shep
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Post by shep on Aug 11, 2020 14:50:36 GMT -9
A tub full of wine... Hehe... No! NO!!! With the heat wave we have right now, that would most probably kill me... However, on another note, today I found out that TTCombat is about to dabble in papercrafting. Perhaps we should mail them and offer our help...
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shep
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Post by shep on Aug 11, 2020 13:52:12 GMT -9
Making progress on the modular Venetian building. I now have the walls of the groundfloor, and for upper floors. I have the walls (haha) of the sotoprotego. I still need varying floors for everything, a terrace top for the sotoprotego, an outer staircase wit landing platform, balconies, railings, walls and everything for a short floor, a terrace garden for the house, the roofs, and, of course, the stucco connectors, so everything can be put on top of each other...
Why doesn't it feel like progress, anymore...?
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shep
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Post by shep on Aug 10, 2020 11:00:35 GMT -9
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Post by shep on Aug 10, 2020 10:40:19 GMT -9
www.venicethefuture.com/schede/uk/317?aliusid=317 has some guild insignias. However, I fail to save the pictures. Maybe, you'll have to reconstruct them... www.libreriaemiliana.com/home-eng/ is the oldest still active bookstore in Venice. Their logo in the top-left corner of the webite might work a shop sign... Also, I found these (Florentine ones)... and you might be able to use some of these German ones... and I'm pretty sure, that at least one mask maker (most probably several more) would have had a shop on the bridge...
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Post by shep on Aug 9, 2020 22:52:56 GMT -9
This looks awesome! I think the stonework of the bridge needs a little bit more contrast, though...
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Post by shep on Aug 8, 2020 5:26:54 GMT -9
There should be at least some decoration, though, so people know whose shop they turn upside down... EDITI have these signs for the shop version of my modular Venetian house. If you tell me the width of the shops, I could fix you up with a sheet of optionals...
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shep
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Post by shep on Aug 8, 2020 1:34:19 GMT -9
If there is one person that you don't have to tell about the troubles of RL, that'd probably be me... Perhaps it would take even more stress off of you, if you'd design the shops more on the side of playability than detail. Instead of cluttering them with stuff, you could just decorate the walls with the details of each shop, leaving the floors as areas for minis to stand, run through, and duel...
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Post by shep on Aug 7, 2020 22:45:09 GMT -9
I have a feeling that this will be one of the most eye-catching scenery pieces ever in tabletop gaming, once it's done...
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Post by shep on Aug 6, 2020 21:49:05 GMT -9
And that brings me to the next setback. My library of painting images for the arches and storefronts are going to be set aside for my latest idea on textures. When I was trying out my unfinished sample storefront, I came to the realization that each storefront varies in width. Assuming that this is related to perspective, one would expect the variation to be getting narrower as you go toward one end, but no. Rather than try to figure out how, I've just been fixing it by setting the grid at 436 pixels and adjusting each of the six segments. I say setback, but that's all it is these days. Back when I did the Automobil Garage, this would have been a show stopper and I would have either started a complete redesign or walked away. Progress? I know it itches you when things are not absolutely perfect, but perhaps, in this case and before you lose your mind, you might consider making the storefronts all the same size, and perhaps even of rather similar style, with only the shop-specific details changing...
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Post by shep on Aug 6, 2020 21:42:31 GMT -9
When I started this project, I had a smaller library of paintings. Although most were roughly from the mid-1700's, which is good. Since then I have picked up more, and I generally don't save them unless they are from the 1700's. This is leading to the roof. In my small sample size, probably 75% of the paintings had a brown roof (definitely not the near white of today or the blue shown on the 3d models). Now my library is about 50% brown roofs, 20% verdigris green and 30% grey. And the same painter might have it brown, green or grey. I am now open to doing green if anyone would prefer that I'd have to check my own photos, but when I last visited the bridge, I think to remember the roof being of a grayish-green color, like metal with patina or something... I could be wrong, though.
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Post by shep on Aug 6, 2020 21:33:07 GMT -9
Now that's something! Great photos of a great model...
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Post by shep on Aug 6, 2020 21:25:57 GMT -9
I love Venice as a game setting. Also the city ... except in Summers without Covid and gazillions of tourists Exactly my thoughts... You should give Carnevale a try, you might love it...
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Post by shep on Aug 6, 2020 21:18:44 GMT -9
I found this really interesting Kickstarter for a RPG board game called "The Shivers". The family friendly game is about investigating strange things in interlinking little pop-up rooms. A scenario card is inserted in the upright wall part, so that with every new investigation there are new things to be discovered behind the doors, windows, pictures, etc.
