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Post by greypilgrim on Jan 19, 2018 15:42:59 GMT -9
I am attempting work on my first submission: a short-line diesel locomotive, around 7-8" long, as I have seen little in the way of railroad entries. At this point I am not confident that I will finish by the end of the month. Eventually I hope to continue work on a string of railroad equipment over the long course of time. Cheers!
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Post by greypilgrim on Dec 27, 2017 13:15:37 GMT -9
I have to admit to being the Pollyanna cheerleader for Denny & Company during the "dark times" when the site was having problems over the last couple of years. Ironically, I have * STILL * been unable to get help with recovering my password for my main account. (I created a 2nd to pick up a few of the other sets I was wanting in order to finish out some series, such as the Swift Scenics and the Wormhole Game.) I was able to get an auto reset for my secondary after I had to reload my Windows operating system... but still nothing working for my main account - which is inked to a Hotmail address which I know seemed to be giving some web spots problems due to hacking. But still, though I've tried various avenues to get someone's attention, there has still been no response (and the auto reset is not working for me).
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Post by greypilgrim on Dec 23, 2017 1:43:22 GMT -9
ready for Bond or the Kingsmen to enter...
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Post by greypilgrim on Nov 21, 2017 14:02:08 GMT -9
Thanks for the info, shep!
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Post by greypilgrim on Nov 20, 2017 13:21:14 GMT -9
It appears that it is without movement grids, so is hard to judge what the figure scale is from the description... unfortunate.
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Post by greypilgrim on Nov 19, 2017 4:51:14 GMT -9
Nice job on the bears - and the snowwall was a welcome addition as well. Thanks Vermin King!
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Post by greypilgrim on Sept 5, 2017 23:12:18 GMT -9
nicely done
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Post by greypilgrim on Sept 5, 2017 23:03:26 GMT -9
great!
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Post by greypilgrim on Sept 5, 2017 23:02:15 GMT -9
sway kuul!
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Post by greypilgrim on Sept 5, 2017 22:41:46 GMT -9
Unfortunately, I am getting a Dropbox File 404 error - file not found - for both the airship and the flightbases links. The construction pics page works fine... hmmm.
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Post by greypilgrim on Aug 21, 2017 1:29:00 GMT -9
This is looking just so awesome - excellent work!
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Post by greypilgrim on Aug 4, 2017 22:12:06 GMT -9
The Work on the coach is looking good. Understand about the gas prices - ours went up .30 last week, but have since crept back down a nickle.
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Post by greypilgrim on Jul 8, 2017 18:08:42 GMT -9
This is looking so good...
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Babylon
Jul 4, 2017 12:56:21 GMT -9
Post by greypilgrim on Jul 4, 2017 12:56:21 GMT -9
Looking good!
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Post by greypilgrim on Jul 4, 2017 12:52:32 GMT -9
Nice...
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Post by greypilgrim on Jul 3, 2017 12:13:16 GMT -9
Your clouds effects looked great! Well done. What kind of clear bowl did you use for the observatory?
You must have really dug into your old photos - or had them organized to the max - to be able to bring those out to share this quickly. Thanks!
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Post by greypilgrim on Jul 3, 2017 6:40:56 GMT -9
OK, am admitted necro-add to this... I like the idea of the cakestand or other thingys for use a support.
WWG also has a couple of sets of terrain: Hinterlands groups for darker rock maybe with some vegetation clinging to it, and the western sets for more of a sandstone flavor.
Use some cottonballs or cotton gauzing - stretched out to make it fluffy - for cloud wisps, which can also be used to hide the bottom tips of the cakestand legs.
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Post by greypilgrim on Jun 29, 2017 16:13:49 GMT -9
Thanks for the reply, lightning. I will try that approach for my next iteration... Meanwhile I had spent most of the day and cobbled up this WIP. Bear with me for the details of my procedure, but as always, it is for review and comment - or anyone who is hard-nox headed to try this approach on their own. Okay, after running through some descriptives from a few reference sites of what some of the GIMP Tools did, I did some experimentation to see if I could get anywhere close to what I was wanting. I started with a transparency layer as this was an effect I wanted lain over an existing texture. Since I was working in detail, I applied a quarter inch grid and zoomed in to work with a 2-inch wide swath. To make my base brush swaths, I used these settings: PaintBrush - Opacity 100, Brush Sponge 01, Size 25, Aspect Ratio 10.0, Angle +136 Dynamics - Fade Options -Fade Length - 100 px, repeat - none Color Options - FG to BG - rest unselected This process gave me my main background 'scuffing' of various lengths. I applied a straight 'cut off' across the beginning (darker) end of the image as this was going to be at the lead edge of the hull plates.
I used Burn to lighten at the Chaulk01 setting making some thinning streaks with Brush at Hardness 025 (this is the smallest of the 'fuzzy orbs' where the center is darkest getting less dense towards the rim in the default GIMP set of brushes), at Size 19 with Aspect Ratio and Angle reset back to 0.
