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Post by paladin on Mar 14, 2012 18:48:17 GMT -9
Nice work, @shawn. Thanks alot for those beautiful 'Viking' Boats. I have fetched my 'Pictures of J.R.R. Tolkien'-book and read, that the above 'sketch' is a colored version of the original B/W-inked illustration Tolkien made for the 'Hobbit' and printed therein 1937. As all of Tolkien's ink drawings for the 'Hobbit' are depicting actual scenes of the book, I conclude (razorsharp ;D), that the above sketch is indeed showing Esgaroth at the time of Bilbo's adventure. You can clearly see very complex and high buildings in the distance - tower-like constructions and even Stavkirke-like multi-story buildings. Karen Wynn Fonstad analyses in her famous Middleearth-Atlas the sketch and gives the following data: Esgaroth on the Long Lake Area: about 400 x 600 feet Population: about 400 Buildings: wooden, two-story, very densely built, very long or large, about 50, largest buildings in the 'marketplace' center and on the frontside depicted in the sketch, with the large building at the corner identified by Fonstad as the 'Town Hall' (with the 'Great Hall/House' standing in the center of town). The 'Swan Boats' seem very Elvish to me - also the high hats/helmets of the rowing men - woodelves?
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Post by paladin on Mar 13, 2012 13:06:38 GMT -9
Really Nasty Killing Spree Bot. I would not mess with theese ... . It looks dangerous and very fast. Great concept, sammo.
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Post by paladin on Mar 13, 2012 12:57:24 GMT -9
That was said as a joke, Paladin. Once again, I am misunderstood. It is ok... it happens. Ok, sorry for that, kiladecus. I didn't get your joke. I have read your lines more to the meaning of 'Hey, the others are not really interested and to the core of things'.
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Post by paladin on Mar 12, 2012 13:14:03 GMT -9
Yip, Rhannon, I agree. PayPal may be my one and only option for international transactions, I guess. Thanks for your experience sharing.
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Post by paladin on Mar 12, 2012 12:48:36 GMT -9
Ah, thanks, @vermin King. I have to think about my options - PayPal account should be possible for me. I never liked this Online Paying System, though. Check transaction Germany-USA somewhat problematic, I guess. Fees could be high. US-$ and € conversions always big trouble here in Germany. Damn banks!
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Post by paladin on Mar 12, 2012 10:36:32 GMT -9
Extremely useful set with nice realistic (Travellerish ) flair. I wish, I'd have the possibility to buy stuff online (aka no credit-card, no pay-pal).
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Post by paladin on Mar 12, 2012 10:31:14 GMT -9
Best Medieval Cobblestones I have seen, really.
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Post by paladin on Mar 12, 2012 10:19:34 GMT -9
Everyone here seems more concerned about your voice, fingernails and other topics, and they seem to have overlooked your question about the spacecraft! I really doubt that, kiladecus ... watch the chronological development of threads! @colin, I would be very interested in Hard-SciFi Ship models, if they are somewhat easy to build. You know, you are going the High Fi/End route right now, and this makes sense, as long as you are even topping out the full 3D-casting models of diverse producers (they cannot get this high level of detail texture ...) - BUT beware the complexity creep - you will loose alot of potential customers, if you are not balancing the detail-complexity-thing. That said, I am the 'potential customer', who would be even satisfied with good floor-plans . Hard-SciFi == (Mega-)Traveller RPG (some market potential) Modular Ship models? Playability of too tiny and complex models? (miniature interior movement etc.)
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Post by paladin on Mar 9, 2012 17:53:13 GMT -9
;D Hi Colin! I am the one, who has mistaken you for a woman! Sorry for that! I had to convince myself by listening twice to your vids ... nevermind. So, picking the steel strings, he? Without plek. Me too! On my old Japanese Martin-D38-clone (or Japanese Fender License Strat) . Mostly Blues improv and Jazzy chords. That's, what I like. Welcome to the Club! You can move and write here whereever and whenever and whatever you like. Cardboard Warriors is a real factor in the Paper Modeling Scene, I guess. But beware, could be a time-eater! ;D ... Let me say, that your efforts of the last two years are a great achievement in the Paper Terrain World and that every pixel you draw is worth the effort. The results are extremely superb. I guess, you are playing the Blues on an equally superb level - perfectionistic.
