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Post by paladin on May 2, 2011 3:25:50 GMT -9
Clear design, kiladecus. The posing is very calm, but why not. They are in a mission meeting, listening carefully. Maybe you could put some more flat highlights on the armor parts, but I don't know, how shiny the armor shell be. It could add some depth.
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Post by paladin on May 2, 2011 3:13:44 GMT -9
Oh yes, lovely small green folk, very pleasing to my eyes, Reivaj.
I hope you get through your financial trouble. Times are not easy. Even in such a "rich" (= bankrupt) state like Germany. Good luck.
I will try to finish my spider today.
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Post by paladin on May 1, 2011 3:36:13 GMT -9
Man, that's awesome ! Those robots are all very 40ties bunker type ("clonk, clong, brrrrr ..."). Flamethrower-Phantomas works too.
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Post by paladin on Apr 30, 2011 12:46:40 GMT -9
Great mini with excellent comicesque shading, gilius, very pixie-like, this critter ! So we have some nice material for this month, a wild kitty, a happy Grizzly-Slug, a frosty horse, stoic Cyclops and a lonely canoe. That's a gang.
I always start scratching my head, when the month is over. I have some urge to try a SPIDER, one of the Mirkwood kind.
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Post by paladin on Apr 30, 2011 6:10:45 GMT -9
Ok, Adam. Count me in this job. So the "map" of the British is actually an ammunition box or something (or healing kit ;D). I will copy your image and send it to GIMP boot camp. I will have lots of fun for sure. Thanks for your zombie job offer, Adam ;D.
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Post by paladin on Apr 30, 2011 4:44:14 GMT -9
Those are cool dudes, Adam. Some messed-up limbs, but who cares ! They are zombies, right ? I am tempted to color them. I recognize (from left to right ;D): a British desert trooper (with a map?), Russian (?) Tank crew member, pilot, German Landser, another German bloated master zombie, intelligent-evil-German-rocket-scientist-undead ? Should I use a fitting color scheme for them ? What do you think, Adam ? Edit: apropos zombie flesh colors: a well-tempered measure of grey, blue, green, pale creme and awesome reddish colors will do ;D.
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Post by paladin on Apr 28, 2011 11:44:03 GMT -9
Righty-right, Vermin King. Flexibility and cheapness of paper terrain. Very fine details and subtle coloring possible too. But today I was blown away by a website featuring Styrodur, wood, sand and Acryl colors: www.gidian-gelaende.de/. I think, if people want full 3D, there is no alternative to this (not very expensive) awesomeness of movie-shotable terrain building. You just need the will and strength to do it, alot of time and much space, of course. It's nothing for me, cause I own NO full 3D minis (ok, maybe three), I want it fast, extremely modular, cheap, colorful and really playable from a practical viewpoint. But I can understand the pride and fun of great Warhammer/HeroQuest people building stuff like this: www.hq-cooperation.de/galerie/galerie_zombie_dungeon.htmlHave a look at the sewer zombies in the bubbling water (page 2). Now that's incredible ... . I am searching for the right materials to combine 2D paper textures (for fast details) and 3D props like wall pieces/stairs/statues/furniture etc. I think, Styrodur/cork is the way to go ... .
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Post by paladin on Apr 28, 2011 10:02:04 GMT -9
Yep, me too: concerned. Hope, that your fingers are fit to paint your Beastmen !?
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Post by paladin on Apr 5, 2011 16:36:29 GMT -9
Holy cow, this is neat, Shawn ! Looks like a very thought-out model with high quality textures. I like the foldings of the wagon cover. Now everything is playable: defending wagon fortresses against natives or bandits, long trecks of settlers ... .
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Post by paladin on Apr 5, 2011 16:20:50 GMT -9
Vermin King, that sounds like some improvements and serious modding/playing around with my stuff ! I am happy. Yes, more depth and strength to wheels and axis are worth considering. A good base like the thick ones of Sirrob (foamcore ?) could also help. It's funny: I designed the gun mount to be attached to the BACK of the wheelchair as you mentioned it. But I didn't thought of the shoulder width of the General. To attach the gun on the underside of the chair was a last minute solution I am quite satisfied with. It's not so claustrophobic for the operator of the gun. Of course, he has to lean forward a bit. In this scenario he would push the gun down to get out of the chair. In your scenario he would push the gun up (Gatlings are monster heavy) - or has to crawl under it to get out. Geek stuff, hehe ;D.
