|
Post by enpeze on Dec 1, 2009 10:58:43 GMT -9
hm. dambo. Noone has camels. IMO the camels are very important for arabian games. I always have to use mules or horses (or recently I cut out even some of anitas free desert combat turtles ) for my desert raiders...but no camel atm. Regarding the djinns, they are similar to devils in the arabian mythology so I guess they are important for such games too if you want some nasty enemies for your heroes. Jabbro has some in his set, but he is not sure when it comes out, and I thought possibly you have lying around some of them in your upper drawer. What would also be really cool are typical fantasy hero characters with arabian clothes. (imagine a halfling, elves or dwarfes with turban, fez, kaftan or keffiyeh!
|
|
|
Post by enpeze on Dec 1, 2009 9:10:29 GMT -9
Unfortunately I dont have any skills which I could show here, so I can only express my big thanks to you for letting me participate in your great drawing art. I like the desert folk too. Its very practical because at the beginning of the new year I am continuing my katapesh campaign and I will definately use your set with it. (this leads to a little question: You dont have a camel or some elementals or djinns in your desert folk collection?
|
|
|
Post by enpeze on Nov 29, 2009 13:34:08 GMT -9
Enpeze, I really do not have a firm ETA on the Arabian set. Holidays have thrown everything off. I am not even at may house now. I'll try and get this done as soon as I can, but November is not looking good. Sirrob, the brown bits on the worm are actually connected. I don't know if you can tell so well from the screen shot, but the sand colored bone is more like an armor, and the face is acutally on the brown part. Maybe I need a higher contrast on that one? Ok, I hope you will find your time for finishing soon. I am looking forward for this set (for the next with more elementals too, IMO we dont have alot of elemental minis now). BTW just bought your egypt set. Phantastomatic - already build several of those pharao thingies to let them loose on my poor players. (clockwork anubis, muhaha....)
|
|
|
Post by enpeze on Nov 28, 2009 0:44:13 GMT -9
yeah. there is enough room for things to draw. like some camels or ethical stuff (chinese warriors, vikings or romans) or elementals and genasi. or duergar, kuo toa or drow. I hope you take the ball and make your great work commercial. I dont know if one can earn alot of money with this, but mine you get surely. (thumbs up) Exactly. I completely forgotten about historical minis, because i don't play wargames (not by choice, i don't know anybody who plays them here in my city) and historical RPGs. yep. there are alot of fantasy rpg worlds out there with historical inspiried cultures. (like pathfinders golarion or GWs warhammer)
|
|
|
Post by enpeze on Nov 27, 2009 15:29:17 GMT -9
yeah. there is enough room for things to draw. like some camels or ethical stuff (chinese warriors, vikings or romans) or elementals and genasi. or duergar, kuo toa or drow. I hope you take the ball and make your great work commercial. I dont know if one can earn alot of money with this, but mine you get surely. (thumbs up)
|
|
|
Post by enpeze on Nov 26, 2009 14:59:34 GMT -9
Great. your collections are VERY practical for roleplaying usage! thank you alot. Ps: the current minis are rather from medieval times. do you have minis with fashion of "later" historical periods too? For example 16th or 17th century? Atm I am browsing the net for cool free Solomon Kane and Warhammer paper minis
|
|
|
Post by enpeze on Nov 26, 2009 14:53:02 GMT -9
Well I think the truth is that there is a lack of free camels on the net. At least good drawings. At least for my somewhat inferior google skills. I tried to find a nice camel for my arabian nights roleplaying game several weeks ago but I had no luck. So the desert caravan the players were with had only ...mules.
|
|
|
Post by enpeze on Nov 25, 2009 14:19:13 GMT -9
I like them very much. Excellent for roleplaying games. I will build a squad for my next game if you dont mind. many thanks.
|
|
|
Post by enpeze on Nov 25, 2009 11:04:21 GMT -9
I use my minis for roleplaying. so 25mm round bases (black plastic ones) for me. But I switch the minis in and out, depending on which mini I need in a specific adventure. The ununsed I store in a plastic box in ziplock bags sorted after monster type. (eg. ziplock bag 4 is for undead monsters)
|
|
|
Post by enpeze on Nov 25, 2009 10:02:41 GMT -9
Phantastic horses. Among the best paper horses I have seen. Do you like to draw a camel too? ;D
|
|
|
Post by enpeze on Nov 25, 2009 9:55:38 GMT -9
any news about these nice paladin and peasant guys? I hope the project is still alive?
|
|
|
Post by enpeze on Nov 24, 2009 15:04:53 GMT -9
fine. So I can looking forward to your second desert pack. BTw: do you know already an ETA for the first arabian set? (hopefully) will it appear this november on rpgnow?