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Post by paladin on Mar 8, 2012 4:39:03 GMT -9
... I have never seen anything like this quality - not in paper or any other material. Those are durable and sturdy wall sections, hell! And the console and control units, oh my god! I have the impression, that this stuff raises the paper terrain thing to a whole new level in quality. I cannot grasp the details. Man, I cannot believe this. Photo glossy paper printing. The glueing is somewhat tricky, but the tutorial vids are very informative. Could it be, that the designer is a woman and it's a solo venture of a highly skilled long-time SciFi wargamer? Yes, (Mega-)Traveller would be awesome with this stuff. Tech level 14+/-2, I would say. EDIT: I have read the name 'Colin' on the 'About'-page, so I guess, it's a team of designers, the tutorial speaker seems to be a woman. Not, that I am a gender politician, but I miss women in our hobby . I read some female names on CBW, but the accounts are pretty inactive. That's sad. EDIT 2: reading dragnoz comment, I am not quite sure, if the tutorial video speaker is still a woman to me. The voice sounds quite bright. One finger nail set is really short, the other one longer. Explanation: could be a (good) guitar player.
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Thanks!
Mar 7, 2012 13:51:57 GMT -9
Post by paladin on Mar 7, 2012 13:51:57 GMT -9
Yes, I have to agree, that mesper is doing fine art as in (academic) Fine Art.
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Post by paladin on Mar 7, 2012 13:42:46 GMT -9
Ah, well, @okum, I am nitpicking from a noob and undecided point of view, so don't get the impression, that I am disappointed by WWG. I am sceptical, though, and I want to try the mentioned material-combo route with more easy and durable ways of connecting pieces. Maybe I can post some pics of the 'results' in the future ... .
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Post by paladin on Mar 7, 2012 12:59:05 GMT -9
No, I was goofing around with texturing in Sketchup, so I stole a pic of a viking figure (gameforge...?) Made a little virtual paper fig for scale. Vikings have beards, so ... a Dwarf is not far from that! Actually, there were some Dwarves in Esgaroth ;D. I have seen people gaming entirely in Sketchup with self-made screen projectors and laptop connection and such ... .
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Post by paladin on Mar 7, 2012 12:37:01 GMT -9
This looks neat, @shawn. Is there a Dwarf standing on the bridge - waving a tankard!? EDIT: ah, thanks for the links&hints, @shawn. Oldest Stavkirke seems to be Anglo-Saxon, same age as Viking Haithabu: en.wikipedia.org/wiki/Greensted_ChurchThe elaborated, multi-level style of the high-medieval Stavkirkes is an emulation of the bigger, fancier stone churches of Europe. I always imagined Middleearth as a NorseDarkAge/ByzantineMedieval-crossover, so the style mix will work for me ... .
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Post by paladin on Mar 7, 2012 12:17:45 GMT -9
Esgaroth on the Long Lake! This has alot of flair from the Sketchup concept alone, @shawn. I would totally appreciate this set. Do you game in Middleearth? What's your motivation? The set would be useful for every Norse Myth or Viking/Celtic inspired gamer ... . You know, I live in the flatlands of Northern Germany - there were in fact such lake- and swamptowns in neolithic and later times, like Danish/Viking Haithabu (around 800 AC). de.wikipedia.org/wiki/HaithabuGreat stuff. I thought more than one time to use Sketchup entirely for roleplay, lots of people do, but it's a processor/RAM killer on my old PC ... .
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Post by paladin on Mar 7, 2012 11:46:28 GMT -9
Ah, ok, Parduz, you mean, that the 'official' WWG product pics are 'digitally enhanced' (aka 'photoshopped', I exaggerate, of course ...) . Good point. From Okum's pics I could tell, that there is no color saturation problem. The pieces seem to be colorful enough. But I fear some kind of 'dullness' as in digitally produced repetition of patterns and overall textures. I dig 'clean' tiles and walls of the Enterprise and an Imperial Star Destroyer, I dig less 'clean' tiles in the Falcon Machinery/Drive Section, and I do not dig 'clean' tiles in a crumbling stone temple of the Ancient Lizardfolk ... . Those bend wall sections in Okum's pics would also make me wonder, if all the hassle is worth the effort, at least there could be some kind of reinforcement. I would fear, that the paper will suffer from the folding and unfolding.