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Post by paladin on Apr 5, 2011 14:45:12 GMT -9
Thanks alot for your kind feedback, okumarts and Reivaj ! okumarts, that's sad. Teaching is demanding. The curriculae are crowded with content. Here in Germany university is more or less some kind of giant ineffective data manipulation machine ... read text, write test, forget (Politicians want it like that right now.). Do you teach at art school ? You can always contribute to the Western Theme on your own thread, of course. @reivaj, I always need a little story babble to get me in the right mood to come up with something. And then I tell others what I thought during drawing ... .
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Post by paladin on Apr 5, 2011 12:11:57 GMT -9
Cool, thanks VerminKing, so it works, did I get this right ? I have not checked the scale. Should be about 30 mm eyeline like Jim Hartman minis ... . Do you use the Gatling gun ? Sorry, I am out on this. I have reached my time limit. Maybe okumarts can crank out some Texas vegetation !? He he ;D ... .
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Post by paladin on Apr 5, 2011 10:33:05 GMT -9
Yip, I dedicate this piece to you, verminking - and Major General Daniel Sickles ;D ... .
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Post by paladin on Apr 5, 2011 10:01:35 GMT -9
Here are some assemblage pics. I hope, they're self-explaining. @sirrob, I made the test-build at double-size. So I fear, some parts are very, very tiny, especially the little-wheel- and axis-parts. Maybe you have to improvise and find other solutions, like a toothpick as wheel-axis etc. If you fix the large wheels on a foamcore or cork base, the General should be pretty stable (and the wheels vertical ;D). greetings, paladin Attachments:
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Post by paladin on Apr 5, 2011 9:44:20 GMT -9
The old entrepreneur served as a highly ranked officer in the Civil War. After loosing his leg by a canister shot, he used his connections and civil skill as a trained merchant to make money in producing and selling cheap equipment to the Union armies, reinvesting later in railway companies. Now he's paying a private army of gunned guys and is quite influential in several frontier towns, always looking for opportunities to gain power and money. He is known as "the General". His steel-plated wheelchair with a mounted custom Gatling is the most heavy and expensive one in the West. He needs some hands to help him move. But once in place, it's like a little fortress. Don't mess with this angry old man. [Feel free to mount the Gatling on top of grendelmother's vehicles ;D] Attachments:
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Post by paladin on Apr 5, 2011 7:22:43 GMT -9
This is a very interesting experiment, gilius. I see, that you used the same rules of disproportion for 30 mm on your 15 mm minis, but even to the extreme: the smaller the mini, the larger the head and more body shortage. This works really well. And I am astonished, that there is no shading as effective at this scale as I might think. So, no flesh wounds for the zombies ? What about the skull symbol on the leather jacket ? I have to try this out ... .
Thanks for sharing your inspiring work, gilius.
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Post by paladin on Apr 4, 2011 18:27:23 GMT -9
@reivaj, your Shaman is GREAT ! Very cool to see a companion animal too. Your lines and coloring are top-notch, no doubt about that ! Powerful, spiritual miniature. I would like to see some more priest-type minis of yours ... . @dryw, charming characters ! You can do any genre with your style, can't you ? They're reminding me of Mark-Twain-stories, don't know why ... . @grendelsmother, yipieeehh ! Throw the luggage on top and crack the horse-whip ! FASTER ... Banditos behind (the ... cough ... dust). Fine detailing. You know how it's build. Did you study some reference material ? @sirrob, please don't close the Hoard now. I've finished and testbuild something, working very hard in the last hours. I still need to include some digicam pics to show the assemblage. I can upload it today, the 5th of April. I am very satisfied, though it's very fiddly to build. Has its gritty ;D moments, but I simplified my style to match the Hoard feel more. greetings, paladin
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Post by paladin on Mar 30, 2011 15:14:13 GMT -9
Good to hear that ! You will draw again !
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Post by paladin on Mar 30, 2011 15:07:02 GMT -9
Yes, she's quite esoteric and sometimes hysteric. But she has kicked peoples' arse for a long time. Great performer. She's getting old and it's hard to stay in the music biz, especially in Germany right now. So what else shell she do ? With such a temperament you have to mix up all kind of spiritual practice with ufology and you end like .. well, Nina. But, come on. The world will die in 2012. Fukushima is pushing us to the edge. Good chances, you are playing with Jim's postapocalyptic mutants while watching Tokio becoming a ghosttown of the Doomed on TV.