I really like the building technique. If I knew how to do pop-ups, I could imagine working the stayle into my modular Ventian house and palazzo...
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Post by shep on Aug 6, 2020 7:48:45 GMT -9
Perhaps you are stealing your own design?
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shep
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Post by shep on Aug 5, 2020 22:39:04 GMT -9
I'd say the one on the left...
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Post by shep on Aug 5, 2020 14:19:20 GMT -9
How fortuitous. What have I done??!?
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Post by shep on Aug 5, 2020 14:18:08 GMT -9
#3 Has never been entered in a prior Papercuts has it? Then it is eligible for entry in this one. #4 could fit in either of the Builder categories. No, it was only in the moon hoard as a hopper/shuttle, but not in transport configuration... If I can get #4 finished is to be seen. There's much to do in RL...
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Post by shep on Aug 5, 2020 11:27:23 GMT -9
A set of 14 differing tiles in day and night variant, each. Create your own layout of canals, streets, and places over and over again! Can also be used as extensive sewer systems. Print what you need how often you want… Download here: bit.ly/3khFOIc
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Post by shep on Aug 5, 2020 2:06:27 GMT -9
Could you link to the website where these come from?
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shep
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Post by shep on Aug 5, 2020 1:00:02 GMT -9
Sorry to say that, but your links lead nowhere...
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Post by shep on Aug 5, 2020 0:50:10 GMT -9
As always, my time is pretty limited, but I have some ideas that I deem Papercut-worthy. 1) La Serenissima Tile-SetAs you all know, I'm playing the tabletop skirmish game Carnevale, and am working on a RPG version of said game. Even though the starter box comes with plenty of terrain and tiles, the tiles are not really "bring along your game" friendly. With about 1 x 1 ft. in size, they are just not mobile enough for my taste. So, I created a set of 10 x 10 cm (roughly 4 x 4 inches) tiles to build more detailed maps of the streets of Venice that can even be smaller than just one singular tile of the original set... Now I just have to find the time to put the tiles onto individual pages and turn everything into a PDF... 2) Cyberpunk MallBased on my Cyberpunk night club The Jungle, I had the idea of creating a modular mall with several floors and plenty of shops... Yeah, no, I won't find time for that! 3) Luna-Base: 1995 Buzzard TransportIt is almost finished, actually most of it is already available in the Forum Hoards. Basically, just the main transport module and the landing gear is missing. It already exists in the computer, but it needs some more interior. And then, of course, I need to build it. In the end it is supposed to be a modular space ship in the style of a certain British 1970's sci-fi TV show. You know what I'm talking about... However, with most of the ship already released, would it even still qualify for the Model Kit section? 4) Three Investigators HeadquartersI still have not figured out the math for a rounded roof, but I could do a flat one. However, the set would include art from the internet and reskinned minis from okumarts. So it could only go into the diorama section, couldn't it? Any suggestions from anyone?
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shep
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Post by shep on Jul 26, 2020 23:42:57 GMT -9
I wanted to work on the Transporter in the evenings of my vacation, but I forgot the external HDD with all the stuff on it...
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Post by shep on Jul 25, 2020 5:50:35 GMT -9
I'd love that, if I was a kid...
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Post by shep on Jul 20, 2020 23:24:11 GMT -9
It's those ages of experience that help shape the paper to your will...
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shep
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Post by shep on Jul 20, 2020 13:02:27 GMT -9
Calico isn't impressed, but I think it is pretty good Perhaps the cat just got used to your paper contraptions? Nonetheless, the parrot looks awesome...
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Post by shep on Jul 20, 2020 6:19:59 GMT -9
Sounds like it's gonna be a huge party...
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Post by shep on Jul 13, 2020 22:07:40 GMT -9
I promised more pictures. There are no more pictures yet. There will be more pictures soon. For a ceryain value of "soon" that has not yet been determined. That's usually called "never"...
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Post by shep on Jul 3, 2020 21:15:32 GMT -9
Keeping in mind that I shrank the figures to 70% and enlarged the setting to 120%, it seems a bit cramped However, it DOES look pretty awesome!
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Post by shep on Jul 3, 2020 21:13:31 GMT -9
Awesome! Now, I only need the time to print and build it...
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shep
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Post by shep on Jul 3, 2020 14:40:01 GMT -9
Will you put those in a final PDF?
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