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Post by paladin on Mar 7, 2012 8:45:03 GMT -9
Talking about texture quality in another thread about World Works Games, I just want to say, that your textures, @dave, are superior in my opinion, because of their natural irregularity and organic lines (a must for the Medieval Fantasy genre, I think). E.g. a medieval dock in Himmelveil [?] has regular planks like in an IKEA-decorated luxury flat with nutwood parquette. You can see those dock planks in WWG stuff - without any plank broken or scratched.
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Post by paladin on Mar 7, 2012 8:28:20 GMT -9
;D I LOVE carriage-return! @okum, I wasn't fully aware of the diverse Full Flat Systems WWG is offering. This is indeed a big selling point. The WWG stuff gets stability and modularity by more or less complicated folding techniques. If you tolerate some more storing space and invest some more money, you could get the same modularity with less effort by combining different materials: high quality laser print paper from the Copyshop for the textures, Styrodur/Styrofoam for props and columns, stairs, ramps, etc., non-bending high quality cardboard for books (2-3 mm thick), which is quite cheap here. Because of the material thickness of Styrodur-plates (2+ cm) and cardboard you get lots of easy possibilities for connecting them (pins, slots, puzzle system etc.). I like the possibility to blend from paper textures to Styrodur modeling&painting seamlessly, like cave ramps with irregular 'walls' etc. My comment about your 'massive battles' ('massive' as in 'massive crowd') was not really a (poorly written) question. I count nearly 14 miniatures in the 'Special Squad'-pic, and I guess, there are some more hidden in the complex - awaiting the State Police assault . That's, what I call a 'massive battle'. Parduz, I would like to know, what do you mean by 'enhanced images'?
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Post by paladin on Mar 6, 2012 17:56:04 GMT -9
Ok, @okum, don't want to insist on any harsh comments about the quality of WWG. I am a paper modeling beginner, so the Terrain_Linx-instructions left me scratching my head. Folding and unfolding seems to be too complicated to me ... . I am thinking about combinations of paper textures and Styrodur to build modular parts. No doubt, that WWG works out for alot of people as the best stuff on the market. But the texture quality may vary depending on designers and 'datedness' of the techniques involved. Textures are a matter of taste. EDIT: does anyone get a strange 'no-carriage-return' longest line-behaviour of the post text like me, or is my Browser nuts!? EDIT 2: Hell, I forgot: @okum, you are fighting massive modern/SciFi battles, do you?
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Post by paladin on Mar 6, 2012 7:43:09 GMT -9
Would be very nice to create/do an international collective ( no policy implication in my words ;D ) of paper figures' fans to be able to exchange informations and possibly some works. Err ... this is what we all do on CBW!?
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Post by paladin on Mar 6, 2012 7:19:06 GMT -9
odd ... it isn't letting me log in Vermin King, I registered as a new member yesterday TWICE, because WWG is differentiating between SHOP account members and FORUM members (two different passwords!) ... so, I made the mistake trying to log-in into the SHOP (where you get the FREEBIES downloads exactly under this category link on the right side of your account profile ... just click on them and the download will start ... .) with my FORUM password. It's really confusing. You have to register for the SHOP with a new and different registration form (billing/shipping address and such) - maybe this was your mistake as it was mine ... . The offer of WWG is being made until March, 7th, I think. Try again, it works! oldschooldm - thanks alot for this link! Now I own my first full WWG tileset. I know that they are marvellous on the gfx side, but a bit complicated on the crafting side - and sometimes expensive. That said, I must say, that some design decisions are a bit odd to me, as even the Chief Designer, Denny Unger in person, likes central/focus point perspective on a tile in comparison to strict top-view without perspective 'games', which produce strange views, if you layout the tiles next to each other ... if you know what I mean. Also, there are sometimes questionable combinations of textures (raw, crude wood inside dock planks?), which make the tiles looking somewhat sterile, unnatural and 'clean'. Beat me, if I am slaughtering a holy cow here - or being unfair.
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Post by paladin on Mar 5, 2012 6:12:58 GMT -9
;D LOL, @steve ... Sorry, I don't want to categorize and classify people ... I think, I have read too much D&D-Blogs of architects, lawyers and IT CEOs, so my imagination is a bit preconfigured if I hear '1rst Edition/Original D&D'. I remember having used graph-paper for dungeon/building-design in the 80ies, but mostly cheap squaregrid-paper (grey ecology type ). I have to admit, that I have no Smartphone either. Err ... I never had a Mobile Phone. Do not like this kind of instant callability in my pocket. But I wonder in the morning, what a wonderful piece of human art the Personal Computer is - and a very nice enhancement/toy for roleplayers ... .
