|
Post by old squirmydad on Mar 11, 2010 8:12:13 GMT -9
That's a great start. ;D Do you plan on doing the back-side as well?
|
|
|
Post by old squirmydad on Mar 6, 2010 22:03:44 GMT -9
Sold!...and downloading now. I'll have to look at it in the AM though.
|
|
|
Post by old squirmydad on Mar 5, 2010 17:25:50 GMT -9
Got 'em! You need some more gallery pics so people can see them in better detail. Not the wide horde shots like you have for the Demon hordes, something more of a medium shot. Satyr's ettins, giants, unicorns, nice mechanic for the mounted figures...not that interested in all of the roots. Will you post a notice here when you have made the 25mm movement trays? Thanks for a great product! Eric
|
|
|
Post by old squirmydad on Mar 5, 2010 15:00:28 GMT -9
Just bought both Faerie packs, awaiting links.
|
|
|
Post by old squirmydad on Mar 4, 2010 19:28:25 GMT -9
All of the preview shots I found on the site look really good. ;D These new Fairy Packs are definitely something I'm going to pick up next payday. Thanks for making them GSD compatible too.
|
|
|
Post by old squirmydad on Mar 1, 2010 10:53:36 GMT -9
Thanks, do you have a preference for landscape or portrait layouts?
I'm going to be redoing all of the text as I'd rather have the weapon as the first entry instead of the default alphabetical arrangement that the squad builder provides.
|
|
|
Post by old squirmydad on Feb 28, 2010 18:38:09 GMT -9
If the Terra Force minis were available in another color, what (choosing from the palette available in the Wolverine Tank model variations) would you like to see? The center color (Green) is the current base uniform color for the Terra Force. edit-> The grey is the same Urban Grey as the Urban OPs troops.
|
|
|
Post by old squirmydad on Feb 28, 2010 18:01:46 GMT -9
|
|
|
Post by old squirmydad on Feb 28, 2010 14:12:32 GMT -9
Hah! Awesome. ;D Thanks for sharing that.
|
|
|
Post by old squirmydad on Feb 27, 2010 18:58:00 GMT -9
Quality work on the Stat cards. They are clean and easy to read. The information is collated for simple reference. Thank you! I assume you plan on coloring them? ~F Thanks. I only plan to color the borders, probably using the colors from the store headers for Terra Force, Robots, and Slick Miniatures so as to reinforce where they come from. I like the b+w line art for the figure references as it makes allowance for people to use other color variations of the same figures with a minimum of confusion.
|
|
|
Post by old squirmydad on Feb 27, 2010 15:02:52 GMT -9
|
|
|
Post by old squirmydad on Feb 27, 2010 9:16:10 GMT -9
That's a good looking setup. ;D Did you glue the TLX buildings or can they still be broken down flat? For my Dave Graffam buildings I've been using repositionable adhesive under their bases while using them in games. Works fine for the short term and doesn't cause any lasting damage to the buildings or the tiles below. One of the things I like about these pictures is the sense of character you get from looking at the two textural styles; it looks as if a Medieval city has sprung up among the bones of a much older city. Like secondary growth in old forests.
|
|
|
Post by old squirmydad on Feb 26, 2010 17:53:02 GMT -9
Any possibility of some Imperfect Fishermen? -Tall, pot-bellied German Captain with dark curly hair and strangely spindly legs but really big hands. -Germanic crewman, bald, tall, strong, grey hair,...clueless look... -short scrappy deck worker with a beard and a bad attitude -small and slender native guide with bowlegs that work fine on a ship but can't walk a straight line on land -tall, thin, wimpy land-lubber who should have never set foot on a boat, numerous knife wounds in his slender hands -tall, dark, goatee and bandanna wearing crewman who is contemplating throwing the land-lubber overboard... Just some character thoughts for the future...
|
|
|
Post by old squirmydad on Feb 23, 2010 21:21:22 GMT -9
rs... people you might find in the dock section of a town or city. Dryw the Harper Ooooh, I thought perhaps you meant, "You do not know the power of the Dock Side."
|
|
|
Post by old squirmydad on Feb 23, 2010 14:50:04 GMT -9
now that you made me check about it, you're right, the dimensions would seem to be letter sized and not A4 format... does Jim use letter sized sheets for his sets..? I merely erased the miniatures from one of his pdfs to get the dimensions where to put my stuff, and I admit I didn't check the image details before saving the stuff... can it still print right if printed with "no resize" checked on acrobat reader or do I have to re-edit everything and re-release it..? Yes, what Jabbro said is correct. Also, I ran the MDRG version (82MB!) through Adobe Acrobat and reduced the file size to 12MB with no apparent quality loss in the images. Is there an email I can send that to or should I put it in my 4-Shared account to download? PM me please.
|
|
|
Post by old squirmydad on Feb 22, 2010 10:54:21 GMT -9
Awesome. I have my gameboards mounted on foamcore and covered with an adhesive laminate so they are now super pretty and durable. My figures are printed out and I just finished my gsd files for them so I can get them cut and built soon.
