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Post by bravesirkevin on Oct 14, 2016 6:41:34 GMT -9
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Post by bravesirkevin on Oct 11, 2016 20:04:35 GMT -9
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Post by bravesirkevin on Oct 10, 2016 1:29:44 GMT -9
The one on the left for me!
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Post by bravesirkevin on Oct 7, 2016 15:50:57 GMT -9
With Halloween just around the corner, we've packed a bunch of our wonderfully scary and dark villains into a single convenient pack! This set also contains a brand new exclusive mini, the demonic Serpentine Queen! This set, name Touched by Darkness is perfect for adding some horror to the All Hallow's Eve sessions you undoubtedly have lined up! The set is available here: www.rpgnow.com/product/195287/Kevs-Lounge-Paper-Minis-Touched-by-DarknessWe're extremely grateful to those of you who support us... It enables us to devote more time to these allowing us to put out better sets and release more stuff more often! Miniatures in this set: • Dark Elf Sniper • Hierophant of Ixithulhu • Diabolic Warlock • Serpentine Queen • Evoker • Ophidian Zealot • Vampire The set also includes an artbook which has lots of photos of the minis in action, and includes nice high resolution copies of the artwork for each character. The artbook also includes a lot of sketchbook art that explains a little of the design process that went into each character. Cutfiles out soon! Cutfiles now available!
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Post by bravesirkevin on Oct 7, 2016 15:30:47 GMT -9
With Halloween just around the corner, we've packed a bunch of our wonderfully scary and dark villains into a single convenient pack! This set also contains a brand new exclusive mini, the demonic Serpentine Queen! This set, name Touched by Darkness is perfect for adding some horror to the All Hallow's Eve sessions you undoubtedly have lined up! The set is available here: www.rpgnow.com/product/195287/Kevs-Lounge-Paper-Minis-Touched-by-DarknessWe're extremely grateful to those of you who support us... It enables us to devote more time to these allowing us to put out better sets and release more stuff more often! Miniatures in this set: • Dark Elf Sniper • Hierophant of Ixithulhu • Diabolic Warlock • Serpentine Queen • Evoker • Ophidian Zealot • Vampire The set also includes an artbook which has lots of photos of the minis in action, and includes nice high resolution copies of the artwork for each character. The artbook also includes a lot of sketchbook art that explains a little of the design process that went into each character. Cutfiles now available!
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Post by bravesirkevin on Oct 3, 2016 8:52:06 GMT -9
This video on the subject popped up in my Youtube feed today and it actually covers the topic quite well.
I'd recommend checking out some of his other videos too. He's absolutely one of my favourites on the topic of pen-and-ink linework! I've learned so much from his tutorials and demonstrations.
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Post by bravesirkevin on Oct 2, 2016 14:10:54 GMT -9
I understand that simplification is some reference point. But what if I have a soldier with his equipment? I want to design a simplified characters but partially real. This means that I have to give up some of the equipment on the advantage of transparency? Put in as much detail as you feel you need to, but make sure that what you've put in there stands out clearly by using contrast to make it pop! If it's too small to see, even with high contrast, and it doesn't really need to be there, then you're better off leaving it out.
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Post by bravesirkevin on Oct 2, 2016 10:22:25 GMT -9
You make some excellent points there jeffgeorge! Bugs definitely does work better but it's not just the simplicity... There are a lot of other important contributing factors: He's got a strongly defined silhouette that is uniquely Bugs Bunny, and he's in an action pose that tells a clear story even if you're just glancing at him briefly. There's clear contrast between the pools of colour that make up the form. The dwarf, on the other hand, has a weak, generic silhouette and his pose tells you nothing. The lightest highlight on him is barely any brighter than the darkest shadow and so even at full scale it's hard to make out the form... when it's reduced you mostly just see a dark grey blob. With a stronger pose, more interesting silhouette and a ton more contrast I reckon he'd actually work fine on the tabletop. (Side note: The simplification of cartoon characters is mostly a result of the fact that they need to be drawn over and over again ad nauseum. 6 times for a single second of cheap animation, but it can go all the way up to 24 times for a single second of the really good stuff... Your average 10 minute short, you're looking at hundreds (or even thousands) of drawings for each character, and thus stripping out the detail saves you hundreds of hours and tens of thousands of dollars. Comic books are a sort of middle ground between an animation and a once-off drawing and they only require dozens of drawings of each character per issue, so with those they do simplify the costumes a bit but they still go to town with the detail on the shading.)
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Post by bravesirkevin on Oct 1, 2016 7:58:14 GMT -9
Here's the line art from my latest mini: The important thing to me is generally not the thickness of the lines, but the variation of the thickness. I usually put thin lines on the side that is facing the light and thick lines on the side that's facing away, and I'll generally put a very thick line on the shadow side of any object that is in front of something else. My goal there is generally to imply some 3d form without having to rely on colour or hatching. When I get it right, the colour and the lines work together to create a very bold 3d form. (Note: This actually reduced quite a bit. The original is much bigger because I don't create the art solely to be used as miniatures, and my lines can be anywhere from 3 pixels to 20 pixels thick. Sometimes even more than that. When I reduce down to mini size, the lines tend to all be about 1 or 2 pixels wide but the lightness and heaviness is still there.)
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Post by bravesirkevin on Oct 1, 2016 7:07:24 GMT -9
bravesirkevin will you be collecting these most recent minis in a set? Yep! I'm busy finishing up the bonus mini and then I'll release it... Hoping to have it out by Tuesday but it may take a bit longer with my addiction to detail!
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Post by bravesirkevin on Sept 30, 2016 11:05:15 GMT -9
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Post by bravesirkevin on Sept 29, 2016 8:47:20 GMT -9
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Post by bravesirkevin on Sept 26, 2016 12:41:00 GMT -9
He could also directly sell banner ads on his blog, or set up some sort of merchandise thing that capitalises on his traffic. There are lots of sites that handle things like t-shirts so that you don't have to.