Another question: do you like to make other "ethical"-inspired fantasy sets too? I guess there is a kind of "gap" for this because I could not detect such minis.
Like saracene, indian or far-east paperminis? (I think the many players could really use a good monk, shugenia or ninja, some indian sikhs or indian elephant demons (blood red ganesha!), zulu warriors or saracene palace guards with shield and spear) Or how about a roman or bycantine inspired mini set?
I am really exited about your arabian knights set. Its a wonderful idea to have a cultural mini set. I think its a fresh and inspiring view from standard fantasy.
|
|
|
Post by enpeze on Nov 23, 2009 16:00:41 GMT -9
How great. some weeks before I played the Legacy of Fire Adventure Path which is a module in a desert and there I could need your arabian minis. for the set I miss a camel, a belly dancer, a bedin raiders on horses and some more elemental guys. (jinns, jannys, shaitans etc. Of course the grafical concept you presented till now is formidable.
|
|
|
Post by enpeze on Nov 23, 2009 14:12:19 GMT -9
I'll make the GSD files if we figure out how to. It might be months though. If you want to go ahead Eric do so. For some reason though the turtles cutting files didn't work out for us. It is 3-4 pixels wider on the back. I wonder if it was because you didn't have the outlines separate from the black thick outlines? I can send you them if they help. Anita yippi angels! I am looking forward to the real set. (with rear views) and now some fire-elementals ok? ;D
|
|
|
Post by enpeze on Nov 23, 2009 12:33:40 GMT -9
Kioma is my partner, and also on these forums. Yes, we played in p&p style, but... There were build up 'scenes', sort of like cut scenes in a game, or a movie, that established the storyline. These came in the form of stories posted to our forum, and some freeform-ish RP in our Guild Chat, with is all In Character. Theeen... What we did was set a time and date for the major battle, which was a surprise attack on the guild's headquarters from Tyr's Hand. Our guild has taken over the ruined buildings in the DK starting zone, and our guild chat is set in a hidden fortress in the mountains or Eastern Plaguelands. Everyone turned up in person, we formed a raid, we explained the rules, re-stated some warnings we'd posted on the forum, such as 'if you participate you must understand your character could die', and then we started the event. We had one main storyteller, Kioma, and two supporting storytellers, myself and our guild master. Together we had a channel where we planned things out, and we /emoted the story. Everyone rolled an essential initiative-type roll, and that was both action and post order. The bad guys had set turns they acted on as well, and so it combined to be a huge, long jumble of stuff. Taking into account that each person's post was meant to cover a period of about 6 seconds, anything you could do in 6 seconds was allowed, though you had to roll to see if it succeeded. So in actual fact, the combat would have been very short in reality. Doing all of that in OUR time, however, was a lot more complicated. Because there were so many people (woohoo!) it meant that the baddies died faster and in larger numbers, so there wasn't as much for everyone to do. This is probably a good thing, because the RP itself lasted over 7 freakin' hours. Over seven hours for about 15 or so minutes of In Character prep, combat and after-event RP. It was thrilling and exhausting, and created a real sense of achievement in a game where you have bosses that 'come back again' and you dont really 'defeat' anyone. Fantastic for character progression, too. RP is boring as hell if people dont evolve. This is great ceredwyn. Using the WoW game as "tool" for a real rpg with own rules! The first time I heard such thing. ATM I am trying to check out a p&p rpg in the WoW setting. Its not that easy because there are no modules out there, so I have to develope an own style. My idea is to take a "sandbox" approach, with not a very tight storyline, but several dungeons they can choose at the same time and parallel quests. (eg Deathmines against van Cleef, yummy! Maps and pictures for WoW are easy. I just take the ones from the MMO. (of mix of direct screenshots of the environment, the ingame maptool and some WoW artwork books) The beauty is that every part the PCs can visit is already existent in the virtual world. I plan to play per p&p one evening and continue the same scenario ingame at another evening (nearly all the players have accounts so that would be technically unproblematic) and visit the place the scenario take place with the ingame character. So the experience is enhanced (at least I believe this). the biggest prob I am facing is the players accept the very simple and focused WoW world. We are used to play for p&p in more complex and realistic worlds (like Warhammer or Young Kingdoms) We will see, but I am quite optimistic. It was true as you said, roleplaying can be boring if the players dont evolve.