|
|
|
Post by old squirmydad on Feb 22, 2010 7:25:58 GMT -9
I like the street direction. Is there a fast lane for papermodels? ;D
|
|
|
Post by old squirmydad on Feb 21, 2010 8:40:55 GMT -9
Hey, I have identical piles on my desk. ;D For the non tabbed feet I run a bead of Aleene's tacky glue onto the surface of the base and stick the foot/alien appendage into the glue blob. Holds very well once dry. You could also try a drop of superglue/CA. Glad it's working for you.
|
|
|
Post by old squirmydad on Feb 18, 2010 16:18:12 GMT -9
Just finished the robo-master check, seems fine there...hopefully it's just a wrong file combo.
|
|
|
Post by old squirmydad on Feb 18, 2010 15:44:55 GMT -9
WOW! Launching Robo-Master now to see what's what. edit-> Ahh, looking at that pic, I think you printed page 2-the blue ones. The purples are page 3 and have the bright yellow trim on their bodies. The GSD files match the pages (1,2,3 - black, blue, purple) as the layouts are different on each page. Still opening robo-master to double check.
|
|
|
Post by old squirmydad on Feb 18, 2010 8:40:20 GMT -9
It's pretty! I'm laminating my tiles today. ;D
|
|
|
Post by old squirmydad on Feb 17, 2010 16:41:56 GMT -9
Nice. The Terra Force Veterans are my favorite infantry.
|
|
|
Post by old squirmydad on Feb 17, 2010 16:40:34 GMT -9
It looks like Jabbro has uploaded the last two commercial sets; Demons and Mutant Outkasts, so that means everything is done! Woot! ;D ;D
|
|
|
Post by old squirmydad on Feb 15, 2010 18:29:39 GMT -9
Nice crenellations. I didn't put shutters on any of my towers, I think I will now though, it's a good look.
|
|
|
Post by old squirmydad on Feb 13, 2010 8:37:11 GMT -9
That looks really cool!
|
|
|
Post by old squirmydad on Feb 12, 2010 14:00:32 GMT -9
And some Urban Marines; Not sure about the red version, seems more appropriate to a video game setting.
|
|
|
Post by old squirmydad on Feb 10, 2010 10:54:53 GMT -9
Heh, Nerf. I should paint their guns orange. ;D Desaturation technique- Not the best way, just a way I enjoy tinkering with. Okay, it works like this in Photoshop; 1) Here's the original TF:Veteran- I use this image as my base layer and then duplicate it. Turn off the duplicate, you'll use it later. 2) Create an adjustment layer to de-saturate your base image layer like so- 3) I created a layer called Armor and then started painting over all the areas on the image that fit that description with a color I liked- 4) I used the wand to select all of the color fills on the armor layer, selected the original non-de-saturated layer, and deleted all of the armor areas on that layer. 5) Then I just set the blending mode of the Armor layer to Color Burn to get the look I want, and the new armor color blends with the desturated layer like so; All that said, there are easier ways to do re-color jobs. A simpler method is to just create a new layer over the original image that has it's blending mode set to overlay or multiply and paint away! If the color looks to heavy, like it's blotting out details, just reduce the opacity or fill levels. *I don't know GIMP but I understand it has all the same capabilities as Photoshop, just with different terminology.
|
|
|
Post by old squirmydad on Feb 9, 2010 23:31:52 GMT -9
Just a quick little thing, I was modding the Terra Force Veterans to have Urban Ops Colors and my usual technique is to start with a de-saturation layer over the originals and then create new color layers above that so you get something like this; As I was playing with colors though I wondered what t would look like if I ran the saturation layer adjustment slider all the way to the right for a change to create an over-saturated version; Same colors, just a saturation adjustment on the base version, and you have Safety Troops! Invading a construction site near you.
|
|
|
Post by old squirmydad on Feb 5, 2010 13:41:25 GMT -9
More new stuff! This set gives you 3 types of Heavy infantry to bolster your Dwarf army! Heavy armored dwarfs with Great Hammers and Great Axes as well as some Riflemen to supply ranged support. Leading the unit is the powerful dwarf Paladin.
In this set you will receive 10 individually posed figures. Three with Great Hammers, Three with Great Axes, Three riflemen with Muskets and a Paladin Hero figure. There are two colours in the file blue and red. Also included is a blank set for you to color as you wish and the vector parts for you to create your own troops. Each set comes with front and back artwork and is rendered in 300dpi.$3.95 www.rpgnow.com/product_info.php?products_id=78521&src=FrontPageFinally some musketeers! ;D
|
|
|
Post by old squirmydad on Feb 4, 2010 17:00:16 GMT -9
That's why the "evil" soldiers in fantasy movies always seem clad that way (that, and they can use the same actors over and over getting killed, and no one will notice). Dryw the Harper Sometimes that works, a friend of mine was in a movie called "Kings Guard" and after his character died he was sent back in wearing a different costume; black hat to cover the face and don't look at the camera, even so it was painfully obvious that Kit was working a second role.
|
|