb and finger positioning for the next one
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Post by sirhelnor on Jun 5, 2014 7:29:04 GMT -9
ok, I've altered the shading on the leg in question, as well as fixed the outline on the back side (there was no border around one of the sword hilts for some reason) Here he is!
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Post by migibb on Jun 5, 2014 7:48:42 GMT -9
As mproteau (Paper Realms) pointed out, the detail on the face may be lost in printing. Is there any reason you have used a finer line for his nose etc than that on the edging of the bag, frex?
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Post by sirhelnor on Jun 5, 2014 8:14:51 GMT -9
As mproteau (Paper Realms) pointed out, the detail on the face may be lost in printing. Is there any reason you have used a finer line for his nose etc than that on the edging of the bag, frex? it actually came from my initial lack of confidence drawing faces... Everything but the face is from the original scanned drawing, but the face I drew in illustrator, hence the different lineweights. i'm not too sure if i like the way the eyes turned out, but here's my attempt at beefing them up a bit
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Post by mproteau (Paper Realms) on Jun 5, 2014 9:06:48 GMT -9
I am not sure you need to make a really thick line, just a darker line. Here's a before and after pic, just tracing it with a black 2px paintbrush in GIMP. Maybe even that's too much - maybe a dark, but not black, line would be better. I sure butchered his left eye! I don't know. I'm at work - I can't print anything out. But, I'd imagine making a page with a bunch of face variations will allow a single print to get some understanding of what works and what doesn't. For all I know, what you had originally might look great!
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Post by sirhelnor on Jun 5, 2014 11:17:49 GMT -9
here's a quick side by side of both versions, sorry the printer isn't that great
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Post by migibb on Jun 5, 2014 11:26:00 GMT -9
If the one on the left is your original version, I take back any and all previous criticisms!!! lol! What do I know anyway!! Loving the fig by the way, sirhelnor. Can't wait to see what else you have lined up.
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Post by squirmydad on Jun 5, 2014 12:59:32 GMT -9
One on the left for the win!
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Post by Parduz on Jun 5, 2014 22:36:22 GMT -9
Hello, sirhelnor You have a nice figure here! But, from the image of your printed minis, seems that the legs are hair shading are lost... it may be the photo colors, but i think the shading could benefit from more contrast. But i may be wrong. The other real "parduzzing" i'd do (yeah, search for that verb ) is to check the coherency of the two side. As example, from the back side his left foot seems in front of the right thight, but looking at the front side it is not there.
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Post by sirhelnor on Jun 6, 2014 4:34:49 GMT -9
Hello, sirhelnor You have a nice figure here! But, from the image of your printed minis, seems that the legs are hair shading are lost... it may be the photo colors, but i think the shading could benefit from more contrast. But i may be wrong. The other real "parduzzing" i'd do (yeah, search for that verb ) is to check the coherency of the two side. As example, from the back side his left foot seems in front of the right thight, but looking at the front side it is not there. Thanks, and thanks for the feedback! you're not wrong on the shading being lost, it may be the printer, but you can only just barely see the shadows, so I'm gong to try bumping the contrast to see if it turns out better. I will definitely pay more attention to the coherency going forward, is the perspective incorrect on the back side, which is causing the leg to look off? As I look at it, I'm realizing it's somewhat flattened which may be what is making it look wrong.
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Post by Vermin King on Jun 6, 2014 4:57:23 GMT -9
The way my brain processed it, the left foot is next to the right knee, so I didn't notice an incoherency.
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Post by mproteau (Paper Realms) on Jun 6, 2014 4:59:51 GMT -9
From the back side, the raised foot is clearly in front of the right leg - the shoe appears cut off by the right leg. On the front side, the foot doesn't appear to overlap the leg at all.
Honestly, I think once assembled it's not something that would detract from the mini at all.
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Post by Parduz on Jun 6, 2014 5:38:19 GMT -9
From the back side, the raised foot is clearly in front of the right leg - the shoe appears cut off by the right leg. On the front side, the foot doesn't appear to overlap the leg at all. This. Honestly, I think once assembled it's not something that would detract from the mini at all. And this I just saw it
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Post by sirhelnor on Jun 10, 2014 4:23:08 GMT -9
just wrapped up a second, and learned a valuable lesson... I need to make sure I include the ground line when i sketch lol. it's simple, but it makes a huge difference in lining everything up once it's scanned. I also tried to be more careful about how the thumb was positioned on the grip. I also opted to leave out the face entirely to give him more of that mysterious gunman air
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Post by migibb on Jun 10, 2014 4:43:05 GMT -9
I like the idea of giving him a "mysterious" air so as to avoid drawing the face!!! lol!!
However in your gunfighter it looks like he has no head at all - or a very small one.. I'm sure it is to do with the agle and perspective, but the lines seem to show his neck diappearing up into the hat, and the edges of the crest of the hat continue along the same line(s)..... Does that make any sense...?
Otherwise - a great fig!!!
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Post by sirhelnor on Jun 10, 2014 4:49:52 GMT -9
I like the idea of giving him a "mysterious" air so as to avoid drawing the face!!! lol!! However in your gunfighter it looks like he has no head at all - or a very small one.. I'm sure it is to do with the agle and perspective, but the lines seem to show his neck diappearing up into the hat, and the edges of the crest of the hat continue along the same line(s)..... Does that make any sense...? Otherwise - a great fig!!! I see what you're saying, from the back? that's partly the pose, and partly the fact that he's bald. It's actually the neck that you don't see at all (from either side). The mini is kind of an homage to Yul Brynner... which outside of being a bald gunman there's not much relation lol
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Post by Vermin King on Jun 10, 2014 6:10:15 GMT -9
Maybe raise the hat just a little and add a chin?
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Post by sirhelnor on Jun 10, 2014 6:35:55 GMT -9
Maybe raise the hat just a little and add a chin? the chin is covered by the bandana, I made a couple changes that might make it read better. Added a deeper shadow where the eye would be, and also an ear. I think there may be only so much detail that can be left out before it gets confusing
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