|
|
|
Post by enpeze on Nov 22, 2009 11:10:28 GMT -9
Well, I could actually include a huge Scarlet Onslaught army... We ran a guild wide Storyline recently where our guild was being constantly harried and attacked by the Scarlet Crusade for... Varying reasons. It culminated in a 'boss fight' with a Scarlet Champion who we had to defeat. She had her own private guard, aka trash, that we had to fight down first, plus some unique abilities. We RPed the whole thing out using a system Kioma Winterwolf wrote that is level based and uses /roll. It was.. Pretty intense! Kioma Winterwolf? You played WoW as a P&P game with your guild? How did you manage this? Per Skype? TS?
|
|
|
Post by enpeze on Nov 22, 2009 1:53:04 GMT -9
I've actually been planning a set of miniatures of major characters in my two RP guilds >.> Will post 'em when I have something solid. Really? How about with some enemies (trashmobs and bosses) you encountered in your last raid too? A "raid pack" so to say.
|
|
|
Post by enpeze on Nov 21, 2009 0:38:45 GMT -9
I'm pretty sure you can make all the Tauren you want as long as you call minotaurs. As far a player races go, WOW has all of one Unique race. Everything else they borrowed from fantasy. seems logical. (Tauren could also called "bison men" or so) There are some unique races like furbolgs (marten men?) or racoon men (from northrend) or pandaren ("panda kung fu men" ? Additionally the grafical style the goblins, night elfs and trolls are drawn is quite unique.
|
|
|
Post by enpeze on Nov 20, 2009 14:54:41 GMT -9
I've been wanting Tauren miniatures for so long. They are easily my favorite WarCraft race. I would also love a WC skirmish game. I'd love to say someone should ask Blizzard what kind of licensing would be necessary, but since they are part of Activision...well...they would probably want millions up front instead of profit sharing. I just don't think it will ever happen. I guess it could not hurt to ask, though... Yep. Asking does not cost anything. Maybe they say yes for a very small fee or even for free. I mean 3$/pdf papermini industry is not that big business I guess
|
|
|
Post by enpeze on Nov 20, 2009 3:09:52 GMT -9
Well I think there could be a big market demand for such figures. WoW has a tremendous following of 11 Mio players worldwide and growing. Even if only a few of them play P&P rpgs, I guess there are enough who would buy a line of 3$/pdf to give their rpg the needed minis. Additionally there could be synergetic effects for public relations in the wow forum community. ("hey I know a cool papermini producer for wow. he produces a line of starcraft paperminis too...." The problem with the current WoW rpg is that WoW has a great and very unique cartoonish style which most players of the MMO love. But they cannot equip their P&P games with the proper miniatures in order to evoke this WoW style. They only can use "standard" paperminis which are often good but not suiting to the wow aesthetic. There is plastic mini line but this line is not good for roleplaying just for skirmish. Its expensive and it has the wrong bases for the WoW P&P rpg. (which is based on d20) So the existing plastic mini line is no solution... I am not sure if there is a expensive licence involved in producing 3$/pdf paperminis for the game, possible its free of costs or Blizzard only demand a small cost for official WoW paperminis. The best would be to contact the company for this. If there is a licence fee and it is too expensive then the solution could be a "clone" with a similar style but different names. Calling the iconic WoW "jungle troll from Zul Aman" just "blue forest troll" or whatever.
|
|
|
Post by enpeze on Nov 18, 2009 0:48:12 GMT -9
I know possibly its too exotic for some readers. So I am not even sure if I should post this idea. But how about a new papermini set in the style of World of Warcraft monsters and characters?
Why?
Recently I got the wow rpg in my hands and thought, ok why not playing it? But for roleplaying I need my minis. There are wow plastic minis out there, but these dont have 25mm bases and are 40mm. So they are not interesting for roleplay.
I dont think that its possible to do a line with exact names and visuals without violating some IP rights of Blizzard. But how about a "clone"? This means, similar cartoonish graphical style but with slightly different colours and names?
Wow has some very exciting and unique races and monster you dont find in other rpgs. Eg. the trolls and night elves are totally different to standard rpgs. Additionally I think the cartoon style of WoW suits excellently to the style of one monks minis.
I know I would love such a paper mini line and I am sure many thousands of Wow players too.
|
|