Then copy/pasted a portion of the 'baseline' a couple times across the start position - to even out the thinner starting line of squares for a bit more evenness across the baselinestarting area (I figured there shold be a 'minimum' amount of scuff before it tapered off) . This did result in a couple of spots were there was a dicernable demarcation line, but this was solved by some judicious rubbs and lightenings.
(And, YES, I saved the entire process at various points on my overall page!)
Drawing a box around the entire artwork, I applied a Perspective with Normal and Cubic Interpolation, stretching one trailing corner way out to vary the general layout from what I had originally drawn so I would definitely have at least one longer streak than the and otherwise vary them. (I tended to drag my original brush 'lines' in lengths that where too even to my asthetic taste, as I realized by this point.)
Then I created a second transparency layer above that and pasted some versions of a couple of different long, basically straight, brush lines to givce the effect of some harder strikes. When I was satisfied with those in number, modified length and dispersity, I merged the upper layer into the first.
Then I pasted a copy of the work to one end to make it longer, sliding the overlap to get a 'clean' looking flow across the baseline length.
After a couple of other little fiffles, I reduced the size to a manageable baseline. But applying it to my ship skin - which greyish to start with - I realized it didn't show up well. So after a few passes of Burn on Shadows I got a darker effect, then applied again. The scorches seemed too short, so I extended the length of them with the Scaler to get a suitable feel (but not linked to extend the baseline). This stretching also helped make it look a little more 'streaked'! ... and still needed to lighten the tails and darken the baseline area.
That's the gist of what I did to get this: The scale is 3" L-R for the larger of the grey textured area; 2" for the section the burn marks are applied to. [Yeah, I know, dangled participle...] There's things I will change, but this was sufficient for me as a WIP for demonstration.
s109.photobucket.com/user/greypilgrim_01/library/08%20TRAVELLER%20Scout-Courier%20100dT
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Post by greypilgrim on Jun 29, 2017 1:22:44 GMT -9
For anyone who can advise me... I'm working on skins for a spaceship, and I'm wanting to add some "reentry" burn streaks to show wear and tear on the craft. I've searched for brushes that might be "ready to go", but the closest thing I can find are "running paint drips".
Could someone direct me to some brushes that would be suitable for this, or give me some tips on how to make my own? Modifying the paint drips might be a solution, but I'm not sure I can get them modified to get the look I want. Thanks in advance.
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Post by greypilgrim on Jun 29, 2017 1:10:07 GMT -9
Um, Vermin King, I'm slightly confused... Are you cutting out the window panes of the wall and placing an entire second window piece beneath/behind the original - or are your cutting out the trim sans windows and fastening them on the outside/front of the wall piece?
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Post by greypilgrim on Jun 20, 2017 8:31:37 GMT -9
I always check my paint spray cans before purchase - the same reason I always check my Taco Bell order (and those of any other take-out joint). I don't want to have to drive back across town if it's not right.
Sorry you had a bad experience.
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Post by greypilgrim on Jun 11, 2017 8:50:54 GMT -9
So do I understand that you updated some of the file pages - if so, which ones have been posted?
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Post by greypilgrim on Jun 2, 2017 15:13:29 GMT -9
Yeah, Win 10. Wish I had stuck with Win 8 (which I was actually pretty happy with). - Though what I REALLY wish is that my old tower computers were still working - they had Win XP which was my favorite of all!
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Post by greypilgrim on Jun 1, 2017 18:08:56 GMT -9
I knew the fault had to be on my end for some reason because viewing the files on my screen they were nice and clear.
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Post by greypilgrim on Jun 1, 2017 3:56:43 GMT -9
I printed out the files (thus far) last night. I was disappointed in the print-out quality - sort of a "dusty" effect. They were not as "clear" and precise as what I was looking at on the screen. Maybe it was my printer having problems with the PNG style of file, or maybe I mucked up a setting. But squirmydad's Flyer came out just fine. (Loved the look of the propeller!) Anyway, I'll build it as is and see how it comes out. Next time maybe I'll port it into GIMP and resave as a PDF first.
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Post by greypilgrim on May 31, 2017 7:32:15 GMT -9
squirmydad - did you ever get those alternate tailfin names finished and put up?
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Post by greypilgrim on May 30, 2017 12:12:39 GMT -9
I'm definitely going to have to build this - right after I finish my 25mm Traveller 100dTon Scout...
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Post by greypilgrim on May 17, 2017 14:44:58 GMT -9
yes, please
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Post by greypilgrim on May 8, 2017 11:59:27 GMT -9
Jusr - WOW! What a great inspiration!
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Post by greypilgrim on Feb 27, 2017 17:15:13 GMT -9
Nicely, done, soaringraven!
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