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Post by dragnoz on Mar 2, 2012 14:19:37 GMT -9
LOL its the base figure study, normally the first step before the any costuming happens...
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Post by dragnoz on Mar 2, 2012 13:17:13 GMT -9
For all the Ninja supporters... Attachments:
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Post by dragnoz on Mar 2, 2012 11:25:12 GMT -9
I forgot to add EGYPTIANS...doh!
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Help!!!
Mar 2, 2012 10:10:48 GMT -9
Post by dragnoz on Mar 2, 2012 10:10:48 GMT -9
HAAH it was your particular brand of bat signal ;-)
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Post by dragnoz on Mar 2, 2012 9:53:34 GMT -9
Vote away :-)
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Post by dragnoz on Mar 2, 2012 9:53:16 GMT -9
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Post by dragnoz on Mar 2, 2012 9:51:06 GMT -9
Im faced with a difficult situation: VERY limited time and LARGE amount of figs, vehicles, scenery and buildings to develop...
So instead of running around trying to find ones you would like, im giving you the opportunity to vote for the ones ill be working on.
Please feel free to also suggest ones that might not be listed on the poll
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Help!!!
Mar 1, 2012 22:02:35 GMT -9
Post by dragnoz on Mar 1, 2012 22:02:35 GMT -9
Do you mean i should click on my project thread and then create new poll from there? or is there somewhere else that my member name is? I don't have the option to create a poll when in my dragnoz threads section (see attachment) hehe... well there is definitely a lean towards ninja's Attachments:
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Post by dragnoz on Mar 1, 2012 7:50:09 GMT -9
LOL funnly enough I was just busy adding a poll to my website when i saw your message !! desktopwargames.com/steampunk-figure-poll-2/BTW is there a way to do a poll on the forum? Yea Ninja`s is what i was hoping to try next hehe... the smaller spidercrawler will probably be the first one to be completed... i have to build it and get the instructions sorted...
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Post by dragnoz on Mar 1, 2012 6:04:21 GMT -9
Like in just the one or a squad. I have two rocket troopers completely completed and one in final drawn stage... so there will be at least three..
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Post by dragnoz on Mar 1, 2012 2:43:14 GMT -9
Ok im faced with a difficult situation: VERY limited time and LARGE amount of figs, vehicles, scenery and buildings to develop...
So I either need to try collaborating with someone and /or try to prioritize what i work on.
So Would you guys prefer one complete set of figures (6 rocket troopers) or a 1 set of one of each type (Rocket trooper, Projectile warrior, stealth trooper, Egyptian warrior, steam ninja, redcoat trooper, Zulu steam warrior) and then vote on which complete set to develop next?
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Post by dragnoz on Feb 28, 2012 5:55:06 GMT -9
Brilliant Love them! cant wait to see them finished!
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Post by dragnoz on Feb 27, 2012 23:43:46 GMT -9
been reading MDRG and there is a few gems in there... I especially like the ambush idea of placing counters in various locations and only revealing which is the real one when a player gets near it....
NICE... will work well with my day night scenarios...
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Post by dragnoz on Feb 27, 2012 2:32:44 GMT -9
These are amazing Mesper, beautifully detailed and a treat for the eye. Truly a great gift to bestow on us...
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Post by dragnoz on Feb 27, 2012 2:11:13 GMT -9
Brilliant thanks guys, thats exactly what im looking for... I want to create an experience and adventure rather than a winning at all cost type of game....
Some of the ideas is to have the main battle field with armies and machines but the general can be running the scene from a bunker... so you can either wipe out the enemies on the battle field or you can get your crack team into the bunker... which then becomes a scenario based game...
its still very early stages but a lot of the stuff im working on I want to get the mechanics working for, incase i need to design specific cards or equipment and such...
ah yes this will be for the steampunk Gods of Steam.
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Post by dragnoz on Feb 26, 2012 23:38:37 GMT -9
Instead of starting a ruleset from scratch I was wondering if anyone can suggest a base ruleset or system I could use?
The one im currently creating, factors in the environment, time of day and equipment.