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Post by bravesirkevin on Sept 24, 2016 0:45:04 GMT -9
That's awesome! reminds me a little of Inked Adventures Style
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Post by bravesirkevin on Sept 23, 2016 7:29:19 GMT -9
oldschooldm, can you share your Escher(esque?) fountain base with us sometime? That's one of the optional textures included in the set!
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Post by bravesirkevin on Sept 23, 2016 5:44:48 GMT -9
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Post by bravesirkevin on Sept 22, 2016 13:42:30 GMT -9
The fountain at the centre of this marvelous diorama has finally been released! Get your copy here!
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Post by bravesirkevin on Sept 22, 2016 13:38:20 GMT -9
This set has been a very long time coming! It took hundreds of hours and suffered dozens of delays while we improved the buildability and the design, but the end result is a beautiful centrepiece that will really look great on your gaming table! Add this beautiful fountain to your towns and dungeons by getting a copy at Papercraft Dungeon!As with our other papercraft models, this set is incredibly customisable with literally thousands of possible colour combinations! We've also included a simplified build so that novice (or impatient) crafters aren't left out. An example of the complex buildAn example of the simple buildA preview of some of the possible colour combinations offered by this set.There's a detailed 30 page instruction manual that is fully illustrated and takes you through every step of the building process. Cutfiles are being worked on and should be available soon!Cutfiles for the fountain are now available!
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Post by bravesirkevin on Sept 19, 2016 20:58:16 GMT -9
I barely use artistic filters in Photoshop at all. I mainly use "Clouds", "Difference Clouds", "Add Noise", "Gaussian Blur", "Motion Blur" and "Unsharp Mask", though I'll occasionally use something else. What I do use pretty often are the Adjustment layers. I use Levels, Hue/Saturation, Curves, and Gradient Map quite often. I also make frequent use of the Layer Options like "Bevel and Emboss" and "Drop Shadow" and "Stroke".
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Post by bravesirkevin on Sept 17, 2016 19:50:14 GMT -9
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Post by bravesirkevin on Sept 17, 2016 19:36:03 GMT -9
Do you mean in the sense of the slang word for ambulance?
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Post by bravesirkevin on Sept 15, 2016 13:52:42 GMT -9
Thanks! There's loads more where those came from so choosing is more difficult than you might imagine... fortunately you don't have to choose. Just take em all Only if your PC's a hobgoblin
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Post by bravesirkevin on Sept 14, 2016 13:13:01 GMT -9
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Post by bravesirkevin on Sept 3, 2016 10:31:55 GMT -9
The full list of "product identity" items is a lot longer but almost all of it is names of places in their fictional universes like "Underdark", "Faerun" and so on. The stuff you'd expect to be trademarked. Those are the only creatures they specifically label as product identity. You can find the full list in the fourth paragraph of the first page of the SRD here: media.wizards.com/2016/downloads/DND/SRD-OGL_V5.1.pdf
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Post by bravesirkevin on Sept 3, 2016 9:16:32 GMT -9
I just got setup with an account for DTRpg about a week ago and I need to create an "instructions" page for my PDFs, but I intend to start putting items up for people who don't want to subscribe to Patreon. I'd tried using DMGuild for the more specifically D&D related items, but even though my understanding of their EULA is that art is an exception to their 'exclusive rights' I'm still a bit iffy about putting stuff up on there, which is a shame. DM's Guild is specifically for 3rd party publishers to sell their own splat books and adventure modules for DnD 5th edition, and the main benefit is that you get to use the DnD trademarks to market your product... ... but you only get 50% of the selling price as royalties rather than 70%!
If you were doing DnD-specific content, like modules set in the Forgotten Realms, then that would likely be worth it, but since you're just doing minis that aren't necessarily tied to DnD or even the d20 system, you're probably better off putting it on RPGNow and Drivethru where you'll get the higher commission rate and won't have to abide by WotC's licence. The one benefit of using the DM's Guild licence is that you can legally sell things that are considered "product identity" which are generally excluded from the Open Game Licence. But the list of "product identity" items isn't actually that long: beholder gauth carrion crawler displacer beast githyanki githzerai kuo-toa mind flayer slaad umber hulk yuan-ti Literally everything else is fair game, and even some of those are still doable. For example: Yuan-Ti are a specific type of snakemen, but there's nothing stopping you from making generic snakemen as long as you don't use the name Yuan-Ti or any elements of their backstory in your materials.
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Post by bravesirkevin on Aug 31, 2016 1:26:07 GMT -9
This is amazing! Fantastic work
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Post by bravesirkevin on Aug 30, 2016 10:47:26 GMT -9
I am very impressed! Lovely work
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Post by bravesirkevin on Aug 30, 2016 9:54:00 GMT -9
Hey Guys, is the deadline by 8/31/2016 (midnight tonight) or end of day 8/31/2016 (midnight tomorrow night)? Was delayed by family visiting over the weekend and those extra couple hours tomorrow evening could be the difference between me getting one entry or three. I stand to be corrected, but based on previous years I believe the close off point will be when old squirmydad wakes up on September 1st, and he lives in Alaska so that's quite late for those of us who don't live that far west.
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Post by bravesirkevin on Aug 30, 2016 6:11:36 GMT -9
It only my impression, or the number of entries is very low? Yeah, it is pretty low compared to last year but there could still be some last minute entries. There were quite a few of those last year as well. Sad that new kid on the block, print-and-play got no love. Don't think we have control over the interface. That's all set up by proboards.
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Post by bravesirkevin on Aug 30, 2016 5:32:32 GMT -9
Nice!
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