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Post by paladin on Mar 5, 2012 5:43:45 GMT -9
Every edition of the game is 1st edition with years of experience to polish it. The edition wars are hyperbolic bull$#.. Very good point, @adam. 4th Ed. was a huge risk and innovation in that line. I think, the effort was not a waste of time and money. 5th Ed. will build on all the previous editions - and 4th Ed. has its strong moments ... .
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Post by paladin on Mar 5, 2012 5:25:08 GMT -9
Then, agadoijo, you are a natural talent without much need to practice drawing ... . You should continue to draw on a regular basis.
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Post by paladin on Mar 4, 2012 10:02:58 GMT -9
I have just read the 5th Ed. playtest impression of this long-time and experienced D&D/Pathfinder/Fantasy Craft gamer: www.rpg.net/columns/brave/brave72.phtmlTogether with some other playtest info snippets on the net, my mind is forming a picture: D&D 5th Ed. will be ... - easy to pick-up and play - fast-playing - 4th Ed. based regarding math&balance - with a challenge - 4th Ed. based as Tactical Deep Combat is still possible (not yet fully implemented) [possible SLOWDOWN !?] - encouraging roleplay without enforcing it (roleplay options like 'Theme'-skills, character-world-interaction/feedback), suited for every gaming style - very forgiving in terms of prejudiceless collaboration-gaming of different 'school'-fanatics, with enough system cross-over rules and options, that every player can identify 'his' old system in the new - e.g. the old SKILL system from Rule Cyclopedia 1991 seems to be fully implemented - astonishing. Simple and effective Ability-centered roleplay. Sounds good to me so far. Maybe WotC will make it to the haven to repair the oil leaks ... .
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Post by paladin on Mar 4, 2012 8:49:09 GMT -9
Yip, gilius, I as a non-English native speaker understand 'Hoard' in the same way like you. Gem Hoard versus Orc Horde ... .
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Post by paladin on Mar 4, 2012 7:07:21 GMT -9
Hi, kiladecus! The word 'Beast' always sounds 'aggressive and evil' to me - and 'heavy' too, like in 'War Beast'. Unicorns and Pegasi are therefore no 'Beasts' for me - but that's how I feel about this English word as a non-English native speaker ... . Anyway, I would put the important word for the species ('Unicorns') always under the 'Line Logo' - and much bigger, so the customer can recognize what's all about with a blink of his eye, like in: [glow=green,2,300]Fantasy Creatures [/glow][glow=blue,2,300]P E G A S I [/glow]@cowboy, lucky and saint the Hero/Heroine who is allowed to ride a Pegasus or Unicorn ... . The Savage Mount PDF is actually a good concept (like the Steampunkish styles), but an example of a very sloppy paint job with wrong/poor horse anatomy and pose. Mespers horses are far beyond this stuff, very far ... .
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Post by paladin on Mar 3, 2012 17:08:58 GMT -9
This really looks like very polished and finished art to me (so why do you say, that you are not an artist, agadoijo!? ).
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Post by paladin on Mar 3, 2012 15:36:13 GMT -9
;D ... and now the answers: 1.a) YES - T O T A L L Y A+W+E+S+O+M+E Because - you see not very often this pure and realistic style - and good horses are really, really hard to do ... . I dream of PENDRAGON, when I see your stuff, mesper. Loads of positive feelings. 1.b) poses are great and useable. Not much to wish here. Color: maybe a real dark/black good/evil mount/horse!? You could make the evil mounts more evil - perhaps more aggressive pose or (spikey, I know ) armor parts or RED eyes, showing teeth etc. ... . 1.c) Keep it simple. Not many people are avid modders. Try to deliver as much versatile READY-MADES as possible without getting boring ... . 1.d) Yes. For the painters/colorists. 1.e) look answer 1.c) 2. 1.c) rules again! So ... FANTASY CREATURES - PEGASI [Latin, plural of 'Pegasus'] People like short and comprehensive titles. Hope this helps ... maybe some more 'criticism' in the future - this was a first impression ;D ... Greetings Paladin EDIT: Ah, forgot: mesper - I can assure you: the GIRLS will like this stuff, oh, yes, the GIRLS will like ... ! Unicorns and Pegasi sweet as candy ...
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Post by paladin on Mar 3, 2012 15:18:57 GMT -9
FIRST! ;D ...
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