I'm attempting to combine a card type game with open battlefield movements... Im hoping to create an environment where with enough luck, strategy and skill assassinations of enemy commanders behind enemy lines can be end the game.....
any suggestions, tips, requests etc will be greatly appreciated.
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Post by dragnoz on Feb 23, 2012 0:44:08 GMT -9
Parduz thats a brilliant! and it fits in perfectly with the modding options I have planned. 3 types of steam rockets, varying heights of steam smoke and various weapons...
So far the plan is to have: 1 x Pistol (scout for longer range missions) 1 x Grenade (longer range smaller explosive) 1 x Big Bomb (short range big explosive) 1 x Sling (short range single troop carrier) 1 x Blacked out night 'stealth' (long range night missions) 1 x Machine gun (mid range missions)
but by adding the bigger or the smaller rockets you can change the range and height.
The figures will come with a have a base card and the stats will change based on the configuration (so each rocket and weapon will have a configuration card)
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Post by dragnoz on Feb 22, 2012 13:09:22 GMT -9
LOL i have steam punk ninja's in the works as well...
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Post by dragnoz on Feb 22, 2012 10:12:57 GMT -9
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Post by dragnoz on Feb 22, 2012 3:59:24 GMT -9
ha.. thanks Kill... where you been? forums was quite...
hehe dont worry there will be few you wont like, coming up...
My printer is bust ans its kinna holding up the launch of the crawlers, but is now allowing me time to get my rocket troopers designed.
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Post by dragnoz on Feb 22, 2012 3:54:23 GMT -9
I know a few of them, some of them is working in my office.
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Post by dragnoz on Feb 20, 2012 14:02:21 GMT -9
ok.. first figure of new set done...
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Post by dragnoz on Feb 20, 2012 13:38:24 GMT -9
Wow thanks steve how could i have missed him... ooh i LOVE the idea behind atmospheric traction if it had worked it would have been a great leap forward!
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Post by dragnoz on Feb 20, 2012 1:58:19 GMT -9
Thanks it helps to show a work in progress as there tends to be some good advice and requests at the development stage This is where im at, at the moment... Unlike the Shock troopers the rocket troopers have lightweight leather armor, easy to kill but hard to hit. They can carry pistols, bombs, chemicals or flame throwers. They can be rather devastating on the battle field. Each time the flight ability is used there is a 5% chance of their rocket packs exploding (the percentage will be adjusted after test plays)
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Post by dragnoz on Feb 19, 2012 1:57:44 GMT -9
SO ive been working on some concepts for a new set to boost the Shock troopers. I loved the movie “the rocketeer” and though what we really need is some flying shock troopers.. Ive started making some rough sketches and thought I’d show you the first concept.
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She-Lob
Feb 16, 2012 14:31:43 GMT -9
Post by dragnoz on Feb 16, 2012 14:31:43 GMT -9
She-Lob the Legion. A hive mind alien race. The golden suit is the "ship" that houses the queen and keeps the individual tentacle like aliens safe during travel. The suit also focuses and increases the hive mind's mind range The hive mind is trying to emulate a humanoid form to better blend in when dealing with humanoid's
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Post by dragnoz on Feb 16, 2012 13:48:30 GMT -9
ah... thats a good point Vermin... its a bloody pain to change though thanks to the download manager im using... but let me see if something can be done about it...
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Post by dragnoz on Feb 16, 2012 13:47:23 GMT -9
Thanks for ALL the reviews :-D it really helps with the motivation when all the hard work that goes into these figures are appreciated by you all... @vermin King.... #7 now
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Post by dragnoz on Feb 16, 2012 13:39:17 GMT -9
Well I could not really decide if she / it was Sci-Fi or not... Lets say she is She-Lob the legion, and the gold suit/spaceship is the focal point that houses the hive mind and controls all the legion writhing around.... Attachments:
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Post by dragnoz on Feb 16, 2012 8:07:04 GMT -9
Thanks again guys Its been a steep but enjoyable learning curve so far. Please let me know how i can improve and what you would want to see. There was a question about bases, Ive uploaded the bases to RPGnow and wargamevault. bit.ly/yuR8I1
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