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Post by paladin on Mar 30, 2011 14:45:00 GMT -9
Ah, thanks for your answer, Dryw. So this is, what I would call DEEP roleplaying for storytellers. You need the right kind of players to get it done. Your game group seems to be homogenous in that regard. You are quite lucky about that, I think !
I've downloaded Savage Worlds Test Rules (v6). Seems to be light-weight like Classic D&D, but with some modern elements for pushing character- and story-building, like those Fate Points/Bennies you mentioned. Nice. Also some rules for miniatures with fast, but tactical combat. I should test it along Chaosium Basic Roleplaying.
I would be quite interested in some sort of "myths" you and your players are creating every Saturday. (I am a bit jealous.)
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Post by paladin on Mar 30, 2011 13:58:12 GMT -9
Oh, lovely, lovely, lovely, gilius ! This woman is a sunshine. I think, she's a good apprentice for Reivaj's shamen, rattling illness away or contributing to tribal music. Great ! Subtle coloring as always. @grendelsmother, first class models indeed. Your texturing looks very professional. High detail painting. I like that very much. So, I have 1 day left to contribute. Let me see ... .
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Post by paladin on Mar 30, 2011 13:38:01 GMT -9
Of course, stephen, of course ... Look at her - Queen of Punk like Patti Smith in the 70ties. About same age ... . No, she's 10 years younger than Patti.
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Post by paladin on Mar 30, 2011 13:21:03 GMT -9
Hi ajpfox,
there is some appeal to your ideas of completely modularizing miniature production. Taking it one step further would end in programming the composition and let the computer crank out thousands of "different" characters in a short time. It is appealing, cause every designer of paper miniatures knows, that there is a dreadful feeling of possible burn-out (ask Jim Hartman). You want to draw ALL 1300 monsters of D&D - but you could do this only on drugs or in trance, really.
BUT - as labrat and Sirrob pointed out - vector composition could be fiddly and a real time sucker. Sometimes you are faster in drawing nice ORIGINAL ORGANIC LINE FLOW which is much more pleasing - at least for me.
So, it's a battle between reuseability of parts and "charme" of individual art pieces. It's hard to get both of the worlds at the same time.
By the way, if you use "select"-tools and "colorize" in your gfx software, you can change the colors easily without any loss of "shading" details etc.
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Post by paladin on Mar 30, 2011 12:47:59 GMT -9
Definitely crisp design with a high production value. But I can understand Parduz' concern. This guy could have a serious neck problem - or no neck at all. I would imagine him stretching his neck forwards. Then there could be a shadow under his "chin". But maybe this is much too much "could" and "would" ;D. Never mind.
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Post by paladin on Mar 30, 2011 12:13:21 GMT -9
The green skirted lady in the mid-front is really angry about her husband/lover - or the market prices.
Nice setting overall. You are a builder of large game worlds, Dryw. I would like to read some campaign journals of your game sessions. Which system do you use ?
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Post by paladin on Mar 30, 2011 12:00:07 GMT -9
Oh, I see a multipurpose collection of some prisoners, beggars, poor tavern folk, ragged sailors getting ready to wrestle in the mud - and low income servants too .. . Fine collection.
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Post by paladin on Mar 30, 2011 11:51:13 GMT -9
(I will not talk about sex .) Whole range of out-of-order characters here. Very inspiring, indeed. I think, I am also a fan of the rightmost young man and his uncontrollable swirling multi-weapon tentacle whip ... (shudder). But first prize goes to Mr. Crabclaw. He's cool and warm-hearted and still cuts off your head with one ... snap urrghh ... .
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Post by paladin on Mar 30, 2011 11:28:03 GMT -9
Yip, Verminking said it all: there will be always interest in your uberawesome Bugs, Reivaj. I will have a use for them in a non-D&D-setting, I think. Some jungle/desert race for Basic Roleplaying in Ancient times ... Bugs of Nubia !
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Post by paladin on Mar 30, 2011 11:15:46 GMT -9
Don't know the AMP Avatar Suits , but I know, I like every part of your model, Sirrob . Very slick design to me. And if you get the transparent cockpit done, I'll scream of joy. Cause I like to peek into cockpits with glowing panels and knobs - like Millennium Falcon.
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Post by paladin on Mar 30, 2011 10:57:12 GMT -9
Those Beastmen parts are really , revgunn ! Strong face expressions. Multitude of possibilities for combination. Some weapons - and voila, Instant Beastmen Regiment. Cool.
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